Page 1 of 1

[REQ] Need for Speed Payback

Posted: Tue Dec 26, 2017 12:25 am
by zeezy
happy holidays peeps

this is one game that no one seems to take interest to make a trainer/cheat table for.
there are also 3 guys on youtube that made their own trainer which lets them unlock unreleased content (basically debug) and ofc they're keeping it to themselves to leech $$$ off their videos.

if anyone's willing to pick up this request that'd be amazing tbh

Re: [REQ] Need for Speed Payback

Posted: Wed Dec 27, 2017 8:58 pm
by ArmY of 0n3
Trainer > Here <

Re: [REQ] Need for Speed Payback

Posted: Mon Mar 19, 2018 2:04 am
by Rubinelle
Well, I've found the money pointer, sending if someone wants it. Values higher than 9mi can make the game glitch and show an negative value.

Re: [REQ] Need for Speed Payback

Posted: Mon Mar 19, 2018 7:11 pm
by Rubinelle
Found the trade-in cards pointer too, will merge both money and card pointers into this table.

Edit: I've tested them and they worked for me but do tell me if it works for you.

Re: [REQ] Need for Speed Payback

Posted: Tue Mar 20, 2018 6:25 am
by zardoz_47
How Do You Use The Trade-In Cards Pointer, Please Explain ? Thank You. Z.

Re: [REQ] Need for Speed Payback

Posted: Wed Mar 21, 2018 10:53 am
by Rubinelle
zardoz_47 wrote:
Tue Mar 20, 2018 6:25 am
How Do You Use The Trade-In Cards Pointer, Please Explain ? Thank You. Z.

For the trade-in cards you should be able to change the value once you trade one of your speed cards or do an roll on the speed cards gacha

Re: [REQ] Need for Speed Payback

Posted: Sat Mar 31, 2018 1:55 pm
by tslim2696
well the table doesnt work anymore.... any update in progress

Need for Speed Payback

Posted: Mon May 21, 2018 8:46 pm
by hidamen
Hello [B][USER=12031]Rubinelle[/USER][/B]



[B]It's possible for you to please update the trade-in way, you can just select one type like, part, [/B]manufacturer or bonus, if you choose one the other two are on random again.



[B]If you can update this CT it'll be great[/B]



[B]Thanks in Advance [/B]

Need for Speed Payback

Posted: Thu May 24, 2018 2:10 pm
by Rubinelle
I would update it, but sadly I don't have the newest version of the game, I can only work with the V1.0.51.15364 atm. When I grab the newest version I'll gladly update the table. What strikes me odd is that no other table was created in all this time.

Re: [REQ] Need for Speed Payback

Posted: Thu Sep 06, 2018 8:03 pm
by relentlesstech
For the most recent update - I am currently working on several other addresses for the game, but being a beginner at AoB and scripting it takes me a while o.O

Unlimited Cash:

Code: Select all

[ENABLE]

aobscanmodule(freezecash,NeedForSpeedPayback.exe,29 47 08 49 8B 06 48 8B 40 20 48 89 44 24 50)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+181C588)

aobscanmodule(cashinflux,NeedForSpeedPayback.exe,01 47 08 EB 06 8B 43 18 29 47 08 49 8B 06)
alloc(newmem1,$1000,"NeedForSpeedPayback.exe"+181C580)

label(code)
label(fill)
label(return)

label(code1)
label(fill1)
label(return1)

newmem:

code:
  cmp [rdi+08],3B9ACA00
  jne fill
  nop
  mov rax,[r14]
  jmp return

fill:
  mov [rdi+08],3B9ACA00
  jmp code

freezecash:
  jmp newmem
  nop

return:
registersymbol(freezecash)

newmem1:

code1:
  cmp [rdi+08],3B9ACA00
  jne fill
  nop
  jmp NeedForSpeedPayback.exe+181C58B
  jmp return

fill1:
  mov [rdi+08],3B9ACA00
  jmp code1

cashinflux:
  jmp newmem

return1:
registersymbol(cashinflux)

[DISABLE]

freezecash:
  db 29 47 08 49 8B 06 48 8B 40 20 48 89 44 24 50

cashinflux:
  db 01 47 08 EB 06 8B 43 18 29 47 08 49 8B 06

unregistersymbol(freezecash)
dealloc(newmem)

unregistersymbol(cashinflux)
dealloc(newmem1)

Unlimited Nitrous:

Code: Select all

[ENABLE]

aobscanmodule(INJECT,NeedForSpeedPayback.exe,0F 2F 81 1C 02 00 00)
alloc(newmemmax,$1000,"NeedForSpeedPayback.exe"+12CA0F1)

label(codemax)
label(returnmax)

aobscanmodule(NOS,NeedForSpeedPayback.exe,F3 0F 5C C1 F3 0F 5F C7)
alloc(newmemlock,$1000,"NeedForSpeedPayback.exe"+12CA22A)

label(codelock)
label(returnlock)

newmemmax:

codemax:
  mov [rcx+0000021C],(float)10.42411804 //Maxes out NOS bar
  comiss xmm0,[rcx+0000021C]
  jmp returnmax

INJECT:
  jmp codemax
  nop
  nop

returnmax:
registersymbol(INJECT)

newmemlock:

codelock:
  addss xmm0,xmm10 //Locks NOS bar
  maxss xmm0,xmm7
  jmp returnlock

NOS:
  jmp codelock
  nop
  nop
  nop
returnlock:
registersymbol(NOS)

[DISABLE]

INJECT:
  db 0F 2F 81 1C 02 00 00

unregistersymbol(INJECT)
dealloc(newmemmax)

NOS:
  db F3 0F 5C C1 F3 0F 5F C7

unregistersymbol(NOS)
dealloc(newmemlock)[/c]

[b]Unlimited Parts Tokens:[/b]
[c][ENABLE]

aobscanmodule(parttokens,NeedForSpeedPayback.exe,2B C7 41 89 40 18 45 33 C0 44 8B C8)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+1765B72)

label(code)
label(return)
label(fill)

newmem:

code:
  cmp eax,3B9AC9FF
  jne fill
  nop
  mov [r8+18],eax
  jmp return

fill:
  mov eax,3B9AC9FF
  jmp code

parttokens:
  jmp newmem
  nop
return:
registersymbol(parttokens)

[DISABLE]

parttokens:
  db 2B C7 41 89 40 18 45 33 C0 44 8B C8

unregistersymbol(parttokens)
dealloc(newmem)
Unlimited Parts Tokens:

Code: Select all

[ENABLE]

aobscanmodule(parttokens,NeedForSpeedPayback.exe,2B C7 41 89 40 18 45 33 C0 44 8B C8)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+1765B72)

label(code)
label(return)
label(fill)

newmem:

code:
  cmp eax,3B9AC9FF
  jne fill
  nop //sub eax,edi
  mov [r8+18],eax
  jmp return

fill:
  mov eax,3B9AC9FF
  jmp code

parttokens:
  jmp newmem
  nop
return:
registersymbol(parttokens)

[DISABLE]

parttokens:
  db 2B C7 41 89 40 18 45 33 C0 44 8B C8

unregistersymbol(parttokens)
dealloc(newmem)


I will update this post as I figure out more addresses! (Updated 9/7/2018)

Re: [REQ] Need for Speed Payback

Posted: Fri Sep 14, 2018 6:29 am
by Shaine
All I want is super speed!

Re: [REQ] Need for Speed Payback

Posted: Sat Sep 15, 2018 10:15 am
by relentlesstech
Shaine wrote:
Fri Sep 14, 2018 6:29 am
All I want is super speed!
I am working on that now - I've managed to find the address to multiply forward velocity x 2, but it also applies to opponents as well - Trying to track down the offsets for opponents is being a bit difficult, but I will get it eventually LOL

Re: [REQ] Need for Speed Payback

Posted: Tue Oct 02, 2018 8:03 am
by Shaine
relentlesstech wrote:
Sat Sep 15, 2018 10:15 am
Shaine wrote:
Fri Sep 14, 2018 6:29 am
All I want is super speed!
I am working on that now - I've managed to find the address to multiply forward velocity x 2, but it also applies to opponents as well - Trying to track down the offsets for opponents is being a bit difficult, but I will get it eventually LOL
Thank you, please let me know when it's done :D

Re: [REQ] Need for Speed Payback

Posted: Tue Sep 26, 2023 10:14 am
by Safronov600
Did it work, did you think? It's been years lol but I'm playing now... I'd like to know if it's available?

Re: [REQ] Need for Speed Payback

Posted: Sun Oct 29, 2023 6:39 am
by MzK47
Unfortunately they don't work.