[REQ] Jumplight Odyssey

Ask about cheats/tables for single player games here
Blueskadoo
Cheater
Cheater
Posts: 33
Joined: Sun Jul 23, 2023 12:50 pm
Reputation: 3

Re: [REQ] Jumplight Odyssey

Post by Blueskadoo »

FL1P27 wrote:
Fri Aug 25, 2023 4:40 am
Akira wrote:
Thu Aug 24, 2023 6:16 pm
Save Game:
C:\Users\<UserName>\AppData\LocalLow\League of Geeks\Jumplight Odyssey\<SteamID>\SaveData\Global
Save Editor:
[Link]

Cheat Table:
jumplight odyssey_v1.0.CT
Not much in it but should be enough to get started.
Thnk you Akira, and now I should try how to use this haha
Just look for [0170] - <InInstantBuildMode>k__BackingField and set that to 1. Should be instant build. Just make sure to use that after the tutorials or the very end where you just need to jump.

azorman77
Novice Cheater
Novice Cheater
Posts: 22
Joined: Sat Jan 09, 2021 6:11 pm
Reputation: 2

Re: [REQ] Jumplight Odyssey

Post by azorman77 »

same here, thks but i dont know how to use

(๑・̑◡・̑๑)
What is cheating?
What is cheating?
Posts: 2
Joined: Tue Aug 29, 2023 2:09 pm
Reputation: 0

Re: [REQ] Jumplight Odyssey

Post by (๑・̑◡・̑๑) »

The game uses items for resources that are stored physically on the map.
E.G.: 1 plastic = 1 block item

Hence why it doesn’t make sense to scan how many plastic you have in inventory or even on a shelve.

For this games it’s best to edit your saved file.
For example, you can change how many resources you get back by disassembling a machine. If you normally get 5 iron 2 plastic, you can edit it to obtain 500 iron 500 plastic.

I haven’t had the time to look through the save files but when I do I’ll repost here.

On the meantime if you find it please post it so we can Ctrl+F later.

udororthkorgoth
Noobzor
Noobzor
Posts: 11
Joined: Tue Aug 22, 2023 7:36 am
Reputation: 1

Re: [REQ] Jumplight Odyssey

Post by udororthkorgoth »

(๑・̑◡・̑๑) wrote:
Tue Aug 29, 2023 2:13 pm
The game uses items for resources that are stored physically on the map.
E.G.: 1 plastic = 1 block item

Hence why it doesn’t make sense to scan how many plastic you have in inventory or even on a shelve.

For this games it’s best to edit your saved file.
For example, you can change how many resources you get back by disassembling a machine. If you normally get 5 iron 2 plastic, you can edit it to obtain 500 iron 500 plastic.

I haven’t had the time to look through the save files but when I do I’ll repost here.

On the meantime if you find it please post it so we can Ctrl+F later.
Just look for stockpile in the save file, there are two of them. This corresponds to the stockpile in the hangar.

Aldooin
Noobzor
Noobzor
Posts: 6
Joined: Tue Oct 27, 2020 2:15 am
Reputation: 0

Re: [REQ] Jumplight Odyssey

Post by Aldooin »

+1

(๑・̑◡・̑๑)
What is cheating?
What is cheating?
Posts: 2
Joined: Tue Aug 29, 2023 2:09 pm
Reputation: 0

Re: [REQ] Jumplight Odyssey

Post by (๑・̑◡・̑๑) »

udororthkorgoth wrote:
Wed Aug 30, 2023 9:52 am
(๑・̑◡・̑๑) wrote:
Tue Aug 29, 2023 2:13 pm
The game uses items for resources that are stored physically on the map.
E.G.: 1 plastic = 1 block item

Hence why it doesn’t make sense to scan how many plastic you have in inventory or even on a shelve.

For this games it’s best to edit your saved file.
For example, you can change how many resources you get back by disassembling a machine. If you normally get 5 iron 2 plastic, you can edit it to obtain 500 iron 500 plastic.

I haven’t had the time to look through the save files but when I do I’ll repost here.

On the meantime if you find it please post it so we can Ctrl+F later.
Just look for stockpile in the save file, there are two of them. This corresponds to the stockpile in the hangar.

You can’t change those values because are only string values.

dcong89
What is cheating?
What is cheating?
Posts: 2
Joined: Thu Sep 24, 2020 11:28 am
Reputation: 0

Re: [REQ] Jumplight Odyssey

Post by dcong89 »

+1

dogandcar678
Novice Cheater
Novice Cheater
Posts: 18
Joined: Fri Jun 17, 2022 8:26 am
Reputation: 1

Re: [REQ] Jumplight Odyssey

Post by dogandcar678 »

+1

dogandcar678
Novice Cheater
Novice Cheater
Posts: 18
Joined: Fri Jun 17, 2022 8:26 am
Reputation: 1

Re: [REQ] Jumplight Odyssey

Post by dogandcar678 »

+1

Atros
Expert Cheater
Expert Cheater
Posts: 61
Joined: Tue Jul 16, 2019 12:00 am
Reputation: 9

Re: [REQ] Jumplight Odyssey

Post by Atros »

Could we get a table that works?

I could practically make do with one that would just increase the enemy timer (can't find the enemy timer on the save game), but one with the resource values would be a bonus.

Post Reply

Who is online

Users browsing this forum: guest1991, mechemix, Melanthios, NotMelx, vinny2k