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Re: [Request] Backpack Battles Demo

Posted: Sat Mar 02, 2024 4:54 pm
by Aposs
fl0bber wrote:
Sat Feb 24, 2024 2:25 pm
Testermann wrote:
Thu Feb 22, 2024 9:50 am
hm... since the new update the game just crashes, when i hook it up into cheat engine. everyone else, or just me? (i always used my own table)
tweak cheat engine a bit and it works fine
[Link]
How exactly do you do it with the engine? What needs to be changed? It would be fabulous if you could help.

Re: [Request] Backpack Battles Demo

Posted: Sun Mar 10, 2024 7:44 pm
by Sakuraba Izayoi
Any news? :(

Re: [Request] Backpack Battles Demo

Posted: Mon Mar 11, 2024 1:24 am
by tieuunhi
Currently the game auto shuts down as soon as I try to use CE to scan.
Do you have any solution to the problem?

Re: [Request] Backpack Battles Demo

Posted: Mon Mar 11, 2024 8:56 am
by freet1mma
I renamed the CE (HEXeditor and file names) now I can use the CE without closed game (combat stats easily find and change), but I have absolutely no idea how to find/change money :D (existing money scripts crash game)
Any ideas how the gold script works? or how to fix it?

Re: [Request] Backpack Battles Demo

Posted: Tue Mar 12, 2024 12:18 am
by altaysevi
freet1mma wrote:
Mon Mar 11, 2024 8:56 am
I renamed the CE (HEXeditor and file names) now I can use the CE without closed game (combat stats easily find and change), but I have absolutely no idea how to find/change money :D (existing money scripts crash game)
Any ideas how the gold script works? or how to fix it?
how you renamed CE? i renamed it but again it's crash

Re: [Request] Backpack Battles Demo

Posted: Tue Mar 12, 2024 1:59 am
by tieuunhi
freet1mma wrote:
Mon Mar 11, 2024 8:56 am
I renamed the CE (HEXeditor and file names) now I can use the CE without closed game (combat stats easily find and change), but I have absolutely no idea how to find/change money :D (existing money scripts crash game)
Any ideas how the gold script works? or how to fix it?
Plz give me specific instructions. I tried but failed.

Re: [Request] Backpack Battles Demo

Posted: Tue Mar 12, 2024 6:09 pm
by ZeisZeisZeis
Tried to make a table and I can get the health adresses (4 of them appear) and I can't seem to find the pointers for them (I kinda suck with CE)

If anyone can help it'd be appreciated it.

You have to rename the CE app to not get detected though

Re: [Request] Backpack Battles Demo

Posted: Wed Mar 13, 2024 5:26 pm
by tieuunhi
Can use artmoney.
I used and changed HP parameters.
With 10000hp and freeze, defeating your opponent is just a matter of time

Re: [Request] Backpack Battles Demo

Posted: Thu Mar 14, 2024 11:06 am
by altaysevi
tieuunhi wrote:
Wed Mar 13, 2024 5:26 pm
Can use artmoney.
I used and changed HP parameters.
With 10000hp and freeze, defeating your opponent is just a matter of time
HP is float value
gold: you can find it's integer but it's only change display of number not true value

Re: [Request] Backpack Battles Demo

Posted: Fri Mar 15, 2024 4:01 am
by tieuunhi
altaysevi wrote:
Thu Mar 14, 2024 11:06 am
tieuunhi wrote:
Wed Mar 13, 2024 5:26 pm
Can use artmoney.
I used and changed HP parameters.
With 10000hp and freeze, defeating your opponent is just a matter of time
HP is float value
gold: you can find it's integer but it's only change display of number not true value
don't need gold.
with 10k frozen HP, you just need to start the battle and wait for victory.
[Link]

Re: [Request] Backpack Battles Demo

Posted: Fri Mar 15, 2024 4:10 pm
by unREAL
gold cheat proof:
Image

-------------

set cheat engine to auto. attach to the process ( settings -> bottom )
start the game and execute the Disable Detection script in this table as fast as possible
they are creating a shitty cheap thread lol

now we just need somebody who writes a dumper for this game :(



EDIT:
CFEMEN's Godot Dumper works perfectly on this game:
Image


here are all the GAME functions:

do you see the "setGoldEncoded" function - so they really encoded it.
but there is also a "spendGold" function - returning that causes that you never lose gold if you buy something!

EDIT2:
added the inf. gold option to the table
table is for VERSION v0.9.0f
there is also DEVMODE flag but it seems like the game is not using it.
btw these devs do have a youtube channel - show them with a thumbs-down how much you love anti-cheat ;)

ALL CREDITS TO CFEMEN IM USING THE GODOT DUMPER MADE BY HIM FOR THAT AND HE HELPED ME A-LOT FOR ALL QUESTIONS I HAD - IT WOULD NOT BE POSSIBLE WITHOUT HIM ( HE ALSO GAVE ME A HINT HOW TO BYPASS THE ANTI CHEAT ENGINE SYSTEM )

Re: [Request] Backpack Battles Demo

Posted: Fri Mar 29, 2024 4:49 pm
by GRVTY
unREAL wrote:
Fri Mar 15, 2024 4:10 pm
gold cheat proof:
Image

-------------

set cheat engine to auto. attach to the process ( settings -> bottom )
start the game and execute the Disable Detection script in this table as fast as possible
they are creating a shitty cheap thread lol

now we just need somebody who writes a dumper for this game :(



EDIT:
CFEMEN's Godot Dumper works perfectly on this game:
Image


here are all the GAME functions:

do you see the "setGoldEncoded" function - so they really encoded it.
but there is also a "spendGold" function - returning that causes that you never lose gold if you buy something!

EDIT2:
added the inf. gold option to the table
table is for VERSION v0.9.0f
there is also DEVMODE flag but it seems like the game is not using it.
btw these devs do have a youtube channel - show them with a thumbs-down how much you love anti-cheat ;)

ALL CREDITS TO CFEMEN IM USING THE GODOT DUMPER MADE BY HIM FOR THAT AND HE HELPED ME A-LOT FOR ALL QUESTIONS I HAD - IT WOULD NOT BE POSSIBLE WITHOUT HIM ( HE ALSO GAVE ME A HINT HOW TO BYPASS THE ANTI CHEAT ENGINE SYSTEM )
Im Definitely a noob when it comes to this but umm you stat to use the Godot dumper but i dont see anywhere where you've linked that. I see the text pasted underneath but as some who doesnt know much about this stuff that text means next to nothing to me. Would letting us know how one goes about using these things?

Re: [Request] Backpack Battles Demo

Posted: Sun Mar 31, 2024 3:08 am
by nethrez2m
unREAL wrote:
Fri Mar 15, 2024 4:10 pm
gold cheat proof:
Image

-------------

set cheat engine to auto. attach to the process ( settings -> bottom )
start the game and execute the Disable Detection script in this table as fast as possible
they are creating a shitty cheap thread lol

now we just need somebody who writes a dumper for this game :(



EDIT:
CFEMEN's Godot Dumper works perfectly on this game:
Image


here are all the GAME functions:

do you see the "setGoldEncoded" function - so they really encoded it.
but there is also a "spendGold" function - returning that causes that you never lose gold if you buy something!

EDIT2:
added the inf. gold option to the table
table is for VERSION v0.9.0f
there is also DEVMODE flag but it seems like the game is not using it.
btw these devs do have a youtube channel - show them with a thumbs-down how much you love anti-cheat ;)

ALL CREDITS TO CFEMEN IM USING THE GODOT DUMPER MADE BY HIM FOR THAT AND HE HELPED ME A-LOT FOR ALL QUESTIONS I HAD - IT WOULD NOT BE POSSIBLE WITHOUT HIM ( HE ALSO GAVE ME A HINT HOW TO BYPASS THE ANTI CHEAT ENGINE SYSTEM )
I added two new options to your table:

Inf. Trophies - don't spend trophies when buying new items in Wardrobe (you still need the 100/150 trophies to unlock though)
Instant Win - does what is says (you only fight the ChickenChaser69 which gets oneshotted)

Re: [Request] Backpack Battles Demo

Posted: Tue Apr 02, 2024 1:34 am
by polosee
Dont get it, i tried cheat table but instead of loading all what ive got is Module not found: Backpack battles

Re: [Request] Backpack Battles Demo

Posted: Tue Apr 02, 2024 10:18 am
by nethrez2m
polosee wrote:
Tue Apr 02, 2024 1:34 am
Dont get it, i tried cheat table but instead of loading all what ive got is Module not found: Backpack battles
Did you do everything as unREAL had described?
unREAL wrote:
Fri Mar 15, 2024 4:10 pm
set cheat engine to auto. attach to the process ( settings -> bottom )
start the game and execute the Disable Detection script in this table as fast as possible