Page 2 of 4

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sat Oct 22, 2022 7:41 pm
by GaseousSnake
lostfear wrote:
Sat Oct 22, 2022 3:05 pm
Lake333GLD wrote:
Sat Oct 22, 2022 2:19 pm
glyth wrote:
Sat Oct 22, 2022 9:05 am
need one to but for epic games
+1

I do need resources 999999 (or easy craft) very much. My level is too high, but I need to craft my first melee weapon to be able to continue the game. I do not have resources to do so. I did use XP boost.

Code: Select all

aobscanmodule(RESOURCES,GothamKnights-Win64-Shipping.exe,01 42 08 EB C0) // should be unique
alloc(newmem,$1000,RESOURCES)

label(code)
label(return)

newmem:

code:
  add [rdx+08],#100000
  jmp GothamKnights-Win64-Shipping.exe+4735B81
  jmp return

RESOURCES:
  jmp newmem
return:
registersymbol(RESOURCES)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
RESOURCES:
  db 01 42 08 EB C0

unregistersymbol(RESOURCES)
dealloc(newmem)
When I went to Execute this script, I got the error:

"Error while scanning for AOB's: RESOURCES
Error: Not all results found"

Is there anything I can do to fix that?

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sat Oct 22, 2022 8:10 pm
by Lake333GLD
GaseousSnake, can you post your file here, please?

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sat Oct 22, 2022 8:35 pm
by Ilovemods
need freeze challenge timer on table is the biggest one needed

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sat Oct 22, 2022 10:07 pm
by 7zW9S5s6
To all having difficulties understanding where to put the code snippet:

Open cheat engine, open gotham knights process.
Open Memory View by clicking the Memory View button on left side center of the main window.
Then open Tools-menu on the Memory View window and from very bottom click Auto Assemble.
Open Template-menu on Auto Assemble window.

Paste this full code snippet into that window(has missing enable) and then all left to do is to execute it.

Code: Select all

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(RESOURCES,GothamKnights-Win64-Shipping.exe,01 42 08 EB C0) // should be unique
alloc(newmem,$1000,RESOURCES)

label(code)
label(return)

newmem:

code:
  add [rdx+08],#100000
  jmp GothamKnights-Win64-Shipping.exe+4735B81
  jmp return

RESOURCES:
  jmp newmem
return:
registersymbol(RESOURCES)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
RESOURCES:
  db 01 42 08 EB C0

unregistersymbol(RESOURCES)
dealloc(newmem)
Click yes when it prompts saying code can be injected would you like to do it?
(you can click yes or no to the next prompt asking if you would like to move to the address this code just accessed in the memory view)

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sun Oct 23, 2022 12:53 am
by saosn
7zW9S5s6 wrote:
Sat Oct 22, 2022 10:07 pm
To all having difficulties understanding where to put the code snippet:

Open cheat engine, open gotham knights process.
Open Memory View by clicking the Memory View button on left side center of the main window.
Then open Tools-menu on the Memory View window and from very bottom click Auto Assemble.
Open Template-menu on Auto Assemble window.

Paste this full code snippet into that window(has missing enable) and then all left to do is to execute it.

Code: Select all

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(RESOURCES,GothamKnights-Win64-Shipping.exe,01 42 08 EB C0) // should be unique
alloc(newmem,$1000,RESOURCES)

label(code)
label(return)

newmem:

code:
  add [rdx+08],#100000
  jmp GothamKnights-Win64-Shipping.exe+4735B81
  jmp return

RESOURCES:
  jmp newmem
return:
registersymbol(RESOURCES)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
RESOURCES:
  db 01 42 08 EB C0

unregistersymbol(RESOURCES)
dealloc(newmem)
Click yes when it prompts saying code can be injected would you like to do it?

i followed your steps but in the end it says
" The code injection was successful
newmem= 13F9A0000
Go to 13F9A0000? "

im not sure what else im supposed to change?

EDIT: sorry this problem is what i get when using the code that gives you ABILITY POINTS.

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sun Oct 23, 2022 1:23 am
by Valler
saosn wrote:
Sun Oct 23, 2022 12:53 am
7zW9S5s6 wrote:
Sat Oct 22, 2022 10:07 pm
To all having difficulties understanding where to put the code snippet:




i followed your steps but in the end it says
" The code injection was successful
newmem= 13F9A0000
Go to 13F9A0000? "

im not sure what else im supposed to change?

EDIT: sorry this problem is what i get when using the code that gives you ABILITY POINTS.
At this point you can just close that window because the code was enabled. I have not used the Ability Point injection but maybe you have to earn an ability point for it to function?

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sun Oct 23, 2022 1:57 am
by DarkFearless
Does anyone have a complete save file? I'd like to start the game with all Momentum Skills/Challenge Skills. I'm willing to pay $100 for the time. Feel free to DM me. =).

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sun Oct 23, 2022 4:19 am
by SAITAMA
ORIGINAL NOT OBFISCATED SCRIPT
{ Game : GothamKnights-Win64-Shipping.exe
Version:
Date : 2022-10-21
Author : Saitama

This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat



aobscanmodule(RESOURCES,GothamKnights-Win64-Shipping.exe,01 42 08 EB C0) // should be unique
alloc(newmem,$1000,RESOURCES)

label(code)
label(return)

newmem:

code:
add [rdx+08],#100000
jmp GothamKnights-Win64-Shipping.exe+4735B81
jmp return

RESOURCES:
jmp newmem
return:
registersymbol(RESOURCES)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
RESOURCES:
db 01 42 08 EB C0

unregistersymbol(RESOURCES)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GothamKnights-Win64-Shipping.exe+4735BBC

GothamKnights-Win64-Shipping.exe+4735B9C: 89 44 24 28 - mov [rsp+28],eax
GothamKnights-Win64-Shipping.exe+4735BA0: E8 8B DA 71 FC - call GothamKnights-Win64-Shipping.exe+E53630
GothamKnights-Win64-Shipping.exe+4735BA5: 48 8B 5C 24 50 - mov rbx,[rsp+50]
GothamKnights-Win64-Shipping.exe+4735BAA: 48 8B 6C 24 58 - mov rbp,[rsp+58]
GothamKnights-Win64-Shipping.exe+4735BAF: 48 83 C4 30 - add rsp,30
GothamKnights-Win64-Shipping.exe+4735BB3: 41 5E - pop r14
GothamKnights-Win64-Shipping.exe+4735BB5: 5F - pop rdi
GothamKnights-Win64-Shipping.exe+4735BB6: 5E - pop rsi
GothamKnights-Win64-Shipping.exe+4735BB7: C3 - ret
GothamKnights-Win64-Shipping.exe+4735BB8: 8B 44 24 28 - mov eax,[rsp+28]
// ---------- INJECTING HERE ----------
GothamKnights-Win64-Shipping.exe+4735BBC: 01 42 08 - add [rdx+08],eax
// ---------- DONE INJECTING ----------
GothamKnights-Win64-Shipping.exe+4735BBF: EB C0 - jmp GothamKnights-Win64-Shipping.exe+4735B81
GothamKnights-Win64-Shipping.exe+4735BC1: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC2: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC3: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC4: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC5: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC6: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC7: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC8: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC9: CC - int 3
}

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sun Oct 23, 2022 10:22 am
by glyth
realy need invisble attack and invisble for gamepass

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Sun Oct 23, 2022 10:09 pm
by Inyalga
Skin transmog id cheat would be nice

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Mon Oct 24, 2022 3:00 pm
by Hyoga
SAITAMA wrote:
Sun Oct 23, 2022 4:19 am
ORIGINAL NOT OBFISCATED SCRIPT
{ Game : GothamKnights-Win64-Shipping.exe
Version:
Date : 2022-10-21
Author : Saitama

This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat



aobscanmodule(RESOURCES,GothamKnights-Win64-Shipping.exe,01 42 08 EB C0) // should be unique
alloc(newmem,$1000,RESOURCES)

label(code)
label(return)

newmem:

code:
add [rdx+08],#100000
jmp GothamKnights-Win64-Shipping.exe+4735B81
jmp return

RESOURCES:
jmp newmem
return:
registersymbol(RESOURCES)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
RESOURCES:
db 01 42 08 EB C0

unregistersymbol(RESOURCES)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GothamKnights-Win64-Shipping.exe+4735BBC

GothamKnights-Win64-Shipping.exe+4735B9C: 89 44 24 28 - mov [rsp+28],eax
GothamKnights-Win64-Shipping.exe+4735BA0: E8 8B DA 71 FC - call GothamKnights-Win64-Shipping.exe+E53630
GothamKnights-Win64-Shipping.exe+4735BA5: 48 8B 5C 24 50 - mov rbx,[rsp+50]
GothamKnights-Win64-Shipping.exe+4735BAA: 48 8B 6C 24 58 - mov rbp,[rsp+58]
GothamKnights-Win64-Shipping.exe+4735BAF: 48 83 C4 30 - add rsp,30
GothamKnights-Win64-Shipping.exe+4735BB3: 41 5E - pop r14
GothamKnights-Win64-Shipping.exe+4735BB5: 5F - pop rdi
GothamKnights-Win64-Shipping.exe+4735BB6: 5E - pop rsi
GothamKnights-Win64-Shipping.exe+4735BB7: C3 - ret
GothamKnights-Win64-Shipping.exe+4735BB8: 8B 44 24 28 - mov eax,[rsp+28]
// ---------- INJECTING HERE ----------
GothamKnights-Win64-Shipping.exe+4735BBC: 01 42 08 - add [rdx+08],eax
// ---------- DONE INJECTING ----------
GothamKnights-Win64-Shipping.exe+4735BBF: EB C0 - jmp GothamKnights-Win64-Shipping.exe+4735B81
GothamKnights-Win64-Shipping.exe+4735BC1: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC2: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC3: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC4: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC5: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC6: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC7: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC8: CC - int 3
GothamKnights-Win64-Shipping.exe+4735BC9: CC - int 3
}
what does this do?

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Thu Oct 27, 2022 4:19 pm
by toniber
Is anyone else having issues with the code after today's hotfix?

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Thu Oct 27, 2022 10:21 pm
by acecel
Did anyone found a way to increase loot reward/quality ?

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Thu Oct 27, 2022 10:34 pm
by Ninomae Tako'nis
acecel wrote:
Thu Oct 27, 2022 10:21 pm
Did anyone found a way to increase loot reward/quality ?
There is a mod on Nexus that makes it so all mods you fuse become legendary. Doesn't help with equipment yet, but its a start.

Re: [REQUEST] GOTHAM kNIGHTS

Posted: Fri Oct 28, 2022 12:41 am
by acecel
Ninomae Tako'nis wrote:
Thu Oct 27, 2022 10:34 pm
acecel wrote:
Thu Oct 27, 2022 10:21 pm
Did anyone found a way to increase loot reward/quality ?
There is a mod on Nexus that makes it so all mods you fuse become legendary. Doesn't help with equipment yet, but its a start.
Thanks for the info, i didn't even thought about mods, sadly it's a little too "extreme" for me, at least for now :mrgreen:

I would prefer something that only increase drop chance and quality, but not too much either as it kinda kill the fun :D