Heroes of Hammerwatch

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jookstr
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Re: Heroes of Hammerwatch

Post by jookstr »

For Skillpoints (Stars) you can also edit the Town.bsa
edit 34-36 with FF FF FF (it's one line below the ore edit and 3 consecutive fields, starting from 4 to the left)

This will unlock Guild Achievements which reward you with stars. After you've spend the stars just close the game, go back to the town.bsa and it will have reedited itself to the previous values. Just set it back to FF FF FF and you'll get the achievement stars again. I think it's about 25-30 stars every time (depending ofc on which achievements are still left, the ones you already got are not being rewarded again) and you can just rinse and repeat until u have all talents maxed.

i'll also attach a screenshot for detailed explanation. I'm not a native bois.
Image

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Iosiff
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Re: Heroes of Hammerwatch

Post by Iosiff »

jookstr wrote:
Thu Mar 08, 2018 10:25 pm
For Skillpoints (Stars) you can also edit the Town.bsa
Just perfect! Thx alot.

jkollss
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Re: Heroes of Hammerwatch

Post by jkollss »

May be useful for someone:

town.bsa and *.sav files are encrypted with simple XOR by 0xA43D1A23

part of game code here

Code: Select all

.text:00420F20 loc_420F20:                                                                                                             ; CODE XREF: XOR_A43D1A23+15F↑j
.text:00420F20                 lea     eax, [ebp+24h+var_24]
.text:00420F23                 mov     [ebp+24h+var_24], ebx
.text:00420F26                 push    eax
.text:00420F27                 call    ds:std::basic_ostream<char,std::char_traits<char>>::write(char const *,__int64)
.text:00420F2D                 mov     ecx, ebx
.text:00420F2F                 xor     eax, eax
.text:00420F31                 shr     ecx, 2
.text:00420F34                 test    ecx, ecx
.text:00420F36                 jz      short loc_420F4C
.text:00420F38                 nop     dword ptr [eax+eax+00000000h]
.text:00420F40
.text:00420F40 loc_420F40:                                                                                                             ; CODE XREF: XOR_A43D1A23+1AA↓j
.text:00420F40                 xor     dword ptr [edi+eax*4], 0A43D1A23h
.text:00420F47                 inc     eax
.text:00420F48                 cmp     eax, ecx
.text:00420F4A                 jb      short loc_420F40

seoris
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Re: Heroes of Hammerwatch

Post by seoris »

wow these revelations are crazy!

would that be on what line of twon.bsa I have to change to raise my gold gain from 1 to 2 (more would be too much to break my gaming pleasure).

If not, is it possible to change the level of items found during the game? (in the manner of MF in D2) or not?

Haxorus
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Re: Heroes of Hammerwatch

Post by Haxorus »

I'm new to hex editors, trying to read gross random character stuff to find shop quantities in assets.bin but i'm not having much luck. It would be nice to increase the amount of things the vendor in town sells, like instead of 1 rare maybe 5 rares! Need some professional to take a crack at that :D

bister77
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Re: Heroes of Hammerwatch

Post by bister77 »

someone knows how to get more stars (skillpoints) with cheat engine or hex edit?

seoris
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Re: Heroes of Hammerwatch

Post by seoris »

bister77 wrote:
Sun Mar 11, 2018 2:22 pm
someone knows how to get more stars (skillpoints) with cheat engine or hex edit?
Dude .. are you laughing or what? 3 posts before the answer is already given ..
Haxorus wrote:
Sun Mar 11, 2018 12:53 am
I'm new to hex editors, trying to read gross random character stuff to find shop quantities in assets.bin but i'm not having much luck. It would be nice to increase the amount of things the vendor in town sells, like instead of 1 rare maybe 5 rares! Need some professional to take a crack at that :D
Same, but for that kind of things it's really difficult oO.
By the way, would someone have a blank V60 asset.bin edition?

bister77
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Re: Heroes of Hammerwatch

Post by bister77 »

seoris wrote:
Sun Mar 11, 2018 5:59 pm
bister77 wrote:
Sun Mar 11, 2018 2:22 pm
someone knows how to get more stars (skillpoints) with cheat engine or hex edit?
Dude .. are you laughing or what? 3 posts before the answer is already given ..
No actually the post above is just for the guild achievements, so everytime i do that i get like 6 points...it takes hours to do that for every class

seoris
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Re: Heroes of Hammerwatch

Post by seoris »

bister77 wrote:
Sun Mar 11, 2018 7:42 pm
No actually the post above is just for the guild achievements, so everytime i do that i get like 6 points...it takes hours to do that for every class
For now, it's actually the only way to get more stars, that, and the use of the shithappen trainer.

By counting, maxed the skill costs 177 stars, it's the same for each class, which means that 35 stars thanks to this manipulation ', should be enough for maxed a character lvl 20

6 stars per hack may seem long, but doing it 5 times for each character should not take more than an hour, which is faster than an average run.

Personally, I advise around twenty, the cheat should be useful to maximize the pleasure of play, sometimes the game design of a game is bad, and the only way to restore balance is to do it yourself.

This is the case with the state of this game. Farming is silly, atrociously long, boring and unnecessarily dispensable, classes are not balanced and some skills really badly thought.

In short, sometimes you have to do justice yourself.

MadJester
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Re: Heroes of Hammerwatch

Post by MadJester »

So i found a lil something, [Link]
Anyone think its possible to trigger NG+4 on all your characters?
through hex editor ofc

MadJester
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Re: Heroes of Hammerwatch

Post by MadJester »

Spoiler
jkollss wrote:
Fri Mar 09, 2018 11:52 am
May be useful for someone:

town.bsa and *.sav files are encrypted with simple XOR by 0xA43D1A23

part of game code here

Code: Select all

.text:00420F20 loc_420F20:                                                                                                             ; CODE XREF: XOR_A43D1A23+15F↑j
.text:00420F20                 lea     eax, [ebp+24h+var_24]
.text:00420F23                 mov     [ebp+24h+var_24], ebx
.text:00420F26                 push    eax
.text:00420F27                 call    ds:std::basic_ostream<char,std::char_traits<char>>::write(char const *,__int64)
.text:00420F2D                 mov     ecx, ebx
.text:00420F2F                 xor     eax, eax
.text:00420F31                 shr     ecx, 2
.text:00420F34                 test    ecx, ecx
.text:00420F36                 jz      short loc_420F4C
.text:00420F38                 nop     dword ptr [eax+eax+00000000h]
.text:00420F40
.text:00420F40 loc_420F40:                                                                                                             ; CODE XREF: XOR_A43D1A23+1AA↓j
.text:00420F40                 xor     dword ptr [edi+eax*4], 0A43D1A23h
.text:00420F47                 inc     eax
.text:00420F48                 cmp     eax, ecx
.text:00420F4A                 jb      short loc_420F40
Any way a newbie like me can use this information to decrypt the .sav, town.bsa, and the assets.bin files?

Enarei
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Re: Heroes of Hammerwatch

Post by Enarei »

Anyone made any headway with a viable cheat table? Even the trainer is out of date.

MadJester
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Re: Heroes of Hammerwatch

Post by MadJester »

Lel they patched hex editing, they now detect if you edit the amount of gold gain and say try reinstalling the game

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Sol
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Re: Heroes of Hammerwatch

Post by Sol »

MadJester wrote:
Thu Mar 15, 2018 1:46 am
Lel they patched hex editing, they now detect if you edit the amount of gold gain and say try reinstalling the game
Yeah, they're trying really hard to be boner killers aren't they? I wonder what drives them to focus on it so much....

gumenaovca
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Re: Heroes of Hammerwatch

Post by gumenaovca »

You can easily revert to patch 60 using the beta options on steam, cheat all the stuff you want and then opt out of beta to get the latest patch.

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