XCOM: Enemy Within

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robus
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XCOM: Enemy Within

Post by robus » Fri Jan 05, 2018 9:59 am

Can anyone make a new table?
Because there is no suitable v1.0.0.9040 table.

sbryzl
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Re: XCOM: Enemy Within

Post by sbryzl » Sat Jan 06, 2018 4:25 pm

This is CSimbi's table. I fixed the base pointer script for resources. Everything else seems to work.
Last edited by sbryzl on Mon Feb 19, 2018 4:49 am, edited 1 time in total.

louchi
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Re: XCOM: Enemy Within

Post by louchi » Sun Feb 04, 2018 5:55 am

sbryzl wrote:
Sat Jan 06, 2018 4:25 pm
This is CSimbi's table. I fixed the base pointer script for resources. Everything else seems to work.
how did you know which pointer that works?

sbryzl
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Re: XCOM: Enemy Within

Post by sbryzl » Mon Feb 05, 2018 6:10 am

louchi wrote:
Sun Feb 04, 2018 5:55 am
sbryzl wrote:
Sat Jan 06, 2018 4:25 pm
This is CSimbi's table. I fixed the base pointer script for resources. Everything else seems to work.
how did you know which pointer that works?
Basic table formula is find a resource value, find what codes access it, determine which one works best, delineate unwanted pointer values or other values, keep the pointer you need, badda-bing badda-boom.

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