[Solved]Sword Art Online: Hollow Realization Deluxe Edition

Ask about cheats/tables for single player games here
Locked
User avatar
cdtrico
Expert Cheater
Expert Cheater
Posts: 137
Joined: Mon Apr 03, 2017 6:13 pm
Reputation: 8

[Solved]Sword Art Online: Hollow Realization Deluxe Edition

Post by cdtrico »

If possible I'd like to request a table for this game.

It'd be pretty neat to have all the standard stuff such as infinite health, experience points and the like, it literally just released, so i'm not expecting any instant tables, but I know this game from PS4 and it's amazing and some cheats would really help smooth out the experience.

Steam store page: [Link]

Thanks in advance!
Last edited by cdtrico on Thu Nov 09, 2017 2:35 pm, edited 4 times in total.

qweasdzxc17
Expert Cheater
Expert Cheater
Posts: 167
Joined: Wed Apr 19, 2017 10:41 am
Reputation: 79

Re: [REQ] Sword Art Online: Hollow Realization

Post by qweasdzxc17 »

Some addresses are easy enough and they all seem to be in a specific reigon.
  • COL -> 140B6BBE8 (sao_hr.exe+B6BBE8)
  • SKillPoints -> 140B15F54 (sao_hr.exe+B15F54)
  • No. of 2-hit SSC Performed -> 140B15FC4 (sao_hr.exe+B15FC4)
  • XP -> 140B1571C (sao_hr.exe+B1571C)
    -> 140B2F06C (sao_hr.exe+B2F06C)
    -> 140B2F198 (sao_hr.exe+B2F198)
    -> 140B2F2C4 (sao_hr.exe+B2F2C4)

qweasdzxc17
Expert Cheater
Expert Cheater
Posts: 167
Joined: Wed Apr 19, 2017 10:41 am
Reputation: 79

Re: [REQ] Sword Art Online: Hollow Realization

Post by qweasdzxc17 »

The inventory code is surprisingly similar to its vita, older game, aka hollow fragment, counterpart.

The Inventory starts at (sao_hr.exe+B65D80) whereupon there is a three-byte identifier of the item followed by a empty 00 byte followed by the quantity of two bytes followed by 18 00 bytes and then the next item. So for example these are three items in the warehouse

Code: Select all

5B 00 67 00 01 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
5F 00 67 00 02 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 
12 00 68 00 02 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
P.S. By inventory, i mean warehouse inventory.

EDIT: Max value of anything in inventory is 9999 (0F 27) at least for things in the others section, code and post changed.

User avatar
cdtrico
Expert Cheater
Expert Cheater
Posts: 137
Joined: Mon Apr 03, 2017 6:13 pm
Reputation: 8

Re: [REQ] Sword Art Online: Hollow Realization

Post by cdtrico »

Oh,neat, I'm pretty basic in terms of cheating, this helps a lot.

qweasdzxc17
Expert Cheater
Expert Cheater
Posts: 167
Joined: Wed Apr 19, 2017 10:41 am
Reputation: 79

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

Script for No Blacksmith Material Use:

Code: Select all

{ Game   : sao_hr.exe
  Version: 
  Date   : 2017-10-27
  Author : qweasdzxc17

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(Blacksmith,sao_hr.exe,89 73 04 48 8B 7C 24 30 48 8B 5C 24 38 48 83 C4 20 5E C3 CC CC CC CC CC CC CC) // should be unique
registersymbol(Blacksmith)

Blacksmith:
  nop
  nop
  nop

[DISABLE]

Blacksmith:
  db 89 73 04 48 8B 7C 24 30

unregistersymbol(Blacksmith)

{
// ORIGINAL CODE - INJECTION POINT: "sao_hr.exe"+36B3E0

"sao_hr.exe"+36B3C2: 75 24                    -  jne sao_hr.exe+36B3E8
"sao_hr.exe"+36B3C4: 48 89 7C 24 30           -  mov [rsp+30],rdi
"sao_hr.exe"+36B3C9: 0F B6 7B 02              -  movzx edi,byte ptr [rbx+02]
"sao_hr.exe"+36B3CD: 8B CF                    -  mov ecx,edi
"sao_hr.exe"+36B3CF: E8 0C C1 FF FF           -  call sao_hr.exe+3674E0
"sao_hr.exe"+36B3D4: 85 C0                    -  test eax,eax
"sao_hr.exe"+36B3D6: 78 08                    -  js sao_hr.exe+36B3E0
"sao_hr.exe"+36B3D8: 8D 47 FF                 -  lea eax,[rdi-01]
"sao_hr.exe"+36B3DB: 83 F8 3B                 -  cmp eax,3B
"sao_hr.exe"+36B3DE: 76 03                    -  jna sao_hr.exe+36B3E3
// ---------- INJECTING HERE ----------
"sao_hr.exe"+36B3E0: 89 73 04                 -  mov [rbx+04],esi
"sao_hr.exe"+36B3E3: 48 8B 7C 24 30           -  mov rdi,[rsp+30]
// ---------- DONE INJECTING  ----------
"sao_hr.exe"+36B3E8: 48 8B 5C 24 38           -  mov rbx,[rsp+38]
"sao_hr.exe"+36B3ED: 48 83 C4 20              -  add rsp,20
"sao_hr.exe"+36B3F1: 5E                       -  pop rsi
"sao_hr.exe"+36B3F2: C3                       -  ret 
"sao_hr.exe"+36B3F3: CC                       -  int 3 
"sao_hr.exe"+36B3F4: CC                       -  int 3 
"sao_hr.exe"+36B3F5: CC                       -  int 3 
"sao_hr.exe"+36B3F6: CC                       -  int 3 
"sao_hr.exe"+36B3F7: CC                       -  int 3 
"sao_hr.exe"+36B3F8: CC                       -  int 3 
}
Use only on Enhancing and Transforming, any side effects not yet discovered. Best disable when not in use.

User avatar
cdtrico
Expert Cheater
Expert Cheater
Posts: 137
Joined: Mon Apr 03, 2017 6:13 pm
Reputation: 8

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by cdtrico »

qweasdzxc17 wrote:
Fri Oct 27, 2017 3:44 pm
Script for No Blacksmith Material Use:

Code: Select all

{ Game   : sao_hr.exe
  Version: 
  Date   : 2017-10-27
  Author : qweasdzxc17

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(Blacksmith,sao_hr.exe,89 73 04 48 8B 7C 24 30 48 8B 5C 24 38 48 83 C4 20 5E C3 CC CC CC CC CC CC CC) // should be unique
registersymbol(Blacksmith)

Blacksmith:
  nop
  nop
  nop

[DISABLE]

Blacksmith:
  db 89 73 04 48 8B 7C 24 30

unregistersymbol(Blacksmith)

{
// ORIGINAL CODE - INJECTION POINT: "sao_hr.exe"+36B3E0

"sao_hr.exe"+36B3C2: 75 24                    -  jne sao_hr.exe+36B3E8
"sao_hr.exe"+36B3C4: 48 89 7C 24 30           -  mov [rsp+30],rdi
"sao_hr.exe"+36B3C9: 0F B6 7B 02              -  movzx edi,byte ptr [rbx+02]
"sao_hr.exe"+36B3CD: 8B CF                    -  mov ecx,edi
"sao_hr.exe"+36B3CF: E8 0C C1 FF FF           -  call sao_hr.exe+3674E0
"sao_hr.exe"+36B3D4: 85 C0                    -  test eax,eax
"sao_hr.exe"+36B3D6: 78 08                    -  js sao_hr.exe+36B3E0
"sao_hr.exe"+36B3D8: 8D 47 FF                 -  lea eax,[rdi-01]
"sao_hr.exe"+36B3DB: 83 F8 3B                 -  cmp eax,3B
"sao_hr.exe"+36B3DE: 76 03                    -  jna sao_hr.exe+36B3E3
// ---------- INJECTING HERE ----------
"sao_hr.exe"+36B3E0: 89 73 04                 -  mov [rbx+04],esi
"sao_hr.exe"+36B3E3: 48 8B 7C 24 30           -  mov rdi,[rsp+30]
// ---------- DONE INJECTING  ----------
"sao_hr.exe"+36B3E8: 48 8B 5C 24 38           -  mov rbx,[rsp+38]
"sao_hr.exe"+36B3ED: 48 83 C4 20              -  add rsp,20
"sao_hr.exe"+36B3F1: 5E                       -  pop rsi
"sao_hr.exe"+36B3F2: C3                       -  ret 
"sao_hr.exe"+36B3F3: CC                       -  int 3 
"sao_hr.exe"+36B3F4: CC                       -  int 3 
"sao_hr.exe"+36B3F5: CC                       -  int 3 
"sao_hr.exe"+36B3F6: CC                       -  int 3 
"sao_hr.exe"+36B3F7: CC                       -  int 3 
"sao_hr.exe"+36B3F8: CC                       -  int 3 
}
Use only on Enhancing and Transforming, any side effects not yet discovered. Best disable when not in use.

Thanks! It doesn't seem to have any effect at all though for some reason.

qweasdzxc17
Expert Cheater
Expert Cheater
Posts: 167
Joined: Wed Apr 19, 2017 10:41 am
Reputation: 79

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

cdtrico wrote:
Fri Oct 27, 2017 5:09 pm
qweasdzxc17 wrote:
Fri Oct 27, 2017 3:44 pm
Script for No Blacksmith Material Use:

Code: Select all

{ Game   : sao_hr.exe
  Version: 
  Date   : 2017-10-27
  Author : qweasdzxc17

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(Blacksmith,sao_hr.exe,89 73 04 48 8B 7C 24 30 48 8B 5C 24 38 48 83 C4 20 5E C3 CC CC CC CC CC CC CC) // should be unique
registersymbol(Blacksmith)

Blacksmith:
  nop
  nop
  nop

[DISABLE]

Blacksmith:
  db 89 73 04 48 8B 7C 24 30

unregistersymbol(Blacksmith)

{
// ORIGINAL CODE - INJECTION POINT: "sao_hr.exe"+36B3E0

"sao_hr.exe"+36B3C2: 75 24                    -  jne sao_hr.exe+36B3E8
"sao_hr.exe"+36B3C4: 48 89 7C 24 30           -  mov [rsp+30],rdi
"sao_hr.exe"+36B3C9: 0F B6 7B 02              -  movzx edi,byte ptr [rbx+02]
"sao_hr.exe"+36B3CD: 8B CF                    -  mov ecx,edi
"sao_hr.exe"+36B3CF: E8 0C C1 FF FF           -  call sao_hr.exe+3674E0
"sao_hr.exe"+36B3D4: 85 C0                    -  test eax,eax
"sao_hr.exe"+36B3D6: 78 08                    -  js sao_hr.exe+36B3E0
"sao_hr.exe"+36B3D8: 8D 47 FF                 -  lea eax,[rdi-01]
"sao_hr.exe"+36B3DB: 83 F8 3B                 -  cmp eax,3B
"sao_hr.exe"+36B3DE: 76 03                    -  jna sao_hr.exe+36B3E3
// ---------- INJECTING HERE ----------
"sao_hr.exe"+36B3E0: 89 73 04                 -  mov [rbx+04],esi
"sao_hr.exe"+36B3E3: 48 8B 7C 24 30           -  mov rdi,[rsp+30]
// ---------- DONE INJECTING  ----------
"sao_hr.exe"+36B3E8: 48 8B 5C 24 38           -  mov rbx,[rsp+38]
"sao_hr.exe"+36B3ED: 48 83 C4 20              -  add rsp,20
"sao_hr.exe"+36B3F1: 5E                       -  pop rsi
"sao_hr.exe"+36B3F2: C3                       -  ret 
"sao_hr.exe"+36B3F3: CC                       -  int 3 
"sao_hr.exe"+36B3F4: CC                       -  int 3 
"sao_hr.exe"+36B3F5: CC                       -  int 3 
"sao_hr.exe"+36B3F6: CC                       -  int 3 
"sao_hr.exe"+36B3F7: CC                       -  int 3 
"sao_hr.exe"+36B3F8: CC                       -  int 3 
}
Use only on Enhancing and Transforming, any side effects not yet discovered. Best disable when not in use.

Thanks! It doesn't seem to have any effect at all though for some reason.
As in no side effect or completely not working at all?

User avatar
cdtrico
Expert Cheater
Expert Cheater
Posts: 137
Joined: Mon Apr 03, 2017 6:13 pm
Reputation: 8

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by cdtrico »

qweasdzxc17 wrote:
Fri Oct 27, 2017 6:12 pm
cdtrico wrote:
Fri Oct 27, 2017 5:09 pm
qweasdzxc17 wrote:
Fri Oct 27, 2017 3:44 pm
Script for No Blacksmith Material Use:

Code: Select all

{ Game   : sao_hr.exe
  Version: 
  Date   : 2017-10-27
  Author : qweasdzxc17

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(Blacksmith,sao_hr.exe,89 73 04 48 8B 7C 24 30 48 8B 5C 24 38 48 83 C4 20 5E C3 CC CC CC CC CC CC CC) // should be unique
registersymbol(Blacksmith)

Blacksmith:
  nop
  nop
  nop

[DISABLE]

Blacksmith:
  db 89 73 04 48 8B 7C 24 30

unregistersymbol(Blacksmith)

{
// ORIGINAL CODE - INJECTION POINT: "sao_hr.exe"+36B3E0

"sao_hr.exe"+36B3C2: 75 24                    -  jne sao_hr.exe+36B3E8
"sao_hr.exe"+36B3C4: 48 89 7C 24 30           -  mov [rsp+30],rdi
"sao_hr.exe"+36B3C9: 0F B6 7B 02              -  movzx edi,byte ptr [rbx+02]
"sao_hr.exe"+36B3CD: 8B CF                    -  mov ecx,edi
"sao_hr.exe"+36B3CF: E8 0C C1 FF FF           -  call sao_hr.exe+3674E0
"sao_hr.exe"+36B3D4: 85 C0                    -  test eax,eax
"sao_hr.exe"+36B3D6: 78 08                    -  js sao_hr.exe+36B3E0
"sao_hr.exe"+36B3D8: 8D 47 FF                 -  lea eax,[rdi-01]
"sao_hr.exe"+36B3DB: 83 F8 3B                 -  cmp eax,3B
"sao_hr.exe"+36B3DE: 76 03                    -  jna sao_hr.exe+36B3E3
// ---------- INJECTING HERE ----------
"sao_hr.exe"+36B3E0: 89 73 04                 -  mov [rbx+04],esi
"sao_hr.exe"+36B3E3: 48 8B 7C 24 30           -  mov rdi,[rsp+30]
// ---------- DONE INJECTING  ----------
"sao_hr.exe"+36B3E8: 48 8B 5C 24 38           -  mov rbx,[rsp+38]
"sao_hr.exe"+36B3ED: 48 83 C4 20              -  add rsp,20
"sao_hr.exe"+36B3F1: 5E                       -  pop rsi
"sao_hr.exe"+36B3F2: C3                       -  ret 
"sao_hr.exe"+36B3F3: CC                       -  int 3 
"sao_hr.exe"+36B3F4: CC                       -  int 3 
"sao_hr.exe"+36B3F5: CC                       -  int 3 
"sao_hr.exe"+36B3F6: CC                       -  int 3 
"sao_hr.exe"+36B3F7: CC                       -  int 3 
"sao_hr.exe"+36B3F8: CC                       -  int 3 
}
Use only on Enhancing and Transforming, any side effects not yet discovered. Best disable when not in use.

Thanks! It doesn't seem to have any effect at all though for some reason.
As in no side effect or completely not working at all?
Not working at all, the script can be activated, but materials will still be needed and used.

qweasdzxc17
Expert Cheater
Expert Cheater
Posts: 167
Joined: Wed Apr 19, 2017 10:41 am
Reputation: 79

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

cdtrico wrote:
Fri Oct 27, 2017 6:26 pm
qweasdzxc17 wrote:
Fri Oct 27, 2017 6:12 pm
cdtrico wrote:
Fri Oct 27, 2017 5:09 pm



Thanks! It doesn't seem to have any effect at all though for some reason.
As in no side effect or completely not working at all?
Not working at all, the script can be activated, but materials will still be needed and used.
Find any item thats being used for blacksmithing and "Find out what writes to this address" on the quantity.

For example in the Memory viewer ** ** 67 ** 07 2f
Highlight 07 2f and right-click add this address to the list with type 2 bytes then on that address use the find out function.

Is the instruction at the address sao_hr.exe+36B3E0?

EDIT: Should probbaly add that only works for materials in storage.

User avatar
cdtrico
Expert Cheater
Expert Cheater
Posts: 137
Joined: Mon Apr 03, 2017 6:13 pm
Reputation: 8

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by cdtrico »

qweasdzxc17 wrote:
Fri Oct 27, 2017 6:31 pm
cdtrico wrote:
Fri Oct 27, 2017 6:26 pm
qweasdzxc17 wrote:
Fri Oct 27, 2017 6:12 pm


As in no side effect or completely not working at all?
Not working at all, the script can be activated, but materials will still be needed and used.
Find any item thats being used for blacksmithing and "Find out what writes to this address" on the quantity.

For example in the Memory viewer ** ** 67 ** 07 2f
Highlight 07 2f and right-click add this address to the list with type 2 bytes then on that address use the find out function.

Is the instruction at the address sao_hr.exe+36B3E0?

EDIT: Should probbaly add that only works for materials in storage.
Oh, that might've been the reason as I had mats in inventory, I'll farm some more and try it out.

EDIT: Tested it with all mats in storage and they didn't get consumed, although I still needed to have the appropriate amount of said mat before I could attempt, thanks!

KS212
Expert Cheater
Expert Cheater
Posts: 1106
Joined: Fri Mar 03, 2017 5:29 pm
Reputation: 135

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by KS212 »

Requesting probably the single most needed cheat for this game: All skill trees unlocked and fully mastered.

Doing this legit and unlocking all the hidden tree is truly hair pulling... Did it on PS4, never EVER doing it again.

User avatar
ReDragonInc
Expert Cheater
Expert Cheater
Posts: 130
Joined: Fri Mar 10, 2017 10:32 pm
Reputation: 3

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by ReDragonInc »

KS212 wrote:
Fri Oct 27, 2017 10:19 pm
Requesting probably the single most needed cheat for this game: All skill trees unlocked and fully mastered.

Doing this legit and unlocking all the hidden tree is truly hair pulling... Did it on PS4, never EVER doing it again.
I did it too, but I don't want them unlocked and mastered. Maybe made easier, but definitely not done entirely for me.

xros
Cheater
Cheater
Posts: 42
Joined: Sat Oct 28, 2017 3:25 am
Reputation: 0

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by xros »

would the addresses from here would be the same as the ps4 version?

User avatar
cdtrico
Expert Cheater
Expert Cheater
Posts: 137
Joined: Mon Apr 03, 2017 6:13 pm
Reputation: 8

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by cdtrico »

ReDragonInc wrote:
Sat Oct 28, 2017 12:58 am
KS212 wrote:
Fri Oct 27, 2017 10:19 pm
Requesting probably the single most needed cheat for this game: All skill trees unlocked and fully mastered.

Doing this legit and unlocking all the hidden tree is truly hair pulling... Did it on PS4, never EVER doing it again.
I did it too, but I don't want them unlocked and mastered. Maybe made easier, but definitely not done entirely for me.
Something like a multiplier option?
And yeah, leveling those is a huge pain.

qweasdzxc17
Expert Cheater
Expert Cheater
Posts: 167
Joined: Wed Apr 19, 2017 10:41 am
Reputation: 79

Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by qweasdzxc17 »

SS Mastery is a 2-byte value in the 140****** <-> 141****** reigon and they are grouped close together.

Washu -> 140B1666C (sao_hr.exe+B1666C)
Shinonome -> 140B16648 (sao_hr.exe+B16648)
Rasetsu - > 140B16660 (sao_hr.exe+B16660)


Still trying to track down skill levels.

Locked

Who is online

Users browsing this forum: Google Adsense [Bot], luckdown, Tournicoat