[COMPLETED] Pathfinder: Kingmaker

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neuronek
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[COMPLETED] Pathfinder: Kingmaker

Post by neuronek »

A table would be great.

Some info to get everyone started:
The game is a unity game, Assembly-CSharp can be found:
steamapps\common\Pathfinder Kingmaker\Kingmaker_Data\Managed

My own fun with the game, it seems editing saves is very easy, steam save location:
C:\Users\${YourUser}\AppData\LocalLow\Owlcat Games\Pathfinder Kingmaker\Saved Games

Extract Your latest save, edit party.json.
I changed all my core stats to 18 for starters, for example for dexterity I had to look up:

Code: Select all

"Dexterity": {
"$id": "44",
And edit:

Code: Select all

"Type": "Dexterity",
"m_BaseValue": 18,
as well as

Code: Select all

"PermanentValue": 20,
A few lines later, I had chosen the human racial for dex so wanted to keep it in sync 18+2 boost.

Also, If You're adding skills, example, I added Knowledge(Arcana) that I did not have, all it took was to find:

Code: Select all

"Type": "SkillKnowledgeArcana",
"m_BaseValue": 0,
and change base value to 1 :)

Hope it helps speed up some cheating guys.

I used 7zip and notepad++, I used jstool to format the linearized json, the game is not bothered by whitespaces it seems. After editing the extracted file I opened the original save file and just switched my party.json file. The game seems to be so keen as to update all bonuses accordingly so no need to do it by hand after editing!


Update: Found out how to remove fatigue at least in intro.
You get a certain char that is fatigued, You can remove fatigue by editing the save and changing the time
Find the following in party.json

Code: Select all

"SpellDescriptor": "Fatigue",
And edit the time, if the effect lasts 5 hours, subtract 5 hours :)

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"m_EndTime": "12:20:04.7700000",
Poof, fatigue gone.

Another protip, if You want some buffs to last longer You can:
1. buff Your party with a short-time buff.
2. open the party.json file
3. find for example

Code: Select all

"m_EndTime": "3.12:20:04.7700000",
<= note that the current day is day 3 in this example
4. and add a number of days in front, for example it's how I got my party permanent bless and mage armor just for giggles

Code: Select all

"m_EndTime": "30.12:20:04.7700000",
<= and now the buf lasts ~27 days :)
I'm also wondering that if the value is null does it make it a perm buff ?
Last edited by neuronek on Wed Sep 26, 2018 11:53 am, edited 1 time in total.

nairit
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Re: Pathfinder: Kingmaker

Post by nairit »

I kinda want to know if there is any way to add in feats. Like when we're at character creation or level up if needed.

Nealend86
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Re: Pathfinder: Kingmaker

Post by Nealend86 »

How exactly do you extract the files? Mine seem to be in this ZKS format.

neuronek
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Re: Pathfinder: Kingmaker

Post by neuronek »

Nealend86 wrote:
Tue Sep 25, 2018 7:09 pm
How exactly do you extract the files? Mine seem to be in this ZKS format.
7zip, extract. Seems to be a regular archive.

Yansu
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Re: Pathfinder: Kingmaker

Post by Yansu »

And how do you put back the extracted edited file in order for the game to see it?

I extracted the files, edited with note++ with plugin you mentioned. After loading that save, there is an error. It entirely corrupt my save. I cannot load it even when i put values back to normal.

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yabaddi
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Re: Pathfinder: Kingmaker

Post by yabaddi »

Yansu wrote:
Tue Sep 25, 2018 7:40 pm
And how do you put back the extracted edited file in order for the game to see it?
Just pack it with 7zip using ZIP format and original file name (keep the zks extension)

BTW. If you are looking for the gold value it is stored in player.json file - search for "money" and edit the value in " ".

Yansu
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Re: Pathfinder: Kingmaker

Post by Yansu »

Thank you greatly for such a quick response! It works now :)

shuiko
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Re: Pathfinder: Kingmaker

Post by shuiko »

anyone figure out how to add spells?

SLEETS
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Re: Pathfinder: Kingmaker

Post by SLEETS »

I'm getting an error when I repack the save. Am I the only one having this problem?

fireundubh
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Re: Pathfinder: Kingmaker

Post by fireundubh »

SLEETS wrote:
Wed Sep 26, 2018 1:29 am
I'm getting an error when I repack the save. Am I the only one having this problem?
What error? There are a lot of errors. How would anyone know if they're having that specific problem without any specifics?

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Re: Pathfinder: Kingmaker

Post by SLEETS »

fireundubh wrote:
Wed Sep 26, 2018 1:31 am
SLEETS wrote:
Wed Sep 26, 2018 1:29 am
I'm getting an error when I repack the save. Am I the only one having this problem?
What error? There are a lot of errors. How would anyone know if they're having that specific problem without any specifics?
[Link]

this is the error I'm getting. Sorry.

fiordhraoi
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Re: Pathfinder: Kingmaker

Post by fiordhraoi »

"Sharing violation" probably means that the file is still locked because another program is accessing it. Likely your archive program is still open or didn't release the file properly.

For those having problems, I would suggest extracting ALL the files from the archive into a new folder, editing the file(s) needed, then selecting them all and creating a new .zip archive out of them, making sure it is named appropriately.

Also, if you're using the Json plugin in notepad++, make sure you do "JSformat" and not "JSort".

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Re: Pathfinder: Kingmaker

Post by Trisstiz »

Good day)
My player.json doesn't seem to contain those lines, like Dexterity and other stats.
Can you help? Where exactly should I look for it?

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Re: Pathfinder: Kingmaker

Post by Anglican »

Trisstiz wrote:
Wed Sep 26, 2018 5:52 am
Good day)
My player.json doesn't seem to contain those lines, like Dexterity and other stats.
Can you help? Where exactly should I look for it?
It's the party.json you are looking for.

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Re: Pathfinder: Kingmaker

Post by Rebelicious »

Anyone figured out how to add Feats? That's really all I want to do, since I like having feats like Persuasive, even though they are effectively useless.

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