[Request] Fire Emblem Three Hope (Ryujinxx)

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bruticus0
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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by bruticus0 »

vampirekidza wrote:
Fri Jul 08, 2022 4:27 pm
You just need to search for gold and enter the search address in the Address First field of the Gold Address field instead of the original address.

I'm not very good at English so I can't explain properly. However, if not, try to wait for their update.

»»------ ╮( ̄▽ ̄)╭♡. ------»»

Image
Yay! Glad someone got it to work and understood it lol. Good luck.

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by youf32 »

The game is now working and is fully playable on the latest Early Access version of Yuzu, since i dont use Ryujinx, it would be appreciated if someone can make a cheat table for Yuzu. I tried the codes from GBATEMP but they seem to not work on Yuzu

miwagre
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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by miwagre »

youf32 wrote:
Sat Jul 09, 2022 3:41 am
The game is now working and is fully playable on the latest Early Access version of Yuzu, since i dont use Ryujinx, it would be appreciated if someone can make a cheat table for Yuzu. I tried the codes from GBATEMP but they seem to not work on Yuzu
the cheats work but u have to put them in the mods folder differently


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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by youf32 »

miwagre wrote:
Sat Jul 09, 2022 5:22 am
youf32 wrote:
Sat Jul 09, 2022 3:41 am
The game is now working and is fully playable on the latest Early Access version of Yuzu, since i dont use Ryujinx, it would be appreciated if someone can make a cheat table for Yuzu. I tried the codes from GBATEMP but they seem to not work on Yuzu
the cheats work but u have to put them in the mods folder differently

thanks! I didnt knew

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by vampirekidza »

You can use it in Yuzu.
If possible, want to be able to modify the Hero Relics Attributes and Unique Abilities of the character.
( O w O)b
Image

bruticus0
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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by bruticus0 »

vampirekidza wrote:
Sat Jul 09, 2022 3:27 pm
You can use it in Yuzu.
If possible, want to be able to modify the Hero Relics Attributes and Unique Abilities of the character.
( O w O)b
Image
Sadly I haven't found a way to modify existing relic weapons attributes. BUT you can add an attribute if they're is space for one. For instance, on a relic weapon, you will see FF FF FF FF set as the attributes. If there is space available, you can change the first FF FF to any other attribute. You should then have the relic attribute with a modified attribute beside it.

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by Mystletainnx »

Would using any of the cheats from the earlier list have any effect on finding the starting gold value? My CE doesn't come up with any results when searching for it, and I can't find the proper weapon location through memory view when searching for the attributes w/ array of byte either. It's all making me feel quite dumb lmao

bruticus0
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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by bruticus0 »

Mystletainnx wrote:
Sat Jul 09, 2022 11:47 pm
Would using any of the cheats from the earlier list have any effect on finding the starting gold value? My CE doesn't come up with any results when searching for it, and I can't find the proper weapon location through memory view when searching for the attributes w/ array of byte either. It's all making me feel quite dumb lmao
Gold does Not Decrease would have some impact. Let's just go through it step by step here. I'll try my best to be clear.

So we opened Ryujinx, launched the game and we are at camp. We open Cheat Engine. Open our Process List and double click Ryujinx Fire Emblem Warriors Three Hopes. Go ahead and open the cheat table if you want too so we will have that ready.

Next, let's take control of our guy at camp. Walk over to the Item Shopkeeper and hit Sell Items. Now you should see an amount of gold in the upper right corner. My gold says 56200. So, let's head over to the Cheat Engine. Inside the "Value" box, let's type in 56200 and hit the "First Scan" button. We should get something that looks like the screenshot below.

Image

In that screenshot, you'll see we have found 79 results. Now we are going to narrow down that list. Let's go back to camp. And let's sell an item to the shopkeeper. Let's sell 1 single Secret Book for 300 Gold to the shopkeeper. Now our total Gold has increased to 56500. So let's switch back to our Cheat Engine. In the "Value" box, let's erase what's in there and type 56500 into the box. Then we want to hit the "NEXT Scan" button. This should narrow down our list. In my case, it narrows it down to 2 results.

Image

Now as you can see from the screenshot above, I only have 2 results. But if you have more, there's no need to worry. Simply sell another item, plug in the new Value in to the box, and hit "Next Search". This will further narrow down your results. You just repeat this until it become apparent that the first address is your gold address.

Now, in my screenshot, I've already plugged it in. But let me reload my table and we will walk through the next part. Let's say my table now looks like this:
[Link]

I've done my scans and I'm confident 19C4F4E5428 is my gold address. So I right click the first result and click "Copy selected addresses".

[Link]

Now that we have our address copied, we need to know where to put it. So next let's look at the table. The first line has "First Gold Address" as the Description. Under the next column "Address", it shows 2B0CDFF5428. We want to double click 2B0CDFF5428 and it will bring up a small window. You will see 2B0CDFF5428 highlighted. We want to right click that highlighted number and click Paste.

[Link]

Then we hit OK and you will see a bunch of numbers populate all the entries. But these are really just markers. You're not meant to change any of the values. Once the numbers have been populated, right click the entry you're interested in and click "Browse this Memory Region"

[Link]

For Instance, I'm going to browse the Items region. In the Memory Viewer, we are seeing Hexadecimal numbers. Not real numbers. So a 10 in rational numbers is a 0A in hexadecimal.

[Link]

In the screenshot above, you will notice the 5C, 5D, 5D, etc. Those are all my items you saw in the first screenshot. All the digits under B0 you see like that are item quantities for my powerup items. Likewise, you see the B8 header? You'll notice similar numbers all the way down that column. Those are also powerup item quantities. Together these are the quantities for powerup type items.

You may notice in the screenshot above, there's a smaller section of quantities, then a longer, larger set of quantities down the page a bit. The first smaller section is powerup items and the longer section is Gift items. All the items are broken down in to sections like that. And the table just notes where these sections start.

Of course you can do the same for the Weapons. Once you're in that memory region, you should see similar numbers to what I've already described in my weapons post. And you should be able to lock/unlock your weapon to make it flash 0/1 in the Memory viewer.

I hope something in this wall of text is at least a bit helpful. Good luck.

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by mojao »

any setting up to use CE for ryujinx?
i cant found gold address....
first search is going well , but second search nothing return

first search, always i found 4 adresses
second search, no found
(first searched addresses no value change)

Mystletainnx
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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by Mystletainnx »

bruticus0 wrote:
Sun Jul 10, 2022 1:49 am
Mystletainnx wrote:
Sat Jul 09, 2022 11:47 pm
Would using any of the cheats from the earlier list have any effect on finding the starting gold value? My CE doesn't come up with any results when searching for it, and I can't find the proper weapon location through memory view when searching for the attributes w/ array of byte either. It's all making me feel quite dumb lmao
~~~~~~~~~~~~~~~~~~~~
I hope something in this wall of text is at least a bit helpful. Good luck.
First off, I really appreciate you typing all of this out. Unfortunately, my game gets stuck on the very first step, and I get no results when searching for my current gold value. I feel pretty bad that a majority of your guide is, therefore, useless to me, but I'm sure it will be of great help to others whose games actually want to cooperate. At the very least, I am comforted to know that I was doing everything right.

I'll probably mess around a bit in the future if updates slow, but this whole ordeal has left me a bit frustrated for now. Regardless, thank you all for your work.

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by blueppmm »

thanks @bruticus0 for the table, it works, altho my memory weapon layout seem little different than the examples you shown on the screenshot, not sure why. (Ryujinx v1.1.148)

Anyway, I got it to work. I can edit the attribute of normal weapons (those that can be locked & unlocked) no problem, but for unique weapon, like Hero's Relic, Thunderbrand, for example, its attribute seems fixed and not allowed to be edited? wonder if we can figure out those unique attributes' IDs yet (not found in @nakint's tables) so that we can transfer them into some normal weapon. :roll:

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by nakint »

Try my table.
First, for scan address from emulators, you need enable MEM_MAPPED
Go to Edit > Setting > Scan Settings > check to the box MEM_MAPPED
Image

Now scan for your Gold address.
After you find 2 to 3 address, select one of them, then select Gold in the table, right click, Recalculate new addresses.
Image

Select Change to address
Image

We will have:
Image

For the weapon, go to the Blacksmith, upgrade the weapon you want to modify.
Image

Then make new scan, with type Byte
To shorten time, in Memory scan options, i set the Start and Stop options
My Gold address is: 33571475428, so I set Start scan from 33571000000, and stop at 33572FFFFFF
Image

Now upgrade your weapon again
Image

we have the address of this weapon:
Select the new address we have and Might Upgrade Level in the table, right click > Recalculate new addresses > Change
Image

Now we have this:
Image

You can duplicate the weapons in the table to save many address for many weapon you want. If you saved, after Recalculate new addresses from gold, all address will be your previous edit weapon.

Sorry for my bad English
Attachments
Fire Emblem Three Hopes.CT
Fire Emblem Three Hopes
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Last edited by nakint on Mon Jul 11, 2022 12:47 am, edited 1 time in total.

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by nakint »

Weapons ID

Code: Select all

06:Iron Sword
07:Steel Sword
08:Silver Sword
09:Brave Sword
0A:Killing Edge
0B:Training Sword
22:Levin Sword
2D:Armorslayer
2E:Rapier
A6:Wingthresher
33:Devil Sword
35:Wo Dao
3A:Cursed Ashiya Sword
3B:Sword of Zoltan
54:Venin Edge
58:Mercurius
97:Knight-Captain's Sword
99:Shamshir
37:Sword of Seiros [Crest of Seiros]
38:Sword of Begalta [Crest of Reigan]
39:Sword of Moralta [Crest of Fraldarius]
3C:Thunderbrand [Crest of Charon]
3D:Blutgang  [Crest of the Beast]
76:Sublime Creator Sword [Crest of Flames]
53:Dark Creator Sword
50:Athame
51:Ridill
5E:Rusted Sword (Iron)
5F:Rusted Sword (Steel)
9F:Rusted Sword (Killer)
60:Rusted Sword (Silver)
61:Rusted Sword (Brave)
62:Rusted Sword (Mercurius)
0C:Iron Lance
0D:Steel Lance
0E:Silver Lance
F:Brave Lance
10:Killer Lance
11:Training Lance
25:Javelin
27:Spear
2F:Horseslayer
A7:Heavy Spear
A8:Flycatcher
31:Blessed Lance
36:Crescent Sickle
3F:Lance of Zoltan
45:Arrow of Indra
55:Venin Lance
59:Gradivus
43:Spear of Assal [Crest of Cichol]
40:Lance of Ruin [Crest of Gautier]
41:Areadbhar [Crest of Blaiddyd]
42:Lúin [Crest of Daphnel]
44:Scythe of Sariel
63:Rusted Lance (Iron)
64:Rusted Lance (Steel)
A0:Rusted Lance (Killer)
65:Rusted Lance (Silver)
66:Rusted Lance (Brave)
67:Rusted Lance (Gradivus)
12:Iron Axe
13:Steel Axe
14:Silver Axe
15:Brave Axe
16:Killer Axe
17:Training Axe
23:Bolt Axe
29:Short Axe
2A:Tomahawk
30:Hammer
34:Devil Axe
49:Axe of Zoltan
4F:Mace
56:Venin Axe
5A:Hauteclere
96:Dahaka
48:Axe of Ukonvasara [Crest of Gloucester]
95:Labraunda [Crest of Seiros]
46:Freikugel [Crest of Goneril]
47:Crusher [Crest of Dominic]
52:Aymr [Crest of Seiros]
68:Rusted Axe (Iron)
69:Rusted Axe (Steel)
A1:Rusted Axe (Killer)
6A:Rusted Axe (Silver)
6B:Rusted Axe (Brave)
6C:Rusted Axe (Hauteclere)
18:Iron Bow
19:Steel Bow
1A:Silver Bow
1B:Brave Bow
1C:Killer Bow
1D:Training Bow
24:Magic Bow
2B:Longbow
32:Blessed Bow
4C:Bow of Zoltan
57:Venin Bow
5B:Parthia
4A:Tathlum Bow [Crest of Lamine]
4B:The Inexhaustible [Crest of Indech]
4D:Failnaught [Crest of Reigan]
6D:Rusted Bow (Iron)
6E:Rusted Bow (Steel)
A2:Rusted Bow (Killer)
6F:Rusted Bow (Silver)
70:Rusted Bow (Brave)
71:Rusted Bow (Parthia)
1E:Iron Gauntlets
1F:Steel Gauntlets
20:Silver Gauntlets
21:Training Gauntlets
4E:Dragon Claws
5C:Killer Knuckles
5D:Aura Knuckles
A9:Wolf Fang
94:Járngreipr  [Crest of Cichol]
7F:Vajra-Mushti [Crest of Chevalier]
72:Rusted Gauntlets (Iron)
73:Rusted Gauntlets (Steel)
A3:Rusted Gauntlets (Killer)
74:Rusted Gauntlets (Silver)
75:Rusted Gauntlets (Dragon Claws)
81:Iron Tome
83:Steel Tome
88:Silver Tome
89:Brave Tome
86:Killer Tome
9A:Training Tome
82:Defender's Tome
84:Exorcist's Tome
85:Heretic's Tome
87:Inverted Tome
8A:Foreign Tome
8B:Abyssal Tome
8C:Sage's Tome
8D:Scholar's Tome
8E:Wind Caller's Genesis [Crest of Macuil]
8F:Scroll of Talos [Crest of Noa]
90:Amalthea [Crest of Cethleann]
91:Hrotti [Crest of Timotheos]
92:Ichor Scroll [Crest of Lamine]
93:Suttungr's Mystery [Crest of Charon]
80:Tattered Tome (Iron)
9B:Tattered Tome (Steel)
9C:Tattered Tome (Silver)
9D:Tattered Tome (Brave)
9E:Tattered Tome (Scholar)
A4:Tattered Tome (Killer)
A5:Tattered Tome (Training)

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by bruticus0 »

nakint wrote:
Sun Jul 10, 2022 8:30 am
Weapons ID

Code: Select all

06:Iron Sword
07:Steel Sword
08:Silver Sword
09:Brave Sword
0A:Killing Edge
0B:Training Sword
22:Levin Sword
2D:Armorslayer
2E:Rapier
A6:Wingthresher
33:Devil Sword
35:Wo Dao
3A:Cursed Ashiya Sword
3B:Sword of Zoltan
54:Venin Edge
58:Mercurius
97:Knight-Captain's Sword
99:Shamshir
37:Sword of Seiros [Crest of Seiros]
38:Sword of Begalta [Crest of Reigan]
39:Sword of Moralta [Crest of Fraldarius]
3C:Thunderbrand [Crest of Charon]
3D:Blutgang  [Crest of the Beast]
76:Sublime Creator Sword [Crest of Flames]
53:Dark Creator Sword
50:Athame
51:Ridill
5E:Rusted Sword (Iron)
5F:Rusted Sword (Steel)
9F:Rusted Sword (Killer)
60:Rusted Sword (Silver)
61:Rusted Sword (Brave)
62:Rusted Sword (Mercurius)
0C:Iron Lance
0D:Steel Lance
0E:Silver Lance
F:Brave Lance
10:Killer Lance
11:Training Lance
25:Javelin
27:Spear
2F:Horseslayer
A7:Heavy Spear
A8:Flycatcher
31:Blessed Lance
36:Crescent Sickle
3F:Lance of Zoltan
45:Arrow of Indra
55:Venin Lance
59:Gradivus
43:Spear of Assal [Crest of Cichol]
40:Lance of Ruin [Crest of Gautier]
41:Areadbhar [Crest of Blaiddyd]
42:Lúin [Crest of Daphnel]
44:Scythe of Sariel
63:Rusted Lance (Iron)
64:Rusted Lance (Steel)
A0:Rusted Lance (Killer)
65:Rusted Lance (Silver)
66:Rusted Lance (Brave)
67:Rusted Lance (Gradivus)
12:Iron Axe
13:Steel Axe
14:Silver Axe
15:Brave Axe
16:Killer Axe
17:Training Axe
23:Bolt Axe
29:Short Axe
2A:Tomahawk
30:Hammer
34:Devil Axe
49:Axe of Zoltan
4F:Mace
56:Venin Axe
5A:Hauteclere
96:Dahaka
48:Axe of Ukonvasara [Crest of Gloucester]
95:Labraunda [Crest of Seiros]
46:Freikugel [Crest of Goneril]
47:Crusher [Crest of Dominic]
52:Aymr [Crest of Seiros]
68:Rusted Axe (Iron)
69:Rusted Axe (Steel)
A1:Rusted Axe (Killer)
6A:Rusted Axe (Silver)
6B:Rusted Axe (Brave)
6C:Rusted Axe (Hauteclere)
18:Iron Bow
19:Steel Bow
1A:Silver Bow
1B:Brave Bow
1C:Killer Bow
1D:Training Bow
24:Magic Bow
2B:Longbow
32:Blessed Bow
4C:Bow of Zoltan
57:Venin Bow
5B:Parthia
4A:Tathlum Bow [Crest of Lamine]
4B:The Inexhaustible [Crest of Indech]
4D:Failnaught [Crest of Reigan]
6D:Rusted Bow (Iron)
6E:Rusted Bow (Steel)
A2:Rusted Bow (Killer)
6F:Rusted Bow (Silver)
70:Rusted Bow (Brave)
71:Rusted Bow (Parthia)
1E:Iron Gauntlets
1F:Steel Gauntlets
20:Silver Gauntlets
21:Training Gauntlets
4E:Dragon Claws
5C:Killer Knuckles
5D:Aura Knuckles
A9:Wolf Fang
94:Járngreipr  [Crest of Cichol]
7F:Vajra-Mushti [Crest of Chevalier]
72:Rusted Gauntlets (Iron)
73:Rusted Gauntlets (Steel)
A3:Rusted Gauntlets (Killer)
74:Rusted Gauntlets (Silver)
75:Rusted Gauntlets (Dragon Claws)
81:Iron Tome
83:Steel Tome
88:Silver Tome
89:Brave Tome
86:Killer Tome
9A:Training Tome
82:Defender's Tome
84:Exorcist's Tome
85:Heretic's Tome
87:Inverted Tome
8A:Foreign Tome
8B:Abyssal Tome
8C:Sage's Tome
8D:Scholar's Tome
8E:Wind Caller's Genesis [Crest of Macuil]
8F:Scroll of Talos [Crest of Noa]
90:Amalthea [Crest of Cethleann]
91:Hrotti [Crest of Timotheos]
92:Ichor Scroll [Crest of Lamine]
93:Suttungr's Mystery [Crest of Charon]
80:Tattered Tome (Iron)
9B:Tattered Tome (Steel)
9C:Tattered Tome (Silver)
9D:Tattered Tome (Brave)
9E:Tattered Tome (Scholar)
A4:Tattered Tome (Killer)
A5:Tattered Tome (Training)
Thanks for the help. That's a good method too. And a much better table. You have a lot of patience to make those lists. I started to write them down, but my eyes glazed over at the thought of finding all of them lol. Thanks again.

@blueppmm
I've no idea how to change the existing relic stuff. But you can add to them sometimes. A normal Cursed Ashiya Sword looks like this:

Code: Select all

3A 00 23 00 23 00 FF FF FF FF C8 00 05 05 05 05 00 01 00 00 00 00 00 00
You can change it to this:

Code: Select all

3A 00 23 00 23 00 CA 04 FF FF C8 00 05 05 05 05 00 01 00 00 00 00 00 00
I tried this with Thunderbrand, but couldn't get it to work. Anyway, try it on the other relic weapons. Seems to work for most of them that I've tried it on.

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Re: [Request] Fire Emblem Three Hope (Ryujinxx)

Post by mojao »

nakint wrote:
Sun Jul 10, 2022 8:28 am
Try my table.
First, for scan address from emulators, you need enable MEM_MAPPED
Go to Edit > Setting > Scan Settings > check to the box MEM_MAPPED
Image

Now scan for your Gold address.
After you find 2 to 3 address, select one of them, then select Gold in the table, right click, Recalculate new addresses.
Image

Select Change to address
Image

We will have:
Image

For the weapon, go to the Blacksmith, upgrade the weapon you want to modify.
Image

Then make new scan, with type Byte
To shorten time, in Memory scan options, i set the Start and Stop options
My Gold address is: 33571475428, so I set Start scan from 33571000000, and stop at 33572FFFFFF
Image

Now upgrade your weapon again
Image

we have the address of this weapon:
Select the new address we have and Might Upgrade Level in the table, right click > Recalculate new addresses > Change
Image

Now we have this:
Image

You can duplicate the weapons in the table to save many address for many weapon you want. If you saved, after Recalculate new addresses from gold, all address will be your previous edit weapon.

Sorry for my bad English
thanks a lot , MEM_MAPPED works perfectly.
thanks!!!
and your great table, thanks!

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