[REQUEST] Hero’s Adventure: Road to Passion

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lmrlmax
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by lmrlmax »

fixxxy wrote:
Wed Jan 03, 2024 8:06 pm
Can you explain to me how the "added stats" work? I tried with the Comprehension Point but it doesn't match and doesn't work. And also the script won't work for characters that have reached lvl100?
Fix Character Data Script, try if now work with Level 100 Character.

For Comprehension Point, I think it will have different address with how much you progress with story, sorry about that.

dante009
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by dante009 »

lmrlmax wrote:
Sat Nov 18, 2023 12:01 pm
Here is my table, hope it work for you guys.
+ Update Character Script, Now work for other companion too
* For Temp Props Stats, it's Not Permanent Change
* For Added Stat, I think it will be different with how much did you progress in story, sorry about that.
Feature
Image
Old Table
Wulin.CT
Wulin.CT
Wulin.CT
Wulin.CT
Wulin.CT
Wulin.CT
Some options work and some do not for example All items option does not work also blueprint for some gloves do not work description says expired blueprint and same with armor blueprints. While trying to change items into different items the sub stats do not change.

j2kool3816
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by j2kool3816 »

Any item ID for Wood Materials? Pointer detects stone in the upgrade menu but can't for Wood

j2kool3816
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by j2kool3816 »

Any item ID for Wood Materials? Pointer detects stone in the upgrade menu but can't for Wood

lmrlmax
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by lmrlmax »

lmrlmax wrote:
Sat Nov 18, 2023 12:01 pm
Update table For Game Version: V1.0.0104b56 [4 January 24]

Pachmiitoo
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by Pachmiitoo »

lmrlmax wrote:
Fri Jan 05, 2024 2:03 am
lmrlmax wrote:
Sat Nov 18, 2023 12:01 pm
Update table For Game Version: V1.0.0104b56 [4 January 24]
Thx bro

rudm09
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by rudm09 »

lmrlmax wrote:
Fri Jan 05, 2024 2:03 am
lmrlmax wrote:
Sat Nov 18, 2023 12:01 pm
Update table For Game Version: V1.0.0104b56 [4 January 24]
Hey is it possible to make a pointer for comprehension points for the party member?Im tried the current one and cant get it working.

Pachmiitoo
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by Pachmiitoo »

rudm09 wrote:
Sat Jan 06, 2024 12:17 pm
lmrlmax wrote:
Fri Jan 05, 2024 2:03 am
lmrlmax wrote:
Sat Nov 18, 2023 12:01 pm
Update table For Game Version: V1.0.0104b56 [4 January 24]
Hey is it possible to make a pointer for comprehension points for the party member?Im tried the current one and cant get it working.
Just working for MC not for companions

dante009
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by dante009 »

Hey, great table but I cannot get all the blueprints to work for some reason. Can anyone give me a heads-up, please? BTW nice table greatly appreciate your effort.

Skyl3lue
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by Skyl3lue »

Excuse me everyone, How do I use this cheat?

dante009
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by dante009 »

Skyl3lue wrote:
Wed Jan 10, 2024 3:46 pm
Excuse me everyone, How do I use this cheat?
See some tutorials in youtube.

Impala
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by Impala »

Cheat for Infinite Stamina in Dice games

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>3141</ID>
      <Description>"Infinite Dice Stamina"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//GameAssembly.dll+3C0B50 - 89 43 18              - mov [rbx+18],eax
aobscanmodule(infdicestam,GameAssembly.dll,89 43 18 33 F6) // should be unique
alloc(newmem,$1000,infdicestam)

label(code)
label(return)

newmem:

code:
  //mov [rbx+18],eax
  mov [rbx+18],#800
  xor esi,esi
  jmp return

infdicestam:
  jmp newmem
return:
registersymbol(infdicestam)

[DISABLE]

infdicestam:
  db 89 43 18 33 F6

unregistersymbol(infdicestam)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+3C0B50

GameAssembly.dll+3C0B25: 4C 89 74 24 58        - mov [rsp+58],r14
GameAssembly.dll+3C0B2A: 83 78 18 01           - cmp dword ptr [rax+18],01
GameAssembly.dll+3C0B2E: 0F 84 51 03 00 00     - je GameAssembly.dll+3C0E85
GameAssembly.dll+3C0B34: 48 8B 9F 30 01 00 00  - mov rbx,[rdi+00000130]
GameAssembly.dll+3C0B3B: 48 85 DB              - test rbx,rbx
GameAssembly.dll+3C0B3E: 0F 84 41 03 00 00     - je GameAssembly.dll+3C0E85
GameAssembly.dll+3C0B44: 45 33 C0              - xor r8d,r8d
GameAssembly.dll+3C0B47: 8B D5                 - mov edx,ebp
GameAssembly.dll+3C0B49: 8B CE                 - mov ecx,esi
GameAssembly.dll+3C0B4B: E8 D0 2B 4B 01        - call GameAssembly.dll+1873720
// ---------- INJECTING HERE ----------
GameAssembly.dll+3C0B50: 89 43 18              - mov [rbx+18],eax
// ---------- DONE INJECTING  ----------
GameAssembly.dll+3C0B53: 33 F6                 - xor esi,esi
GameAssembly.dll+3C0B55: 48 8B 15 7C C8 F9 02  - mov rdx,[GameAssembly.dll+335D3D8]
GameAssembly.dll+3C0B5C: 41 B1 01              - mov r9b,01
GameAssembly.dll+3C0B5F: 48 8B 9F 30 01 00 00  - mov rbx,[rdi+00000130]
GameAssembly.dll+3C0B66: 41 B8 FE 00 00 00     - mov r8d,000000FE
GameAssembly.dll+3C0B6C: 48 8B CF              - mov rcx,rdi
GameAssembly.dll+3C0B6F: 48 89 74 24 20        - mov [rsp+20],rsi
GameAssembly.dll+3C0B74: E8 77 31 FF FF        - call GameAssembly.dll+3B3CF0
GameAssembly.dll+3C0B79: 48 8B 8F 30 01 00 00  - mov rcx,[rdi+00000130]
GameAssembly.dll+3C0B80: 48 85 C9              - test rcx,rcx
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

willse7en
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by willse7en »

Can you find and add address to change the main character's name?

Pachmiitoo
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by Pachmiitoo »

Please update table for V1.1.0204b57 version

dante009
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Re: [REQUEST] Hero’s Adventure: Road to Passion

Post by dante009 »

Please update the table.

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