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[REQ] Need for Speed Payback
Posted: Tue Dec 26, 2017 12:25 am
by zeezy
happy holidays peeps
this is one game that no one seems to take interest to make a trainer/cheat table for.
there are also 3 guys on youtube that made their own trainer which lets them unlock unreleased content (basically debug) and ofc they're keeping it to themselves to leech $$$ off their videos.
if anyone's willing to pick up this request that'd be amazing tbh
Re: [REQ] Need for Speed Payback
Posted: Wed Dec 27, 2017 8:58 pm
by ArmY of 0n3
Re: [REQ] Need for Speed Payback
Posted: Mon Mar 19, 2018 2:04 am
by Rubinelle
Well, I've found the money pointer, sending if someone wants it. Values higher than 9mi can make the game glitch and show an negative value.
Re: [REQ] Need for Speed Payback
Posted: Mon Mar 19, 2018 7:11 pm
by Rubinelle
Found the trade-in cards pointer too, will merge both money and card pointers into this table.
Edit: I've tested them and they worked for me but do tell me if it works for you.
Re: [REQ] Need for Speed Payback
Posted: Tue Mar 20, 2018 6:25 am
by zardoz_47
How Do You Use The Trade-In Cards Pointer, Please Explain ? Thank You. Z.
Re: [REQ] Need for Speed Payback
Posted: Wed Mar 21, 2018 10:53 am
by Rubinelle
zardoz_47 wrote: ↑Tue Mar 20, 2018 6:25 am
How Do You Use The Trade-In Cards Pointer, Please Explain ? Thank You. Z.
For the trade-in cards you should be able to change the value once you trade one of your speed cards or do an roll on the speed cards gacha
Re: [REQ] Need for Speed Payback
Posted: Sat Mar 31, 2018 1:55 pm
by tslim2696
well the table doesnt work anymore.... any update in progress
Need for Speed Payback
Posted: Mon May 21, 2018 8:46 pm
by hidamen
Hello [B][USER=12031]Rubinelle[/USER][/B]
[B]It's possible for you to please update the trade-in way, you can just select one type like, part, [/B]manufacturer or bonus, if you choose one the other two are on random again.
[B]If you can update this CT it'll be great[/B]
[B]Thanks in Advance [/B]
Need for Speed Payback
Posted: Thu May 24, 2018 2:10 pm
by Rubinelle
I would update it, but sadly I don't have the newest version of the game, I can only work with the V1.0.51.15364 atm. When I grab the newest version I'll gladly update the table. What strikes me odd is that no other table was created in all this time.
Re: [REQ] Need for Speed Payback
Posted: Thu Sep 06, 2018 8:03 pm
by relentlesstech
For the most recent update - I am currently working on several other addresses for the game, but being a beginner at AoB and scripting it takes me a while o.O
Unlimited Cash:
Code: Select all
[ENABLE]
aobscanmodule(freezecash,NeedForSpeedPayback.exe,29 47 08 49 8B 06 48 8B 40 20 48 89 44 24 50)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+181C588)
aobscanmodule(cashinflux,NeedForSpeedPayback.exe,01 47 08 EB 06 8B 43 18 29 47 08 49 8B 06)
alloc(newmem1,$1000,"NeedForSpeedPayback.exe"+181C580)
label(code)
label(fill)
label(return)
label(code1)
label(fill1)
label(return1)
newmem:
code:
cmp [rdi+08],3B9ACA00
jne fill
nop
mov rax,[r14]
jmp return
fill:
mov [rdi+08],3B9ACA00
jmp code
freezecash:
jmp newmem
nop
return:
registersymbol(freezecash)
newmem1:
code1:
cmp [rdi+08],3B9ACA00
jne fill
nop
jmp NeedForSpeedPayback.exe+181C58B
jmp return
fill1:
mov [rdi+08],3B9ACA00
jmp code1
cashinflux:
jmp newmem
return1:
registersymbol(cashinflux)
[DISABLE]
freezecash:
db 29 47 08 49 8B 06 48 8B 40 20 48 89 44 24 50
cashinflux:
db 01 47 08 EB 06 8B 43 18 29 47 08 49 8B 06
unregistersymbol(freezecash)
dealloc(newmem)
unregistersymbol(cashinflux)
dealloc(newmem1)
Unlimited Nitrous:
Code: Select all
[ENABLE]
aobscanmodule(INJECT,NeedForSpeedPayback.exe,0F 2F 81 1C 02 00 00)
alloc(newmemmax,$1000,"NeedForSpeedPayback.exe"+12CA0F1)
label(codemax)
label(returnmax)
aobscanmodule(NOS,NeedForSpeedPayback.exe,F3 0F 5C C1 F3 0F 5F C7)
alloc(newmemlock,$1000,"NeedForSpeedPayback.exe"+12CA22A)
label(codelock)
label(returnlock)
newmemmax:
codemax:
mov [rcx+0000021C],(float)10.42411804 //Maxes out NOS bar
comiss xmm0,[rcx+0000021C]
jmp returnmax
INJECT:
jmp codemax
nop
nop
returnmax:
registersymbol(INJECT)
newmemlock:
codelock:
addss xmm0,xmm10 //Locks NOS bar
maxss xmm0,xmm7
jmp returnlock
NOS:
jmp codelock
nop
nop
nop
returnlock:
registersymbol(NOS)
[DISABLE]
INJECT:
db 0F 2F 81 1C 02 00 00
unregistersymbol(INJECT)
dealloc(newmemmax)
NOS:
db F3 0F 5C C1 F3 0F 5F C7
unregistersymbol(NOS)
dealloc(newmemlock)[/c]
[b]Unlimited Parts Tokens:[/b]
[c][ENABLE]
aobscanmodule(parttokens,NeedForSpeedPayback.exe,2B C7 41 89 40 18 45 33 C0 44 8B C8)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+1765B72)
label(code)
label(return)
label(fill)
newmem:
code:
cmp eax,3B9AC9FF
jne fill
nop
mov [r8+18],eax
jmp return
fill:
mov eax,3B9AC9FF
jmp code
parttokens:
jmp newmem
nop
return:
registersymbol(parttokens)
[DISABLE]
parttokens:
db 2B C7 41 89 40 18 45 33 C0 44 8B C8
unregistersymbol(parttokens)
dealloc(newmem)
Unlimited Parts Tokens:
Code: Select all
[ENABLE]
aobscanmodule(parttokens,NeedForSpeedPayback.exe,2B C7 41 89 40 18 45 33 C0 44 8B C8)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+1765B72)
label(code)
label(return)
label(fill)
newmem:
code:
cmp eax,3B9AC9FF
jne fill
nop //sub eax,edi
mov [r8+18],eax
jmp return
fill:
mov eax,3B9AC9FF
jmp code
parttokens:
jmp newmem
nop
return:
registersymbol(parttokens)
[DISABLE]
parttokens:
db 2B C7 41 89 40 18 45 33 C0 44 8B C8
unregistersymbol(parttokens)
dealloc(newmem)
I will update this post as I figure out more addresses! (Updated 9/7/2018)
Re: [REQ] Need for Speed Payback
Posted: Fri Sep 14, 2018 6:29 am
by Shaine
All I want is super speed!
Re: [REQ] Need for Speed Payback
Posted: Sat Sep 15, 2018 10:15 am
by relentlesstech
Shaine wrote: ↑Fri Sep 14, 2018 6:29 am
All I want is super speed!
I am working on that now - I've managed to find the address to multiply forward velocity x 2, but it also applies to opponents as well - Trying to track down the offsets for opponents is being a bit difficult, but I will get it eventually LOL
Re: [REQ] Need for Speed Payback
Posted: Tue Oct 02, 2018 8:03 am
by Shaine
relentlesstech wrote: ↑Sat Sep 15, 2018 10:15 am
Shaine wrote: ↑Fri Sep 14, 2018 6:29 am
All I want is super speed!
I am working on that now - I've managed to find the address to multiply forward velocity x 2, but it also applies to opponents as well - Trying to track down the offsets for opponents is being a bit difficult, but I will get it eventually LOL
Thank you, please let me know when it's done
Re: [REQ] Need for Speed Payback
Posted: Tue Sep 26, 2023 10:14 am
by Safronov600
Did it work, did you think? It's been years lol but I'm playing now... I'd like to know if it's available?
Re: [REQ] Need for Speed Payback
Posted: Sun Oct 29, 2023 6:39 am
by MzK47
Unfortunately they don't work.