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[COMPLETED][Request] Succubus
Posted: Tue Oct 05, 2021 8:25 pm
by teyhox
Hello !
Game Name: Succubus
Game Engine: Unreal Engine 4
Game Version: v1.0 (been out since few hours as I write)
Options Required: God mode, then anything you want/have time to find
Steam Website :
Other info : The game has some kind of demo, called Succubus prologue found on steam too, in case it could be useful, probably outdated tho.
Thanks for your time as always !
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 2:07 am
by -AdviZzzor-
+
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 2:53 am
by Empress_Ravenna
u beat me to it D;<
+1 Infinity Make Table... >;D
and Fear meh Males! >;D
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 4:20 am
by Andromort
+1
Hoping to see One Hit Kill for easy Speedrun and Low Damage challenges.
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 7:54 am
by agamemnon
+1
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 10:59 am
by Tuuuup!
Here my table. Thanks to Cake-san UE table.
HP
Mana
Immortality
And more
v2: Added unl mana, unl fury and money/souls 99999. And inf hp+easy kill, but that script is still buggy. You still die when walking in traps.
v2.5: Found out that different power is sometimes different mana code. So, small mana script update.
v3: Added Dodge component to the player base, like dodge time, distance, speed and more. Immortality script + easy kill/ohk for easy use. Updated the Fury script, so you can run the whole map in fury mode.
v4: Freeze mission timer, and table make over.
v5: fix the godmode and fury, it should now stay activated.
v6A and v6B: Added Side quest scripts: get kills/ something to get at least 2 count in the side quest. Activate the right script and go in the pause menu. Change value, and go in/out again to update.
It seems teyhox has trouble with one script, so I made 2 versions:
v6A= Hit me v2
v6B= Hit me v1
I left some of my old scripts in there, just in case.
Code: Select all
[ ]<===Hit me
[ ]99999 money/souls
[ ]Switch menu tabs for values to update
[ ][X] <== Easy kill/ohk Hotkey: num 3
[ ][X] <== Godmode Hotkey: num 1
[ ][X] <== Inf Fury Hotkey: num 2
[ ][X] <== Inf Mana
[ ][X] <== Inf Dodge
[ ][X] <== Freeze Mission Timer
[ ]Pointers
[ ]Hit points
[ ]MaxHitPoints
[ ]BurningTime
[ ]DismemberWhenDie
[ ]IsImmortal
[ ]bCanLavitate
[ ]bisLevitating
[ ]MaxHitPointsWhenCanBeStunned
[ ]bIsStunnable
[ ]bIsStunned
[ ]bIsFlamable
[ ]DismemberWhenDie
[ ]BurningTime
[ ]ShieldHealth
[ ]ProtectionLevel
[ ]bHaveWingArmor
[ ]WantToHideArmor
[ ]DontAllowSelfie
[ ]OriginWalkSpeed
[ ]FuryPoints
[ ]MaxFuryPoints
[ ]InfiniteFury when activated
[ ]FuryDamageMultiplier
[ ]FuryStopTimer
[ ]FuryStopTimerValue
[ ]BloodGatherIntensityPerKill
[ ]bInfoEnabled
[ ]bImmunityEnabled
[ ]bAllowToChangeWeapon
[ ]bAllowToUsePower
[ ]bAllowToDodge
[ ]bAllowToKick
[ ]bAllowToPush
[ ]bAllowToFury
[ ]StunDuration
[ ]StunSlowMotionValue
[ ]RevivesLeft
[ ]Dodge component
[ ]DodgeDistance
[ ]DodgeTime
[ ]DodgeCooldown
[ ]DodgeAfterDodgeTime
[ ]DodgeSpeed
[ ]Dodge charges
[ ]DodgeMaxCharges
[ ]DodgeDuringStunMultiply
[ ]Power component
[ ]CurrentMana
[ ]ManaChargePerSec
[ ]MaxManaCharges
[ ]ManaDamageChargeMultiplier
Enjoy
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 12:15 pm
by teyhox
Works like a charm, tyvm ! =)
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 1:37 pm
by Empress_Ravenna
Tuuuup! wrote: ↑Wed Oct 06, 2021 10:59 am
Here is a quick basic player base script. Thanks to Cake-san UE table.
HP
Mana
Immortality
And more
Maybe I clean it up later/ make some easy scripts.
Enjoy
+1 thanks Dude!
Re: [Request]Succubus
Posted: Wed Oct 06, 2021 9:36 pm
by RTX_XXXX
i'm at very start of the game,
may improve this later ...
God mode
Code: Select all
1-infinite health
2-easy kill
3-infinite mana
edit 1: separated
infinite health and
easy kill...
removed my previous table, if you also need more options i can add
Re: [Request]Succubus
Posted: Fri Oct 08, 2021 7:22 pm
by Bad_Dudeq
RTX_XXXX wrote: ↑Wed Oct 06, 2021 9:36 pm
i'm at very start of the game,
may improve this later ...
God mode
Code: Select all
1-infinite health
2-easy kill
3-infinite mana
edit 1: separated
infinite health and
easy kill...
removed my previous table, if you also need more options i can add
sadly it doesnt work for me
says : Warning. Expected Process = Succubus-win64-shipping.exe
Edit: never mind, i actually used my mind, opened file location and started the game using the other version without the DX11
thanks <3
Re: [Request]Succubus
Posted: Sat Oct 09, 2021 11:21 am
by teyhox
Tuuuup! wrote: ↑Wed Oct 06, 2021 10:59 am
Here is a quick basic player base script. Thanks to Cake-san UE table.
HP
Mana
Immortality
And more
v2: Added unl mana, unl fury and money/souls 99999. And inf hp+easy kill, but that script is still buggy. You still die when walking in traps.
v2.5: Found out that different power is sometimes different mana code. So, small mana script update.
v3: Added Dodge component to the player base, like dodge time, distance, speed and more. Immortality script + easy kill/ohk for easy use. Updated the Fury script, so you can run the whole map in fury mode.
v4: Freeze mission timer, and table make over.
v5: fix the godmode and fury, it should now stay activated.
I left my old scripts in there, just in case.
Code: Select all
[ ]<===Hit me
[ ]99999 money/souls
[ ]Switch menu tabs for values to update
[ ][X] <== Easy kill/ohk Hotkey: num 3
[ ][X] <== Godmode Hotkey: num 1
[ ][X] <== Inf Fury Hotkey: num 2
[ ][X] <== Inf Mana
[ ][X] <== Inf Dodge
[ ][X] <== Freeze Mission Timer
[ ]Pointers
[ ]Hit points
[ ]MaxHitPoints
[ ]BurningTime
[ ]DismemberWhenDie
[ ]IsImmortal
[ ]bCanLavitate
[ ]bisLevitating
[ ]MaxHitPointsWhenCanBeStunned
[ ]bIsStunnable
[ ]bIsStunned
[ ]bIsFlamable
[ ]DismemberWhenDie
[ ]BurningTime
[ ]ShieldHealth
[ ]ProtectionLevel
[ ]bHaveWingArmor
[ ]WantToHideArmor
[ ]DontAllowSelfie
[ ]OriginWalkSpeed
[ ]FuryPoints
[ ]MaxFuryPoints
[ ]InfiniteFury when activated
[ ]FuryDamageMultiplier
[ ]FuryStopTimer
[ ]FuryStopTimerValue
[ ]BloodGatherIntensityPerKill
[ ]bInfoEnabled
[ ]bImmunityEnabled
[ ]bAllowToChangeWeapon
[ ]bAllowToUsePower
[ ]bAllowToDodge
[ ]bAllowToKick
[ ]bAllowToPush
[ ]bAllowToFury
[ ]StunDuration
[ ]StunSlowMotionValue
[ ]RevivesLeft
[ ]Dodge component
[ ]DodgeDistance
[ ]DodgeTime
[ ]DodgeCooldown
[ ]DodgeAfterDodgeTime
[ ]DodgeSpeed
[ ]Dodge charges
[ ]DodgeMaxCharges
[ ]DodgeDuringStunMultiply
[ ]Power component
[ ]CurrentMana
[ ]ManaChargePerSec
[ ]MaxManaCharges
[ ]ManaDamageChargeMultiplier
Enjoy
When I freeze "hit me v2" with v5 of the table, it reduces a lot my X axis sensivity. Back to normal if I unfreeze. I don't have the problem with previous versions.
Re: [Request]Succubus
Posted: Sat Oct 09, 2021 12:50 pm
by Tuuuup!
teyhox wrote: ↑Sat Oct 09, 2021 11:21 am
When I freeze "hit me v2" with v5 of the table, it reduces a lot my X axis sensivity. Back to normal if I unfreeze. I don't have the problem with previous versions.
Thanks, will check it out when I got time. I did use a different injection point in the v5.
Re: [Request]Succubus
Posted: Sat Oct 09, 2021 12:52 pm
by LeFiXER
MBRKiNG also released a table here:
/viewtopic.php?t=17683
Re: [Request]Succubus
Posted: Sun Oct 10, 2021 3:38 pm
by teyhox
Thanks for the 6b table Tuuuup!
Re: [Request]Succubus
Posted: Sun Oct 10, 2021 9:49 pm
by hioujopi
Thanks for the tablem cheers