[REQUEST] Gravity Circuit

Ask about cheats/tables for single player games here
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lu_metal
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Re: [REQUEST] Gravity Circuit

Post by lu_metal »

AlexS wrote:
Thu Jul 27, 2023 7:26 pm
(Google translation)

At the very beginning of the game, when the script is activated, does it crash or not? At the very beginning of the game, I had no failures in the script.
I'm guessing in which case the script could theoretically crash the game, but on my version of the game (GOG 1.0.3) I don't see this crash.


Hey friend, I tried it now with the GOG version, it also crashed the game. I tried on the entrance screen, inside a level, and it still didn't work!

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Re: [REQUEST] Gravity Circuit

Post by AlexS »

(Google translation)

Weird... I will think about what can be done, but there are few options, and there are many problems. Problem one - I don't see game crashes, both scripts work for me. I understand that if you are having crashes, then the script is not in order, but I can not cause a script error on my game, so I do not know what to fix specifically. Problem two - I can't play games that require a lot of active keystrokes from the player. Even at the start of this game, I had to use CE to teleport the player over chasms because I couldn't jump over. Therefore, I cannot independently test the work of scripts during the whole game. And the third problem - the game, in my opinion, is quite difficult to hack.

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lu_metal
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Re: [REQUEST] Gravity Circuit

Post by lu_metal »

AlexS wrote:
Thu Jul 27, 2023 8:34 pm
(Google translation)

Weird... I will think about what can be done, but there are few options, and there are many problems. Problem one - I don't see game crashes, both scripts work for me. I understand that if you are having crashes, then the script is not in order, but I can not cause a script error on my game, so I do not know what to fix specifically. Problem two - I can't play games that require a lot of active keystrokes from the player. Even at the start of this game, I had to use CE to teleport the player over chasms because I couldn't jump over. Therefore, I cannot independently test the work of scripts during the whole game. And the third problem - the game, in my opinion, is quite difficult to hack.

Okay, thanks for your effort!

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Re: [REQUEST] Gravity Circuit

Post by korudo »

Switched to using GOG version 1.0.3. Same crash, even at the intro level. *shrugs

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Re: [REQUEST] Gravity Circuit

Post by AlexS »

korudo wrote:
Thu Jul 27, 2023 8:58 pm
Switched to using GOG version 1.0.3. Same crash, even at the intro level. *shrugs
(Google translation)

This change is just to check for failure. Open the script for editing with the right mouse button on the script, delete these lines (from 15 to 18)

Code: Select all

mov eax,[rdi]
mov al,[rax+A]
cmp al,5
jne gc_t_15
confirm the changes and try to activate the script in the game. Will the game crash after activating the script or not?

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Rhark
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Re: [REQUEST] Gravity Circuit

Post by Rhark »

AlexS wrote:
Thu Jul 27, 2023 9:38 pm
(Google translation)

This change is just to check for failure. Open the script for editing with the right mouse button on the script, delete these lines (from 15 to 18)

Code: Select all

mov eax,[rdi]
mov al,[rax+A]
cmp al,5
jne gc_t_15
confirm the changes and try to activate the script in the game. Will the game crash after activating the script or not?
Tested it and there is no longer any crashing but the script affects enemies too.

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lu_metal
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Re: [REQUEST] Gravity Circuit

Post by lu_metal »

almost there, lol. now the game doesn't crash but no enemy dies... and the health bar is spent, but the character doesn't die. as I said neither the enemies.

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Re: [REQUEST] Gravity Circuit

Post by dafirus »

Rhark wrote:
Thu Jul 27, 2023 9:55 pm
AlexS wrote:
Thu Jul 27, 2023 9:38 pm
(Google translation)

This change is just to check for failure. Open the script for editing with the right mouse button on the script, delete these lines (from 15 to 18)

Code: Select all

mov eax,[rdi]
mov al,[rax+A]
cmp al,5
jne gc_t_15
confirm the changes and try to activate the script in the game. Will the game crash after activating the script or not?
Tested it and there is no longer any crashing but the script affects enemies too.
Same here... :(

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Snoop
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Re: [REQUEST] Gravity Circuit

Post by Snoop »

The script works only at the initial level, if you choose other levels the character dies normally :(

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Re: [REQUEST] Gravity Circuit

Post by opencare »

Here, enjoy

Zombie Mode
Unlimited Money

Long live cheat engine and open sharing, i hate encryptions
Attachments
Gravity Circuit.CT
(1.57 KiB) Downloaded 144 times

korudo
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Re: [REQUEST] Gravity Circuit

Post by korudo »

How do I check the box for the Zombie code? It lets me check the Enable and Money boxes but not that one. Also, I activated the money code and tried to buy something and the game crashed with this error on 3 attempts:

Error

lua/gfx/Sprite.lua:750: attempt to index a number value


Traceback

[love "callbacks.lua"]:228: in function 'handler'
lua/gfx/Sprite.lua:750: in function 'drawFrame'
lua/ui/hud/moneytracker.lua:433: in function 'drawMoneyCount'
lua/ui/hud/moneytracker.lua:74: in function 'f'
lua/libs/talkback/talkback.lua:248: in function 'none'
lua/ui/menus/shopScreen.lua:1181: in function 'drawPrices'
lua/ui/menus/shopScreen.lua:713: in function 'draw'
lua/ui/menus/shopScreen.lua:194: in function 'update'
lua/core/cutsceneManager.lua:1843: in function 'run'
lua/Game.lua:343: in function '__gameLoop'
main.lua:704: in function 'update'
lua/libs/tick/tick.lua:109: in function <lua/libs/tick/tick.lua:36>
: in function 'xpcall'
[C]: in function 'xpcall'

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Re: [REQUEST] Gravity Circuit

Post by dafirus »

opencare wrote:
Fri Jul 28, 2023 2:27 am
Here, enjoy

Zombie Mode
Unlimited Money

Long live cheat engine and open sharing, i hate encryptions
The same problem message that it gave to Korudo, it gave to me.
Zombie Mode (What is it for?) Doesn't activate here either.

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Re: [REQUEST] Gravity Circuit

Post by Sensei7 »

dafirus wrote:
Fri Jul 28, 2023 5:41 am
opencare wrote:
Fri Jul 28, 2023 2:27 am
Here, enjoy

Zombie Mode
Unlimited Money

Long live cheat engine and open sharing, i hate encryptions
The same problem message that it gave to Korudo, it gave to me.
Zombie Mode (What is it for?) Doesn't activate here either.
Same :dry:

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lu_metal
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Re: [REQUEST] Gravity Circuit

Post by lu_metal »

me too

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Re: [REQUEST] Gravity Circuit

Post by AlexS »

(Google translation)
lu_metal wrote:
Thu Jul 27, 2023 9:56 pm
no enemy dies
Yes, I know. I immediately wrote that this script change is only to check for crashes in the game. I needed to find out which part of the script might be causing crashes. The modified script is not intended for the game.
Snoop wrote:
Fri Jul 28, 2023 12:53 am
The script works only at the initial level, if you choose other levels the character dies normally
Yes, I foresaw it and wrote about it. Unfortunately, I do not have the opportunity to test other levels than the initial one.


I'll try to come up with something else.

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