Re: The Universim v31
Posted: Mon Mar 11, 2019 11:03 pm
only some of the table provided is working. I'm not sure what the case is right now.
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Each table version is specific for the game version - I guess you know that
which version of yours did you get if it's not from steam?fantomas wrote: ↑Tue Mar 12, 2019 6:49 amEach table version is specific for the game version - I guess you know that
Also, the old restraint still stays the same, I'm not playing the game under steam so I can not check how much the code is different compared to mine. You'll have to check the script on your own, it is pretty easy and already discussed in this topic.
Good luck.
All my games are steam clean files, most of time I use SSE (SmartSteamEmu) to play the game or sometime I just use Steamless, such like for The Universim.Darkedone02 wrote: ↑Tue Mar 12, 2019 8:37 amwhich version of yours did you get if it's not from steam?
Code: Select all
// Game: The Universim
// Version: 0.0.31.23618
[ENABLE]
aobscan(getRequiredTime,48 63 80 88 00 00 00 F3) //Game.Research:Perk:get_RequiredTime+f in my game!!!
alloc(newmem,$100,getRequiredTime)
registersymbol(getRequiredTime)
newmem:
getRequiredTime+03:
db 84
[DISABLE]
getRequiredTime+03:
db 88
unregistersymbol(getRequiredTime)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: Game.Research:Perk:get_RequiredTime+f
0EC13715: 61 - popad (invalid)
0EC13716: 0C 00 - or al,00
0EC13718: 00 00 - add [rax],al
0EC1371A: 00 00 - add [rax],al
0EC1371C: 00 00 - add [rax],al
0EC1371E: 00 00 - add [rax],al
0EC13720: 48 83 EC 08 - sub rsp,08
0EC13724: 48 89 0C 24 - mov [rsp],rcx
0EC13728: 48 8B C1 - mov rax,rcx
0EC1372B: 48 8B 40 10 - mov rax,[rax+10]
// ---------- INJECTING HERE ----------
0EC1372F: 48 63 80 88 00 00 00 - movsxd rax,dword ptr [rax+00000088]
// ---------- DONE INJECTING ----------
0EC13736: F3 0F 2A C0 - cvtsi2ss xmm0,eax
0EC1373A: F3 0F 5A C0 - cvtss2sd xmm0,xmm0
0EC1373E: 48 8B 04 25 30 33 43 04 - mov rax,[04433330]
0EC13746: 48 8B 40 18 - mov rax,[rax+18]
0EC1374A: 48 8B 80 D8 00 00 00 - mov rax,[rax+000000D8]
0EC13751: F3 0F 10 88 FC 00 00 00 - movss xmm1,[rax+000000FC]
0EC13759: F3 0F 5A C9 - cvtss2sd xmm1,xmm1
0EC1375D: F2 0F 59 C1 - mulsd xmm0,xmm1
0EC13761: F2 0F 5A C0 - cvtsd2ss xmm0,xmm0
0EC13765: 48 83 C4 08 - add rsp,08
}
Code: Select all
[ENABLE]
Game.Research:Perk:get_Unlocked:
ret
[DISABLE]
Game.Research:Perk:get_Unlocked:
push ebp
It doesnt work for me if i found the line?byte? the game crashes or it doesnt happen anything...fantomas wrote: ↑Sun Feb 10, 2019 7:11 pmBut the others do, right? Plus, these are the only two options that did not need updating
Nvm, if you want to take your chance, this is how to do it (I show you here how to check 'Unlock All Buildings' script from previous cheat table in the new game update):
https://youtu.be/vFQ7eGO2p8c
Do the same with others scripts and in each new game update as long as it does not work properly. And this with ALL my games scripts!!
Cake-san wrote: ↑Sun Mar 24, 2019 8:34 amSince the game is using mono and mono is using JIT (Just in time) compilation. The game might generate code differently on different system to optimize performance,eg:(amd vs intel cpu) . So, if table maker updated their table to the latest steam version and you're still can't use that table, then your game is generating code differently than the table maker's game, which us table maker can't do much because we don't have the same system as you.
Hey man, great table, I like it. But I have come across a problem/bug. It worked fine yesterday, at first. The first time I used it, it worked. But now when I try to activate max creator points, nothing happens.fantomas wrote: ↑Tue Apr 02, 2019 9:47 amCT has been updated to support the latest v0.0.32.24023
A little reminder:Cake-san wrote: ↑Sun Mar 24, 2019 8:34 amSince the game is using mono and mono is using JIT (Just in time) compilation. The game might generate code differently on different system to optimize performance,eg:(amd vs intel cpu) . So, if table maker updated their table to the latest steam version and you're still can't use that table, then your game is generating code differently than the table maker's game, which us table maker can't do much because we don't have the same system as you.
Hi
Code: Select all
// Game: The Universim
// Version: 0.0.29.22390
[ENABLE]
Game.Research:Perk:get_RequiredTime+f+3:
db 84
//48 63 80 84 00 00 00
//movsxd rax,dword ptr [rax+00000084]
[DISABLE]
Game.Research:Perk:get_RequiredTime+f+3:
db 88
//48 63 80 88 00 00 00
//movsxd rax,dword ptr [rax+00000088]
So that's what that number was for, forgot I had changed that. Thanks, good to know. Not sure what this offset stuff is about, but it does seem that a 0x84 offset value already exists for my system, or that's what it looks like from my understanding of what I can gleam. Guess that's why it wasn't working properly on my system.
in addition to the .33 update file it says its invalid.fantomas wrote: ↑Mon Apr 09, 2018 2:09 pmUpdate10:Spoiler
Sorry guys,
I planned to upload v23 cheat table but never found free time to finish it. Then I saw v24 had been released and I bring a small fixes. Now I saw v25 is out and I'm really afraid not be able to finish it.
So I'll upload here my current v24 (0.0.24.13816) cheat table and let someone to update it for v25 - otherwise, just ignore it.
Update1:
CT has been updated to support the latest v0.0.26.19629
Update2:
CT has been updated to support the latest v0.0.26.19673
Update3:
CT has been updated to support the latest v0.0.26.19695
Update4:
CT has been updated to support the latest v0.0.27.20828
Update5:
CT has been updated to support the latest v0.0.28.21617
Update6:
CT has been updated to support the latest v0.0.29.22390
Update7:
CT has been updated to support the latest v0.0.30.23398
Update8:
CT has been updated to support the latest v0.0.31.23618
Update9:
CT has been updated to support the latest v0.0.32.24023 [ Apr 02, 2019 ] New!
CT has been updated to support the latest v0.0.33.24604 [ May 10, 2019 ] New!