Lost Dimension

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kazumazero
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Lost Dimension

Post by kazumazero »

There's new vita game port to PC name lost dimension.
The thing is, the value seem not as it shown. cant change the item using cheat engine.
Any idea how to do it?

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Blayde
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Re: Lost Dimension

Post by Blayde »

Encrypted values :mrgreen:

[Link]
[Link]

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kazumazero
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Re: Lost Dimension

Post by kazumazero »

aww shuck im bad Encrypted values. Thanks for info.~
gonna try it in a bit

subeng
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Re: Lost Dimension

Post by subeng »

l also tried to find the main character stats to increase them and failed . l cannot find a quick way to manipulate stats change to use the method in the video above. :(

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Blayde
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Re: Lost Dimension

Post by Blayde »

:arrow: Test
Attachments
Lost Dimension.CT
(7.31 KiB) Downloaded 139 times

subeng
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Re: Lost Dimension

Post by subeng »

Hey thanks for the table , l tested it. The money code works the main dude's stats code doesn't work.

l also found the main dude gift point by using unknown value then decrease value search. Froze it then unlocked most of the main dude's skills but when l tried to find the pointer to the value , l cannot , the game just freeze and l have to force xlose it. So everytime l want to cheat l have to start searching unknown value from scratch :(

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Blayde
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Re: Lost Dimension

Post by Blayde »

subeng wrote:
Thu Nov 02, 2017 3:16 am
Hey thanks for the table , l tested it. The money code works the main dude's stats code doesn't work.
:?
Strange. On my PC & laptop work just fine.

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Re: Lost Dimension

Post by subeng »

Hey , are you using steam version of the game? l'm not sure if this game has gog version or not but l bought it from steam with 2 dlcs only (costume&mission). Could that be the different?

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Re: Lost Dimension

Post by subeng »

omg l'm an idiot. you have to go in the the mission to get the stat code to work. l kept trying to enable the pointer by going to the status screen in the hub area. >_>

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Blayde
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Re: Lost Dimension

Post by Blayde »

SKIDROW with 1 DLC version unknown. (Out of money :lol: )
Try to change some of the offsets.


8
24 <----- Here or
28C
34 <------ Here
10 <------ (maybe)

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Cake-san
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Re: Lost Dimension

Post by Cake-san »

So, I make some scripts that set all item to 77 (you can edit it) ,don't know if it will work for your game :roll:
Spoiler
just copy the code and paste it into CE ;)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>14</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+18971F,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)

newmem:
mov word ptr [esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+18971F:
jmp newmem
nop
nop
returnhere:

 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"LostDimension.exe"+18971F:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>16</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+1895A1,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)


newmem:
mov word ptr [esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+1895A1:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"LostDimension.exe"+1895A1:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>18</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+18961F,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)


newmem:
mov word ptr[esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+18961F:
jmp newmem
nop
nop
returnhere:
 
[DISABLE]
dealloc(newmem)
"LostDimension.exe"+18961F:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>19</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+1896A2,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)

newmem:
mov word ptr [esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+1896A2:
jmp newmem
nop
nop
returnhere:

 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"LostDimension.exe"+1896A2:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>34</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//dlc item
assert("LostDimension.exe"+18F028,66 8B 00 66 C1 E8 05)
alloc(newmem,2048)
label(returnhere)

newmem:
mov [eax],a9a0
mov ax,[eax]
shr ax,05
jmp returnhere

"LostDimension.exe"+18F028:
jmp newmem
nop
nop
returnhere:


[DISABLE]
dealloc(newmem)
"LostDimension.exe"+18F028:
mov ax,[eax]
shr ax,05
//Alt: db 66 8B 00 66 C1 E8 05
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

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kazumazero
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Re: Lost Dimension

Post by kazumazero »

Just copy it to auto assembler?
Cake-san wrote:
Thu Nov 02, 2017 8:17 am
So, I make some scripts that set all item to 77 (you can edit it) ,don't know if it will work for your game :roll:
Spoiler
just copy the code and paste it into CE ;)

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>14</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+18971F,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)

newmem:
mov word ptr [esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+18971F:
jmp newmem
nop
nop
returnhere:

 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"LostDimension.exe"+18971F:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>16</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+1895A1,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)


newmem:
mov word ptr [esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+1895A1:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"LostDimension.exe"+1895A1:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>18</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+18961F,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)


newmem:
mov word ptr[esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+18961F:
jmp newmem
nop
nop
returnhere:
 
[DISABLE]
dealloc(newmem)
"LostDimension.exe"+18961F:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>19</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
assert("LostDimension.exe"+1896A2,66 8B 06 66 C1 E8 0C)
alloc(newmem,2048)
label(returnhere)

newmem:
mov word ptr [esi],a9a0
mov ax,[esi]
shr ax,0C
jmp returnhere

"LostDimension.exe"+1896A2:
jmp newmem
nop
nop
returnhere:

 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"LostDimension.exe"+1896A2:
mov ax,[esi]
shr ax,0C
//Alt: db 66 8B 06 66 C1 E8 0C
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>34</ID>
      <Description>"Auto Assemble script"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//dlc item
assert("LostDimension.exe"+18F028,66 8B 00 66 C1 E8 05)
alloc(newmem,2048)
label(returnhere)

newmem:
mov [eax],a9a0
mov ax,[eax]
shr ax,05
jmp returnhere

"LostDimension.exe"+18F028:
jmp newmem
nop
nop
returnhere:


[DISABLE]
dealloc(newmem)
"LostDimension.exe"+18F028:
mov ax,[eax]
shr ax,05
//Alt: db 66 8B 00 66 C1 E8 05
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

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Blayde
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Re: Lost Dimension

Post by Blayde »

kazumazero wrote:
Thu Nov 02, 2017 11:14 am
Just copy it to auto assembler?
Copy (the code) to notepad and save as CT (Lost Dimension.CT)



Table for all characters and fiew other things.
Attachments
Lost Dimension.CT
(42.22 KiB) Downloaded 141 times

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kazumazero
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Re: Lost Dimension

Post by kazumazero »

Woho. work like charms.
Kudos to u my friend~
Blayde wrote:
Thu Nov 02, 2017 11:22 am
kazumazero wrote:
Thu Nov 02, 2017 11:14 am
Just copy it to auto assembler?
Copy (the code) to notepad and save as CT (Lost Dimension.CT)



Table for all characters and fiew other things.

subeng
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Reputation: 3

Re: Lost Dimension

Post by subeng »

thanks a bunch guys!

Can you make a code for the main guy sho's gift exp? you can find the address by scanning unknown value 4/8 byte spend a gift exp point then scan for decrease value.

My problem is after l found the address and attach the debugger on it to see what is accessing it the game freezes.

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