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req : deep sky derelicts
Posted: Sat Nov 18, 2017 9:30 pm
by danielyee
hi sir and all..communities
how are you all
can anyone does a table for this good game
Deep sky Derelicts
[Link]
1:all god mode
2: all supplies/gold
3:all abilities points
much appreciated
tq sir
Re: req : deep sky derelicts
Posted: Sat Nov 18, 2017 11:02 pm
by Blayde
Money
Code: Select all
[ENABLE]
aobscan(money,48 8B C7 48 0F 4E C6 48)
alloc(newmem,$1000,119F4415)
label(code)
label(return)
newmem:
code:
mov rax,#9999
cmovle rax,rsi
jmp return
money:
jmp newmem
nop
nop
return:
registersymbol(money)
[DISABLE]
money:
db 48 8B C7 48 0F 4E C6
unregistersymbol(money)
dealloc(newmem)
Energy ?
Code: Select all
[ENABLE]
aobscan(eptest,41 89 47 58 0F B6 45 E0)
alloc(newmem,$1000,04C4AABB)
label(code)
label(return)
newmem:
code:
mov [r15+58],#100
movzx eax,byte ptr [rbp-20]
jmp return
eptest:
jmp newmem
nop
nop
nop
return:
registersymbol(eptest)
[DISABLE]
eptest:
db 41 89 47 58 0F B6 45 E0
unregistersymbol(eptest)
dealloc(newmem)
That's all. Sorry,but i don't like it (the game).
Unity sh!t.
Re: req : deep sky derelicts
Posted: Sun Dec 17, 2017 3:51 am
by hanzo9283
Blayde wrote: ↑Sat Nov 18, 2017 11:02 pm
Money
Code: Select all
[ENABLE]
aobscan(money,48 8B C7 48 0F 4E C6 48)
alloc(newmem,$1000,119F4415)
label(code)
label(return)
newmem:
code:
mov rax,#9999
cmovle rax,rsi
jmp return
money:
jmp newmem
nop
nop
return:
registersymbol(money)
[DISABLE]
money:
db 48 8B C7 48 0F 4E C6
unregistersymbol(money)
dealloc(newmem)
Energy ?
Code: Select all
[ENABLE]
aobscan(eptest,41 89 47 58 0F B6 45 E0)
alloc(newmem,$1000,04C4AABB)
label(code)
label(return)
newmem:
code:
mov [r15+58],#100
movzx eax,byte ptr [rbp-20]
jmp return
eptest:
jmp newmem
nop
nop
nop
return:
registersymbol(eptest)
[DISABLE]
eptest:
db 41 89 47 58 0F B6 45 E0
unregistersymbol(eptest)
dealloc(newmem)
That's all. Sorry,but i don't like it (the game).
Unity sh!t.
how do i apply this? sorry.... can you make a CT for me? im so new at this and have no idea to use this... thanks in advance
Re: req : deep sky derelicts
Posted: Sun Dec 17, 2017 3:07 pm
by Blayde
hanzo9283 wrote: ↑Sun Dec 17, 2017 3:51 am
how do i apply this? sorry.... can you make a CT for me? im so new at this and have no idea to use this... thanks in advance