[COMPLETED] Dawn of Man

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makotech222
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Re: Dawn of Man

Post by makotech222 »

Inf. Mineables still doesn't seem to work on latest table. Mines still decrease in resources when being mined.

eagleone_123
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Re: Dawn of Man

Post by eagleone_123 »

fantomas wrote:
Sat Mar 02, 2019 9:25 pm
Kaedus wrote:
Sat Mar 02, 2019 9:01 pm
upd ReadyToCraft crashes the game
Which version?
For version 1.02 steam:
The one doesn't work:
1. Max Health, Stamina, and Morale(Darkgraff)
2. Max Hydration/nutrition/temperature/rest(fantomas)
3. Inf. Mineable Amount

Crash/error:
1. ReadyToCraft if used at tanning station(error resource not found).

Confirmed works:
1. Max Condition Building & Fuel
2. Inf. Knowledges Point
3. Instant Fish Refresh at The River or Lake
4. Instant Mud Refresh at The River or Lake
5. Max Prestige(bugged? the status bar full but the value still same)
6. Max Welfare
7. Instant Building but somehow leave status "Pending Materials".

The one i dont test:
1. Forever Young

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kai
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Re: Dawn of Man

Post by kai »

anyone got a updated working "new" table for this? it just released full game on steam yesterday.

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EnterpriseNL
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Re: Dawn of Man

Post by EnterpriseNL »

Yep, resource craft not working on gog version, crashed with resource not found

[Link]

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Jasinn
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Re: Dawn of Man

Post by Jasinn »

makotech222 wrote:
Sat Mar 02, 2019 9:28 pm
Inf. Mineables still doesn't seem to work on latest table. Mines still decrease in resources when being mined.
Same for me B). But I'll look and see if I can get the cheat working for myself ^^
Edit: well, shiet, can't seem to find the offset from the method..

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Re: Dawn of Man

Post by darkGraf »

Max condition of buildings
Max fuel
Resorces condition
InstaBuild+free build from fantomas
InstaRecycle
InstaPlant
Inf mud
Inf fish
Inf minable on ground
Inf mineable underground
Inf prey - always 99 meat, bones and hide on prey. May crash your game i think.
InstaProduction - craft, fishing, mining etc.
Multispeed for controled ppl. Only work for ppl that u control by self.
and scripts from previous authors.
Attachments
DawnOfMan.CT
game version 1.03
table updated 2019.04.03
(90.66 KiB) Downloaded 173 times
DawnOfMan.CT
game version 1.02
(62.95 KiB) Downloaded 93 times
Last edited by darkGraf on Mon Mar 04, 2019 8:16 pm, edited 3 times in total.

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fantomas
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Re: Dawn of Man

Post by fantomas »

Ok guys, I think I found a workable 'ReadyForCrafting' script - At least it works as intended here (steam v1.0.2) :P

ReadyForCrafting

Code: Select all

[ENABLE]
//The game will crash without!!!
DawnOfMan:CraftQueue:consumeRecipeResources:
  ret

//The craft is ready even if you do not have the material.
alloc(newmem,1000,DawnOfMan:CraftQueue:updateLaborlessCraftingProgress+bb)
label(returnhere)
label(originalcode)
label(exit)

newmem:
mov byte ptr [rax+34],1

originalcode:
movzx eax,byte ptr [rax+34]
test eax,eax

exit:
jmp returnhere

DawnOfMan:CraftQueue:updateLaborlessCraftingProgress+bb:
jmp newmem
nop
returnhere:

[DISABLE]
DawnOfMan:CraftQueue:consumeRecipeResources:
  push ebp

//
dealloc(newmem)
DawnOfMan:CraftQueue:updateLaborlessCraftingProgress+bb:
movzx eax,byte ptr [rax+34]
test eax,eax
//Alt: db 0F B6 40 34 85 C0
Then, for fast crafting progress, use 'Crafting Time' script I posted previously. ;)

Those ones have been tested on Skins Dryer.

Kaedus
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Re: Dawn of Man

Post by Kaedus »

fantomas wrote:
Sat Mar 02, 2019 9:25 pm
Kaedus wrote:
Sat Mar 02, 2019 9:01 pm
upd ReadyToCraft crashes the game
Which version?
1.0.2

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fantomas
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Re: Dawn of Man

Post by fantomas »

Crafting script for v1.0.2 steam

The advantage of this one is that it works on any task in queue (cooking, making flour/bread... ect), just awesome. :D

Crafting script for v1.0.3 steam [ March 04, 2019 ] New!
Attachments
Crafting.CT
v1.0.3 steam
(2.33 KiB) Downloaded 93 times
Crafting.CT
v1.0.2 steam
(2.3 KiB) Downloaded 68 times
Last edited by fantomas on Mon Mar 04, 2019 9:43 pm, edited 1 time in total.

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Jasinn
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Re: Dawn of Man

Post by Jasinn »

fantomas wrote:
Sun Mar 03, 2019 12:57 am
Crafting script for v1.0.2 steam

The advantage of this one is that it works on any task in queue (cooking, making flour/bread... ect), just awesome. :D
I love you :P

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fantomas
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Re: Dawn of Man

Post by fantomas »

Building script for v1.0.2 steam

Building script for v1.0.3 steam [March 04, 2019 ] New!
Attachments
Building.CT
v1.0.3 steam
(1.97 KiB) Downloaded 90 times
Building.CT
v1.0.2 steam
(1.97 KiB) Downloaded 60 times
Last edited by fantomas on Mon Mar 04, 2019 9:33 pm, edited 1 time in total.

makotech222
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Re: Dawn of Man

Post by makotech222 »

@darkGraf
Possible bug with the inf minables/gatherables. I put a work zone to get stone, limited to 10, but i still had people trying to mine stone when past the limit. I had gotten up to 30 stone before i realized. So perhaps the nop is preventing the workers from realizing they are getting stone?

darkGraf
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Re: Dawn of Man

Post by darkGraf »

makotech222 wrote:
Sun Mar 03, 2019 8:03 am
@darkGraf
Possible bug with the inf minables/gatherables. I put a work zone to get stone, limited to 10, but i still had people trying to mine stone when past the limit. I had gotten up to 30 stone before i realized. So perhaps the nop is preventing the workers from realizing they are getting stone?
Without cheat enabled they gather only to limit?

makotech222
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Re: Dawn of Man

Post by makotech222 »

Yes, I think so. I could try and reproduce later if you want.

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Re: Dawn of Man

Post by enzowke »

Hieppies wrote:
Sat Dec 29, 2018 11:59 pm
Here is the Cheat Table for Dawn of Man Beta!!...

• Activate Cheat
-- Max Health, Stamina, and Morale
-- Max Condition Building & Fuel
-- Instant Mud Refresh at The River or Lake
-- Instant Fish Refresh at The River or Lake
-- Inf. Mineable Amount
-- Inf. Knowledges Point
-- Forever Young

Hope its help... :D
hey man this is not working for me anymore it sais failed to inject ?

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