Eternium: Mage and Minions
Posted: Tue Aug 22, 2017 11:07 am
I've been working on trying to figure out how to hack Eternium. So far I've been able to mess with the Trials timer and give myself more time. I also figured out how to change any creatures hit points. In the trials you have to kill monsters worth a total of 200 points to make the boss spawn. I figured out that elites are 5 points, regular monsters are 1 and summoned skeletons are .25
I can grind through the levels pretty quickly this way but each time I start I have to find the addresses in memory. It takes me between 3-5 minutes each time to do find the address. The game uses floats for all the game variables it seems.
Can anyone help me either writing a script or point me in the direction to automating the process?
Also, I noticed that the money variable recognizes if you directly change it and counts up or down to change the value. I haven't figured out yet how they store or change it. I'm assuming gold and gems have the same type of protection. Any suggestions to work around this? (I was trying to modify the store prices to negative values couldn't find the correct value.
I can grind through the levels pretty quickly this way but each time I start I have to find the addresses in memory. It takes me between 3-5 minutes each time to do find the address. The game uses floats for all the game variables it seems.
Can anyone help me either writing a script or point me in the direction to automating the process?
Also, I noticed that the money variable recognizes if you directly change it and counts up or down to change the value. I haven't figured out yet how they store or change it. I'm assuming gold and gems have the same type of protection. Any suggestions to work around this? (I was trying to modify the store prices to negative values couldn't find the correct value.