Danganronpa V3: Killing Harmony

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cornbach
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Re: Danganronpa V3: Killing Harmony

Post by cornbach »

HuSelf wrote:
Thu Sep 28, 2017 12:50 pm
Weird....

I go to the casino exchange in the game, and I have 300 monocoins. I search for 4 byte and exact value 300. I get a few results.
I exchange one coin for casino chips and have 299 monocoins, but none of the found 300 value changed... I guess I'm stupid...
1 monocoin is 65536. Multiply it to get your value.

Also, anyone got a good trainer on the RPG game? Want unlimited health and SP if anyone knows how.

NightmareKagamine97
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Re: Danganronpa V3: Killing Harmony

Post by NightmareKagamine97 »

SavannahBlossom wrote:
Thu Sep 28, 2017 7:53 am
To clear the Death Road of Despair Minigame:
First, get to the first gate with Kaede, once you touch the gate, pause. Scan for "1162743808" and there should only be one value. Double click that and start a new scan for "1159196672". You'll get about 20 results. Unpause the game and go as far left from the gate as you can on the stairs, standing still. Scan for "1158541312". This is your Y axis. Double click that address as well. You should now have two address in your address list below. Double click the first one's value field and punch in "1188371214". Now double click the second one and punch in "1151590400". Enjoy your clear!
How do I scan 1158541312? It doesn't seem to give me the results, and I don't know if I have to do it in the new scan or next scan. Btw, I did it again, but it gives me more than 1 result, which address do I have to pick for this?

ZexalBex
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Re: Danganronpa V3: Killing Harmony

Post by ZexalBex »

Could anyone make a cheat for the bonus game modes? Such as skipping ranks in the Death Machine, unlocking all Rare and Ultimates or OP stats.

MrCheatsdoodle
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Re: Danganronpa V3: Killing Harmony

Post by MrCheatsdoodle »

Can anyone here find the value for the stats in the Board Game Bonus Mode?
I can't seem to find any using every value.
And I have tried using "Unknown Initial Value" but I still can't find it.

vzxc
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Re: Danganronpa V3: Killing Harmony

Post by vzxc »

I'm also looking for a trainer/cheats for postgame content, ideally including:

-Death Road of Despair cheats
--warp to end, or whatever
-Talent Development Plan/Despair Dungeon: Monokuma's Test cheats
--unlock all cards, or infinite coins for the Ultimate Death Card Machine, basically a way to get all the cards in all the rarities
--OP stats/party members never die, to easily defeat the bosses and get to the end
--anything else that would be helpful for this mode
-Casino game cheats
--basically it'd be nice to be able to give yourself free points in Treasure Hunter! Monolith, because I'm just not able to get the S rank on it by myself.

These are the things standing between me and 100% in this game that I just simply don't think I'll ever be able to do on my own. So I'd be really grateful.

Leviathan
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Re: Danganronpa V3: Killing Harmony

Post by Leviathan »

I was wondering if there was any way to cheat the present that unlocks Dangan Salmon Team (the Variety Cushion) into the game without having to complete the main story. At least, without screwing up the game. Would this be possible to do?

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Blayde
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Re: Danganronpa V3: Killing Harmony

Post by Blayde »

Leviathan wrote:
Fri Dec 15, 2017 1:07 am
I was wondering ...... unlocks Dangan Salmon Team .... without having to complete the main story.
Yes
Leviathan wrote:
Fri Dec 15, 2017 1:07 am
At least, without screwing up the game.
No

Foxlower
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Re: Danganronpa V3: Killing Harmony

Post by Foxlower »

I was wondering if there was a solution to get a S on Excavator Monolith for the steam trophy ?

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Blayde
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Re: Danganronpa V3: Killing Harmony

Post by Blayde »

cornbach wrote:
Wed Oct 04, 2017 4:33 pm
1 monocoin is 65536. Multiply it to get your value.
Multiply and you'll get a negative value. Why?
It's aflag (99.9%).
You play some game(s). Uprade your weapons/healt/some sh!t to max.
And what is flag for "max lavel" ? It can be 65534,35 (games depends).

Send me (if you have/want) save file and i'll make a table for you. I don't what to start from scratch.
Btw Danganronpa series are very easy to cheat/hack.

SMALLINT Maximum Value 65535
SMALLINT=2-byte

0_6498
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Re: Danganronpa V3: Killing Harmony

Post by 0_6498 »

SavannahBlossom wrote:
To clear the Death Road of Despair Minigame:
First, get to the first gate with Kaede, once you touch the gate, pause. Scan for "1162743808" and there should only be one value. Double click that and start a new scan for "1159196672". You'll get about 20 results. Unpause the game and go as far left from the gate as you can on the stairs, standing still. Scan for "1158541312". This is your Y axis. Double click that address as well. You should now have two address in your address list below. Double click the first one's value field and punch in "1188371214". Now double click the second one and punch in "1151590400". Enjoy your clear!
I tried this but I don't get anything. When typing 1158541312 for the Y axis, why does it get me more than 20 results ? I normally followed the whole procedure and yet I don't get anything. Can anyone help ?

SkittleDash
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Re: Danganronpa V3: Killing Harmony

Post by SkittleDash »

Has anyone found out how to get all tickets? S tickets and U tickets are a pain to get. Or maybe max stats for Ultimate Development Plan?

Toxic
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Re: Danganronpa V3: Killing Harmony

Post by Toxic »

My WiP table. Hundreds of various entries, yet still incomplete. All money/tickets/presents/etc stuff is there.
Few notes:
1. Regarding various bitmasks in the table - if you don't know what it is - google it and learn how bit operations work.
2. Character development mode: set level to 98 and all xxx_bonus values to something like 9000 and you'll get super-character instantly, thought you'll have to finish the course anyway.
3. RPG mode materials array is overkill and if you have fewer materials, remaining entries in the table will point to some random memory addresses - don't try to edit them otherwise the game will crash. Click "table extras" button in the bottom of CE to get explanation how material ID is composed, so you can edit materials in your inventory freely.
4. I haven't completely filtered out pointers to some values, so I had several pointers pointing to same value, so in such cases I took one of them randomly - it may be not the most stable one, so some pointers may not work for you.
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hatmahfyah
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Re: Danganronpa V3: Killing Harmony

Post by hatmahfyah »

Toxic wrote:
Mon Nov 29, 2021 11:36 pm
My WiP table. Hundreds of various entries, yet still incomplete. All money/tickets/presents/etc stuff is there.
Few notes:
1. Regarding various bitmasks in the table - if you don't know what it is - google it and learn how bit operations work.
2. Character development mode: set level to 98 and all xxx_bonus values to something like 9000 and you'll get super-character instantly, thought you'll have to finish the course anyway.
3. RPG mode materials array is overkill and if you have fewer materials, remaining entries in the table will point to some random memory addresses - don't try to edit them otherwise the game will crash. Click "table extras" button in the bottom of CE to get explanation how material ID is composed, so you can edit materials in your inventory freely.
4. I haven't completely filtered out pointers to some values, so I had several pointers pointing to same value, so in such cases I took one of them randomly - it may be not the most stable one, so some pointers may not work for you.
So how exactly do you mess with items? I need some of the copper ones (copper fangs, copper skin, etc etc) but i have no idea how to actually add them to my inventory. I have 0 of them and have never gotten not even one of it yet so i can't just change the value. Also, it doesn't help when the "Table Extras" menu has a clear contradiction in it which just confuses me more.

Xingeqwd
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Re: Danganronpa V3: Killing Harmony

Post by Xingeqwd »

Toxic wrote:
Mon Nov 29, 2021 11:36 pm
My WiP table. Hundreds of various entries, yet still incomplete. All money/tickets/presents/etc stuff is there.
Few notes:
1. Regarding various bitmasks in the table - if you don't know what it is - google it and learn how bit operations work.
2. Character development mode: set level to 98 and all xxx_bonus values to something like 9000 and you'll get super-character instantly, thought you'll have to finish the course anyway.
3. RPG mode materials array is overkill and if you have fewer materials, remaining entries in the table will point to some random memory addresses - don't try to edit them otherwise the game will crash. Click "table extras" button in the bottom of CE to get explanation how material ID is composed, so you can edit materials in your inventory freely.
4. I haven't completely filtered out pointers to some values, so I had several pointers pointing to same value, so in such cases I took one of them randomly - it may be not the most stable one, so some pointers may not work for you.
that's a awosome work! thanks a lot for that!

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Re: Danganronpa V3: Killing Harmony

Post by Sekai Neko »

for the board game months: 4 bytes scan. April s 0, May is 1.......March is 11. year 2, the value resets to 0 as tt's April again

there are 2 of them, the real one and the one displayed in the top right corner

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