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[COMPLETED][Request] Succubus

Posted: Tue Oct 05, 2021 8:25 pm
by teyhox
Hello !

Game Name: Succubus
Game Engine: Unreal Engine 4
Game Version: v1.0 (been out since few hours as I write)
Options Required: God mode, then anything you want/have time to find
Steam Website :
Other info : The game has some kind of demo, called Succubus prologue found on steam too, in case it could be useful, probably outdated tho.

Thanks for your time as always ! :wub:

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 2:07 am
by -AdviZzzor-
+

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 2:53 am
by Empress_Ravenna
u beat me to it D;<

+1 Infinity Make Table... >;D

and Fear meh Males! >;D

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 4:20 am
by Andromort
+1
Hoping to see One Hit Kill for easy Speedrun and Low Damage challenges.

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 7:54 am
by agamemnon
+1

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 10:59 am
by Tuuuup!
Here my table. Thanks to Cake-san UE table.

HP
Mana
Immortality
And more

v2: Added unl mana, unl fury and money/souls 99999. And inf hp+easy kill, but that script is still buggy. You still die when walking in traps.
v2.5: Found out that different power is sometimes different mana code. So, small mana script update.
v3: Added Dodge component to the player base, like dodge time, distance, speed and more. Immortality script + easy kill/ohk for easy use. Updated the Fury script, so you can run the whole map in fury mode.
v4: Freeze mission timer, and table make over.
v5: fix the godmode and fury, it should now stay activated.
v6A and v6B: Added Side quest scripts: get kills/ something to get at least 2 count in the side quest. Activate the right script and go in the pause menu. Change value, and go in/out again to update.

It seems teyhox has trouble with one script, so I made 2 versions:
v6A= Hit me v2
v6B= Hit me v1

I left some of my old scripts in there, just in case.
Table options

Code: Select all

[ ]<===Hit me
 [ ]99999 money/souls 
  [ ]Switch menu tabs for values to update 
 [ ][X] <== Easy kill/ohk  Hotkey: num 3
 [ ][X] <== Godmode Hotkey: num 1 
 [ ][X] <== Inf Fury Hotkey: num 2 
 [ ][X] <== Inf Mana 
 [ ][X] <== Inf Dodge 
 [ ][X] <== Freeze Mission Timer 
[ ]Pointers 
 [ ]Hit points 
 [ ]MaxHitPoints 
 [ ]BurningTime 
 [ ]DismemberWhenDie 
 [ ]IsImmortal 
 [ ]bCanLavitate 
 [ ]bisLevitating 
 [ ]MaxHitPointsWhenCanBeStunned 
 [ ]bIsStunnable 
 [ ]bIsStunned 
 [ ]bIsFlamable 
 [ ]DismemberWhenDie 
 [ ]BurningTime 
 [ ]ShieldHealth 
 [ ]ProtectionLevel 
 [ ]bHaveWingArmor 
 [ ]WantToHideArmor 
 [ ]DontAllowSelfie 
 [ ]OriginWalkSpeed 
 [ ]FuryPoints 
 [ ]MaxFuryPoints 
 [ ]InfiniteFury when activated 
 [ ]FuryDamageMultiplier 
 [ ]FuryStopTimer 
 [ ]FuryStopTimerValue 
 [ ]BloodGatherIntensityPerKill 
 [ ]bInfoEnabled 
 [ ]bImmunityEnabled 
 [ ]bAllowToChangeWeapon 
 [ ]bAllowToUsePower 
 [ ]bAllowToDodge 
 [ ]bAllowToKick 
 [ ]bAllowToPush 
 [ ]bAllowToFury 
 [ ]StunDuration 
 [ ]StunSlowMotionValue 
 [ ]RevivesLeft 
[ ]Dodge component 
 [ ]DodgeDistance 
 [ ]DodgeTime 
 [ ]DodgeCooldown 
 [ ]DodgeAfterDodgeTime 
 [ ]DodgeSpeed 
 [ ]Dodge charges 
 [ ]DodgeMaxCharges 
 [ ]DodgeDuringStunMultiply 
[ ]Power component 
 [ ]CurrentMana 
 [ ]ManaChargePerSec 
 [ ]MaxManaCharges 
 [ ]ManaDamageChargeMultiplier 

Enjoy

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 12:15 pm
by teyhox
Works like a charm, tyvm ! =)

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 1:37 pm
by Empress_Ravenna
Tuuuup! wrote:
Wed Oct 06, 2021 10:59 am
Here is a quick basic player base script. Thanks to Cake-san UE table.

HP
Mana
Immortality
And more

Maybe I clean it up later/ make some easy scripts.

Enjoy
+1 thanks Dude!

Re: [Request]Succubus

Posted: Wed Oct 06, 2021 9:36 pm
by RTX_XXXX
i'm at very start of the game, may improve this later ...

God mode

Code: Select all

1-infinite health
2-easy kill
3-infinite mana

edit 1: separated infinite health and easy kill...
removed my previous table, if you also need more options i can add :ph34r:

Re: [Request]Succubus

Posted: Fri Oct 08, 2021 7:22 pm
by Bad_Dudeq
RTX_XXXX wrote:
Wed Oct 06, 2021 9:36 pm
i'm at very start of the game, may improve this later ...

God mode

Code: Select all

1-infinite health
2-easy kill
3-infinite mana

edit 1: separated infinite health and easy kill...
removed my previous table, if you also need more options i can add :ph34r:
sadly it doesnt work for me :(
says : Warning. Expected Process = Succubus-win64-shipping.exe

Edit: never mind, i actually used my mind, opened file location and started the game using the other version without the DX11
thanks <3

Re: [Request]Succubus

Posted: Sat Oct 09, 2021 11:21 am
by teyhox
Tuuuup! wrote:
Wed Oct 06, 2021 10:59 am
Here is a quick basic player base script. Thanks to Cake-san UE table.

HP
Mana
Immortality
And more

v2: Added unl mana, unl fury and money/souls 99999. And inf hp+easy kill, but that script is still buggy. You still die when walking in traps.
v2.5: Found out that different power is sometimes different mana code. So, small mana script update.
v3: Added Dodge component to the player base, like dodge time, distance, speed and more. Immortality script + easy kill/ohk for easy use. Updated the Fury script, so you can run the whole map in fury mode.
v4: Freeze mission timer, and table make over.
v5: fix the godmode and fury, it should now stay activated.
I left my old scripts in there, just in case.
Table options

Code: Select all

[ ]<===Hit me
 [ ]99999 money/souls 
  [ ]Switch menu tabs for values to update 
 [ ][X] <== Easy kill/ohk  Hotkey: num 3
 [ ][X] <== Godmode Hotkey: num 1 
 [ ][X] <== Inf Fury Hotkey: num 2 
 [ ][X] <== Inf Mana 
 [ ][X] <== Inf Dodge 
 [ ][X] <== Freeze Mission Timer 
[ ]Pointers 
 [ ]Hit points 
 [ ]MaxHitPoints 
 [ ]BurningTime 
 [ ]DismemberWhenDie 
 [ ]IsImmortal 
 [ ]bCanLavitate 
 [ ]bisLevitating 
 [ ]MaxHitPointsWhenCanBeStunned 
 [ ]bIsStunnable 
 [ ]bIsStunned 
 [ ]bIsFlamable 
 [ ]DismemberWhenDie 
 [ ]BurningTime 
 [ ]ShieldHealth 
 [ ]ProtectionLevel 
 [ ]bHaveWingArmor 
 [ ]WantToHideArmor 
 [ ]DontAllowSelfie 
 [ ]OriginWalkSpeed 
 [ ]FuryPoints 
 [ ]MaxFuryPoints 
 [ ]InfiniteFury when activated 
 [ ]FuryDamageMultiplier 
 [ ]FuryStopTimer 
 [ ]FuryStopTimerValue 
 [ ]BloodGatherIntensityPerKill 
 [ ]bInfoEnabled 
 [ ]bImmunityEnabled 
 [ ]bAllowToChangeWeapon 
 [ ]bAllowToUsePower 
 [ ]bAllowToDodge 
 [ ]bAllowToKick 
 [ ]bAllowToPush 
 [ ]bAllowToFury 
 [ ]StunDuration 
 [ ]StunSlowMotionValue 
 [ ]RevivesLeft 
[ ]Dodge component 
 [ ]DodgeDistance 
 [ ]DodgeTime 
 [ ]DodgeCooldown 
 [ ]DodgeAfterDodgeTime 
 [ ]DodgeSpeed 
 [ ]Dodge charges 
 [ ]DodgeMaxCharges 
 [ ]DodgeDuringStunMultiply 
[ ]Power component 
 [ ]CurrentMana 
 [ ]ManaChargePerSec 
 [ ]MaxManaCharges 
 [ ]ManaDamageChargeMultiplier 

Enjoy
When I freeze "hit me v2" with v5 of the table, it reduces a lot my X axis sensivity. Back to normal if I unfreeze. I don't have the problem with previous versions. :mellow:

Re: [Request]Succubus

Posted: Sat Oct 09, 2021 12:50 pm
by Tuuuup!
teyhox wrote:
Sat Oct 09, 2021 11:21 am
When I freeze "hit me v2" with v5 of the table, it reduces a lot my X axis sensivity. Back to normal if I unfreeze. I don't have the problem with previous versions. :mellow:
Thanks, will check it out when I got time. I did use a different injection point in the v5.

Re: [Request]Succubus

Posted: Sat Oct 09, 2021 12:52 pm
by LeFiXER
MBRKiNG also released a table here:
/viewtopic.php?t=17683

Re: [Request]Succubus

Posted: Sun Oct 10, 2021 3:38 pm
by teyhox
Thanks for the 6b table Tuuuup! ;)

Re: [Request]Succubus

Posted: Sun Oct 10, 2021 9:49 pm
by hioujopi
Thanks for the tablem cheers