[REQUEST] Svarog's Dream

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Sebsson44
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[REQUEST] Svarog's Dream

Post by Sebsson44 »

Game Name: Svarog's Dream
Game Engine: Unity
Game Version: v1.0 (Steam retail)
Options Required: Health, Mana, Carry weight
Steam Website:

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Chiados
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Re: [REQUEST] Svarog's Dream

Post by Chiados »

Recommend using this table instead: viewtopic.php?f=4&t=26795

Update

Freeze Hunger
Activate and hunger freezes. Use it when full for best results

Infinite Gods Favour
Activate shrine. Activate script.

Item Swap [Bag Slot One]
Open and close inventory at least once, activate script. Swap item between slot one and whatever other slot a few times. Check and make sure the item name is the item you want to edit. Dont add stats to things that shouldnt have it. Changes save through loads and some items after death will contain any extra stats (if you loot your old corpse)


Basic player structure. Health, hunger, movement speed, strength, etc. Wait until you are in the game world to activate
Attachments
Svarog's Dream.CT
Freeze Hunger added. Clean up. V4
(35.75 KiB) Downloaded 228 times
Svarog's Dream.CT
Added infinite gods favour. v3.
(32.75 KiB) Downloaded 50 times
Svarog's Dream.CT
Added Item Swap. V2
(29.67 KiB) Downloaded 61 times
Svarog's Dream.CT
(8.45 KiB) Downloaded 60 times
Last edited by Chiados on Mon Dec 11, 2023 2:03 am, edited 5 times in total.

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patka
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Re: [REQUEST] Svarog's Dream

Post by patka »

Here is my table:
viewtopic.php?f=4&t=26762

caraifaudes9565
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Re: [REQUEST] Svarog's Dream

Post by caraifaudes9565 »

Thanks for the table!

For the item swap part, is it possible that some pointer are changing the display value and not "real" value used for stat calculation ?

I have done a few tests with a magical bow, and when modifying the piercing damage it works, but not the magical damage.

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Chiados
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Re: [REQUEST] Svarog's Dream

Post by Chiados »

caraifaudes9565 wrote:
Thu Dec 07, 2023 8:33 am
Thanks for the table!

For the item swap part, is it possible that some pointer are changing the display value and not "real" value used for stat calculation ?

I have done a few tests with a magical bow, and when modifying the piercing damage it works, but not the magical damage.
Well the script is horribly buggy and put together in a rush. It's possible but as far as I know it should always point to the actual item. KyleKatarn has a much better table I suggest using: viewtopic.php?f=4&t=26795

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