Windbrand wrote: ↑Sun Oct 28, 2018 6:02 pm
whocares wrote: ↑Sun Oct 28, 2018 11:04 am
The table still works for the base game and the Return to Palmyra DLC, just not for Battlefields. However, modding the game to give your units godmode turned out to be very easy, so I'm putting it up here in case anyone else needs it:
In the folder [...]\steamapps\common\Syrian Warfare\dlc\Battlefields\basis\scripts , open the file named "difficulty_modes.xml" (I used Notepad++) and go to line 156. Here you'll see four different factors (damageToEnemyFactor, damageToPlayerFactor, damageToPlayerModuleFactor and damageToPlayerHumanFactor) and the four difficulty modes available (easy, normal, iron_man and very_easy).
Just change the values related to each player factor to 0 under your chosen difficulty mode and your units will now be invulnerable. Works for every DLC and the base game as well. If a vehicle hits a mine, a notification will say that it was destroyed, but it still works.
Can you please send us a finished file with manual? cuz i can didt this.
Hello
I answer from Japan.
Because it's automatic translation, the one which are strange sentences is sorry.
Step1
open file "difficulty_modes.xml" (use Exel)
Step2
It's confirmed that "easy" is in the file which opened.
A line has "easy" "normal" "iron man" "very easy" respectively.
There are no choices of "very, easy" in the "battle fields I'm playing.
I decided so to change the numerical value of "easy.
Step3
The numerical value is changed.
damageToPlayerFactor
damageToPlayerModuleFactor
damageToPlayerHumanFactor
The numerical value in 3 cells is changed to "0".
Step4
save file
An original file will change and keep the name.
Step5
play!
select"easy"
Step6
Smiling
In unskillful English, I'm sorry.