Nightingale (Steam)

Add topics here with methods, analysis, code snippets, mods etc. for a certain game that normally won't make it in the Tables or Requests sections.
NootingtonTheThird
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Re: Nightingale (Steam)

Post by NootingtonTheThird »

script that forces you to drop 80 of an item.
you need to have at least 2 of the item so that it forces the window with the quantity slider to open.
the script also affects moving items between inventory and chests.

to use, just enable then drag-drop an item out of your inventory and press confirm

to change the amount, edit the script and change the #80 to whatever number you want.
I initially had this setting the value of a variable as id done in some of my prev tables, but for some reason it kept breaking the drop GUI and whenever i pressed ESC afterwards my game would crash

I have an AMD CPU so if you have intel it may not work, I've had this happen in the past.
to remake it, simply drop a stack of items, and do a search for them amount on the slider,
once you find that address, RMB and select the function to scan for what accesses that address then confirm the drop.
that should create an entry for the line "mov eax,[rcx+000004C8]" and do the simple autoassembled add to table etc etc. and modify the code as i did.
Attachments
NWXClient-Win64-Shipping.CT
(2.1 KiB) Downloaded 371 times

NootingtonTheThird
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Re: Nightingale (Steam)

Post by NootingtonTheThird »

I imagine there is a way to get this to work for stacks of 1, but the need for that is so rare that I'm fine empting my inventory finding the quantity of an item putting it into a chest and retrieving the singular item then modifing the quantity of that.

I did dabble with dissecting data structures, and you can modify the item, however, I didn't spend long enough on this to understand how to correctly do this, as all changes i tested created invalid items. but i imagine items with custom stats are possible.
If you've played around with disecting the data structure of terraria items, you'll know what I mean, except I imagine in this game the changes would save permanently.

ardaallus
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Re: Nightingale (Steam)

Post by ardaallus »

NootingtonTheThird wrote:
Wed Mar 13, 2024 12:04 am
script that forces you to drop 80 of an item.
you need to have at least 2 of the item so that it forces the window with the quantity slider to open.
the script also affects moving items between inventory and chests.

to use, just enable then drag-drop an item out of your inventory and press confirm

to change the amount, edit the script and change the #80 to whatever number you want.
I initially had this setting the value of a variable as id done in some of my prev tables, but for some reason it kept breaking the drop GUI and whenever i pressed ESC afterwards my game would crash

I have an AMD CPU so if you have intel it may not work, I've had this happen in the past.
to remake it, simply drop a stack of items, and do a search for them amount on the slider,
once you find that address, RMB and select the function to scan for what accesses that address then confirm the drop.
that should create an entry for the line "mov eax,[rcx+000004C8]" and do the simple autoassembled add to table etc etc. and modify the code as i did.
Thank you so much!! Great job mate!!

Toxxysko
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Re: Nightingale (Steam)

Post by Toxxysko »

NootingtonTheThird wrote:
Wed Mar 13, 2024 12:04 am
Want you to know your table is awesome.

DxDW
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Re: Nightingale (Steam)

Post by DxDW »

NootingtonTheThird wrote:
Wed Mar 13, 2024 12:04 am
"I have an AMD CPU so if you have intel it may not work"
Can anyone confirm if this is working with Intel CPUs?

Fidu
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Re: Nightingale (Steam)

Post by Fidu »

DxDW wrote:
Thu Mar 14, 2024 11:46 am
NootingtonTheThird wrote:
Wed Mar 13, 2024 12:04 am
"I have an AMD CPU so if you have intel it may not work"
Can anyone confirm if this is working with Intel CPUs?
It does

Fidu
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Re: Nightingale (Steam)

Post by Fidu »

SSDev wrote:
Thu Feb 29, 2024 11:26 pm
kingsen wrote:
Tue Feb 27, 2024 4:21 pm
SSDev wrote:
Mon Feb 26, 2024 10:14 pm
I am going to release a new CT for you guys, should allow modifying all inventory slots :)
would really like to see a working table :) thanks for your work on it
I will get one out! I just spent the day updating a free CS2 cheat xD I will work on Nightingale tonight :)
any news on this? been a while... I can´t figure out anything except upping essences :?

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JordanPANDAs
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Re: Nightingale (Steam)

Post by JordanPANDAs »

Fidu wrote:
Sat Mar 16, 2024 10:25 am
any news on this? been a while... I can´t figure out anything except upping essences :?
I've found this one (attached) found online,
it's a easy to use there is instruction on it.

You can duplicate even if you have only one resource,

when duplication is active everything taken will be 101 (for items exemple) :
then just put on the floor the stack and take back to REALLY have it (carefull with this)

Have a good GAME ! :)
Attachments
Nightingale .CT
(17.7 KiB) Downloaded 383 times

DarkMatterTX
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Re: Nightingale (Steam)

Post by DarkMatterTX »

JordanPANDAs wrote:
Sat Mar 16, 2024 12:14 pm
Fidu wrote:
Sat Mar 16, 2024 10:25 am
any news on this? been a while... I can´t figure out anything except upping essences :?
I've found this one (attached) found online,
it's a easy to use there is instruction on it.

You can duplicate even if you have only one resource,

when duplication is active everything taken will be 101 (for items exemple) :
then just put on the floor the stack and take back to REALLY have it (carefull with this)

Have a good GAME ! :)
Is there anyway to change the amount that is picked back up?

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JordanPANDAs
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Re: Nightingale (Steam)

Post by JordanPANDAs »

DarkMatterTX wrote:
Sun Mar 17, 2024 7:06 pm
Is there anyway to change the amount that is picked back up?
I think yes by editing the code i've not watched tbh

AngeHell
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Re: Nightingale (Steam)

Post by AngeHell »

DarkMatterTX wrote:
Sun Mar 17, 2024 7:06 pm
Is there anyway to change the amount that is picked back up?
Step 1:
Image

Step 2:
Image

Empire
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Re: Nightingale (Steam)

Post by Empire »

You cant do it anymore. New patch.

DarkMatterTX
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Re: Nightingale (Steam)

Post by DarkMatterTX »

So after the new patch, the item amount changes back to the amount that was originally dropped. :x

Orion
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Re: Nightingale (Steam)

Post by Orion »

I can confirm this is no longer working.

Toxxysko
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Re: Nightingale (Steam)

Post by Toxxysko »

Guess now we wait for an offline mode?

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