Jotun: Valhalla Edition
Posted: Sat Mar 25, 2017 1:41 pm
There was a CE table on cheatengine in the past, but I can't find an archive or copy of that table.
Community Cheat Tables of Cheat Engine
http://fearlessrevolution.com/
thank you but seems not working on steam versionFreeER wrote: ↑Sun Jul 16, 2017 2:49 amI found this for free on GOG (and steam) before seeing this so here's a quick mono script I made while playing to get the player pointer and from that you can set it to be invulnerable or change the max/current health values: https://www.dropbox.com/s/cw1rxe200ue6ar1/Jotun.CT?dl=0
I don't have the steam version installed currently, could you try using this script instead of the one in the CT (same idea, just using AOB instead of mono)
Code: Select all
[ENABLE]
aobscan(getPlayerPawn,55 48 8b EC 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? 48 83 ?? ?? 49 bb 00 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 78 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? ?? ?? 48 83 ?? ?? 49 bb 40 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 41 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? 83 39 00 41 ba 40)
globalalloc(getplayer,1024)
globalalloc(_playertest,8)
getplayer:
call getPlayerPawn
mov [_playertest], rax
ret
createThread(getplayer)
[DISABLE]
_playertest:
dq 0FreeER wrote: ↑Thu Jul 27, 2017 12:05 pmI don't have the steam version installed currently, could you try using this script instead of the one in the CT (same idea, just using AOB instead of mono)
In case you've deleted the CT and don't want to redownload (now has both the mono and this aob script) the health (float) is [_playertest]+60, max (float) is at[_playertest]+58, and godmode (4 byte) is at [_playertest]+68Code: Select all
[ENABLE] aobscan(getPlayerPawn,55 48 8b EC 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? 48 83 ?? ?? 49 bb 00 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 78 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? ?? ?? 48 83 ?? ?? 49 bb 40 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 41 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? 83 39 00 41 ba 40) globalalloc(getplayer,1024) globalalloc(_playertest,8) getplayer: call getPlayerPawn mov [_playertest], rax ret createThread(getplayer) [DISABLE] _playertest: dq 0