You misunderstand. I just pushed an update to the injector that implements this command. It works buy intercepting the server request "getPartyMembers", and if there are less than 10 members returned, filling up to 10 with whichever players happen to be available in the "OtherPlayers"Primatix wrote: ↑Mon Sep 11, 2023 1:49 pmits a good idea but im not sure how it would work, probably something manipulating the game to register other non existent party members if i were to guess but I have no idea how it would work.valleymon wrote: ↑Mon Sep 11, 2023 4:15 amUpdate 10/09/2023
Kind of a funny one but I get bored waiting for a full party on the random events and was curious if this would even work.
wide autoparty
Will fill your party with whoever is on screen (multiple times if there arent enough people ). They arent actually in your party from their point of view, so if you enter a dungeon etc they don't come with you. I don't think that's possible from what I see at the moment, but you do get the bonus for having a full party
viewtopic.php?p=268697#p268697
attribute. Sadly they are not registered serverside as being in your party, so they do not see themselves as being in your party, and if you start a dungeon, they don't come with you. You do get the bonus for having 10 people though so if you can full clear the dungeon solo then you get full max credits . There is a thing called howler that allows yiou to "shout". I'm curious if this issues in instruction to the other players on screen and if it can be used to actually force add them to your party for real. This would be fun