[REQ] The Pegasus Expedition

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starfuryzeta
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[REQ] The Pegasus Expedition

Post by starfuryzeta »

Game Name: The Pegasus Expedition
Game Engine: Unity
Game Version: currently early access
Options Required: Resource editing, ship editing, personnel editing, science editing, infinite movement, ship health, build speed
Steam Website:
Other Info: as a workaround, there is the option in game to save uncompressed files. search for "Players" to find the section holding resources that cane be edited.

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Mart1z
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Re: [REQ] The Pegasus Expedition

Post by Mart1z »

c:\Users\*username*\AppData\LocalLow\Kalla Gameworks\The Pegasus Expedition\Saves\
Open NotePad.exe - *name*.save
Search
"Resources": [

nilfgorn
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Re: [REQ] The Pegasus Expedition

Post by nilfgorn »

+1

lemaun
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Re: [REQ] The Pegasus Expedition

Post by lemaun »

+1

CaesarCzech
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Re: [REQ] The Pegasus Expedition

Post by CaesarCzech »

+1

ninjafroggie
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Re: [REQ] The Pegasus Expedition

Post by ninjafroggie »

Minerals, rare earths, population, and science are easily isolated floats in CE. Just do a search for the current value in float, spend some or gain some by ending the turn, then next search for the new value...it has returned only 1 result every time so far. 99999 is the max value for each the game will allow. As far as I can tell, the exact address changes every time you start the game, haven't tested if reloading from a save changes the addresses. However, the addresses do stay constant throughout an entire play session.

Science resets every turn, but setting it to 99999 will cause all queued research to finish in 1 turn, so you can just select an end tier tech and all the techs up to it will all complete in 1 turn. Only took a few turns to have all the techs unlocked except for a few equipment upgrades, most of which are essentially obsolete anyway due to later techs.

nilfgorn
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Re: [REQ] The Pegasus Expedition

Post by nilfgorn »

+1

acecel
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Re: [REQ] The Pegasus Expedition

Post by acecel »

+1

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ANC46
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Re: [REQ] The Pegasus Expedition

Post by ANC46 »

Oh, thou cheat table meisters, provide us with a decent table. Blessings and thanks in advance.

TheGodUncle
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Re: [REQ] The Pegasus Expedition

Post by TheGodUncle »

I've tried searching for energy in both my saves and by using cheat engine but I can't change it's value. Has someone figured out how to change energy?

Fahry
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Re: [REQ] The Pegasus Expedition

Post by Fahry »

TheGodUncle wrote:
Sun Jan 01, 2023 6:37 pm
I've tried searching for energy in both my saves and by using cheat engine but I can't change it's value. Has someone figured out how to change energy?
Simply changing energy value won't work, you have to freeze it for supply lines to work.

This should allow usage of supply hub jumps regardless of energy.
Password - fearless

Added ability to add more than 3 equipment modules to flagship slot, game UI still shows only 1st 3 but puts more equipment in background adding stats to fleet. Personally I like few TrueAI modules as its damage reduction stacks up to 95% making fleet hard as nails plus its hullpoints and firepower beefs em even more. Add a nanomachine repair and nothing will stop your advance.
Attachments
Assembly-CSharp.rar
ver1.1
(656.87 KiB) Downloaded 570 times
Assembly-CSharp.rar
ver 1
(659.37 KiB) Downloaded 124 times
Last edited by Fahry on Sat Jan 14, 2023 4:19 pm, edited 1 time in total.

TheGodUncle
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Re: [REQ] The Pegasus Expedition

Post by TheGodUncle »

Fahry wrote:
Thu Jan 05, 2023 8:14 am
Simply changing energy value won't work, you have to freeze it for supply lines to work.

This should allow usage of supply hub jumps regardless of energy.
Password - fearless
Where do I install this file?

Fahry
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Re: [REQ] The Pegasus Expedition

Post by Fahry »

The Pegasus Expedition_Data\Managed subfolder of game directory replace original file just make a backup of original one.

TheGodUncle
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Re: [REQ] The Pegasus Expedition

Post by TheGodUncle »

Fahry wrote:
Tue Jan 10, 2023 12:49 pm
The Pegasus Expedition_Data\Managed subfolder of game directory replace original file just make a backup of original one.
That worked, thanks.

danielyee
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Re: [REQ] The Pegasus Expedition

Post by danielyee »

morning everyone..wonder if the grandmaster can prepare a decent table..perhaps...thanks

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