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Ragnarok Clicker

Posted: Tue Aug 22, 2017 3:27 pm
by Enarei
I know what you are saying, it is a Clicker/Idle game, but I cannot get over the hump and was seeing if anyone could get a cheat for gold (z) in the game. I have figured out Levels but the cash is what is holding me back.

Re: Ragnarok Clicker

Posted: Wed Aug 23, 2017 3:26 am
by JustinWaters
While I'm waiting for help with Eternium here is a link for you

[Link]

Basically Ragnarok Clicker is built the same way as Clicker Heroes. I've never played Ragnarok clicker until I read your post. within 5 minutes of trying cheat engine with all my noob skills I failed at achieving anything good.

I turned to google search engine and found on a forum that someone said it uses the same engine as clicker heroes. I've used that save game editor for clicker heroes to import it from my phone to my laptop. It's a great tool! Great success! (You may need to use the advanced JSON Editor mode to do your necessary changes.

Re: Ragnarok Clicker

Posted: Thu Aug 24, 2017 4:32 am
by pox911
i didnt find gold but i did manage to make a cheap script for modifying the upgrade levels. Copy this and paste it into CE.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>3</ID>
      <Description>"Hover Over Lvl Up to Edit"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Ragnarok Clicker.exe
}

[ENABLE]


aobscan(LevelGetAOB,F3 0F 7E 41 50 B9) // should be unique
alloc(newmem,$1000)

label(code)
label(return)
label(LvlData)
registersymbol(LvlData)

newmem:

code:
  movq xmm0,[ecx+50]
  mov [LvlData],ecx
  jmp return
  LvlData:

LevelGetAOB:
  jmp newmem
return:
registersymbol(LevelGetAOB)

[DISABLE]

LevelGetAOB:
  db F3 0F 7E 41 50

unregistersymbol(LevelGetAOB)
unregistersymbol(LvlData)
dealloc(newmem)


</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>5</ID>
          <Description>"Level"</Description>
          <LastState Value="46" RealAddress="11A189F0"/>
          <VariableType>Double</VariableType>
          <Address>LvlData</Address>
          <Offsets>
            <Offset>50</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>19</ID>
          <Description>"Transcendant Level"</Description>
          <LastState Value="9000001" RealAddress="11A189F8"/>
          <VariableType>Double</VariableType>
          <Address>LvlData</Address>
          <Offsets>
            <Offset>58</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Re: Ragnarok Clicker

Posted: Thu Mar 21, 2019 3:36 pm
by VLogosB
Quick Tip for the table in the previous post:
DPS of evry character except Arcana, is NOT fix/capped to LVLs.

Each LVL-Up provides additional DPS, as example:
If Mageanger the Mage does 10k DPS on Lvl 100, you can change his lvl to 1 and lvl-up to 100 again, he WILL deal more DPS (20k-100k+)

I'd recommend first to give them a high lvl first as a base, like lvl 10k+. (don't forget to purchase Skills)
And then change/freeze their lvl back to 1.

P.S. This is also good thing to gain BattleManuals, by doing this process with Arcana. (You can press T 4times to give "Max possible LvlUps")