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Re: The Universim v25

Posted: Mon Sep 03, 2018 12:51 pm
by Hmmyea
Thank you :)!

Re: The Universim v25

Posted: Fri Sep 07, 2018 7:29 am
by serahah
can this be updated? i have v0.0.26.19695

Re: The Universim v26

Posted: Fri Sep 07, 2018 8:06 am
by fantomas
serahah wrote:
Fri Sep 07, 2018 7:29 am
can this be updated? i have v0.0.26.19695
What's not working with current CT?

Never mind... CT has been updated to support the latest v0.0.26.19695

Re: The Universim v25

Posted: Sat Sep 08, 2018 7:42 am
by serahah
creator mode doesn't activate
instant perk doesn't work. if i have it active the research progress will still work and when it finish researching the perk will not activate in game, it will remain blocked with full research bar(circle) , only if i deactivate it in cheat engine, the message in game will pop up letting me know that the research it finished

Re: The Universim v26

Posted: Sat Sep 08, 2018 7:53 am
by fantomas
serahah wrote:
Sat Sep 08, 2018 7:42 am
creator mode doesn't activate
instant perk doesn't work. if i have it active the research progress will still work and when it finish researching the perk will not activate in game, it will remain blocked with full research bar(circle) , only if i deactivate it in cheat engine, the message in game will pop up letting me know that the research it finished
Check the video here to see how the CT works. Also, in the video, you'll see that if you have creator mode activated, all perks are deactivated (it is how the game works, try to playing in creator mode through the menu and you'll see), so the script will not work.

I know it can be painful to reread all previous posts but you can find the answers to your questions, often that we believe. :)

Re: The Universim v26

Posted: Tue Sep 11, 2018 3:44 pm
by eclipse
when I tried to activate it the nuggets just freeze if someone can help me with that

Re: The Universim v25

Posted: Thu Sep 13, 2018 2:06 pm
by Sharpyku
hey fantomas, a update for The.Universim.v0.0.26.19698 ?
cuz' instant perk research don't work...

Re: The Universim v26

Posted: Thu Sep 13, 2018 5:08 pm
by fantomas
Sharpyku wrote:
Thu Sep 13, 2018 2:06 pm
hey fantomas, a update for The.Universim.v0.0.26.19698 ?
cuz' instant perk research don't work...
Hi Sharpyku :)

I guess it is GOG version, right? I already checked it and all scripts work fine here (the codes are the same as in steam version). Just beware that the perks research does not work in creator mode.

https://youtu.be/awxCB-iUkr8

Re: The Universim v25

Posted: Thu Sep 13, 2018 6:08 pm
by Sharpyku
yes, gog version, but i dont know, when i check "instant research" nohting happen, or i got crash....

Re: The Universim v27

Posted: Thu Oct 04, 2018 4:32 pm
by Mrt19
Has someone a table for v27?

Re: The Universim v27

Posted: Thu Oct 04, 2018 6:44 pm
by fantomas
Mrt19 wrote:
Thu Oct 04, 2018 4:32 pm
Has someone a table for v27?
I do not see any v27 been released.

Re: The Universim v27

Posted: Thu Oct 04, 2018 7:34 pm
by Mrt19
fantomas wrote:
Thu Oct 04, 2018 6:44 pm
Mrt19 wrote:
Thu Oct 04, 2018 4:32 pm
Has someone a table for v27?
I do not see any v27 been released.
[Link] you must switch on steam ( if you have that game on it) to experimental like you go to properties then go to beta then go to experimental now you have the new update

Re: The Universim v27

Posted: Fri Oct 05, 2018 12:52 am
by TimFun13
Mrt19 wrote:
Thu Oct 04, 2018 7:34 pm
...
[Link] you must switch on steam ( if you have that game on it) to experimental like you go to properties then go to beta then go to experimental now you have the new update
Why are you cheating on the beta test version? It completely defeats the purpose of beta test versions, ya know to test the game.

Re: The Universim v27

Posted: Fri Oct 05, 2018 3:58 am
by Mrt19
ShyTwig16 wrote:
Fri Oct 05, 2018 12:52 am
Mrt19 wrote:
Thu Oct 04, 2018 7:34 pm
...
[Link] you must switch on steam ( if you have that game on it) to experimental like you go to properties then go to beta then go to experimental now you have the new update
Why are you cheating on the beta test version? It completely defeats the purpose of beta test versions, ya know to test the game.
Why we even cheat in game? :cry: that destroy the meaning of gameplay and fun to?

Re: The Universim v27

Posted: Fri Oct 05, 2018 9:47 am
by TimFun13
Mrt19 wrote:
Fri Oct 05, 2018 3:58 am
...
Why we even cheat in game? :cry: that destroy the meaning of gameplay and fun to?
Are you asking this seriously, mind the forum rules; cheat basing is not allowed here (and especially in the tables and request sections)? I really don't get or know why cheaters do what they do, best part is they usually try to hide that they cheat; I guess it helps them to feel better about themselves.

And what's this "WE" shit, I hack games; love doing it, it's my favorite hobby (I even say so on my steam page). I have games I've never played, but only hacked. So maybe you "destroy the meaning of gameplay and fun", but then basic logic would say to just stick to playing the games; don't cheat and "destroy the meaning of gameplay and fun" if that's how you feel, seems easy enough to figure out.

But the thing is, you're testing beta versions of the game; meaning when the dev is looking to fix bugs, you modify code then test their game. At least tell me you disable its connection to the internet, so bug reports aren't sent. I just find messing with the beta testing promotes putting out unfinished games, but then you don't even test the beta version; so it's beyond pointless (except to tell the devs and publishers that you prefer unfinished games). So I ask why to that; and not just some vage BS question about cheating in games in general.