[Request] Omega Quintet
- lycanbryan
- Noobzor
- Posts: 14
- Joined: Sun Aug 27, 2017 5:10 am
- Reputation: 1
Re: [Request] Omega Quintet
I hope @Blayde can incorporate this on his earlier work
Re: [Request] Omega Quintet
1019 items
![Surprised :o](./images/smilies/icon_e_surprised.gif)
This will take some time
![Laughing :lol:](./images/smilies/icon_lol.gif)
- lycanbryan
- Noobzor
- Posts: 14
- Joined: Sun Aug 27, 2017 5:10 am
- Reputation: 1
Re: [Request] Omega Quintet
I don't really understand how your script works so I can't picture it out.
It works very differently from SO4 shop insert where it just parallels item ID and name to replace specific shop address. Or at least that's how I understood it.
Will basing the code from Tokyo Xanadu help? It's also a bit different.
It works very differently from SO4 shop insert where it just parallels item ID and name to replace specific shop address. Or at least that's how I understood it.
Will basing the code from Tokyo Xanadu help? It's also a bit different.
Re: [Request] Omega Quintet
Table updated.
viewtopic.php?f=2&t=5645&p=29404#p29404
New items - 1050 in total
(Thundersong's list used).
Players script fixed (just open menu/status to refresh values).
viewtopic.php?f=2&t=5645&p=29404#p29404
New items - 1050 in total
![Shocked :shock:](./images/smilies/icon_eek.gif)
Players script fixed (just open menu/status to refresh values).
- lycanbryan
- Noobzor
- Posts: 14
- Joined: Sun Aug 27, 2017 5:10 am
- Reputation: 1
Re: [Request] Omega Quintet
thanks @blayde
Re: [Request] Omega Quintet
umm... is there any way to increase movement speed? and is it possible to put items manually? since you have to use 1 to get it's value, you can't use it on "not obtained" items. sorry if i'm asking too much..
Re: [Request] Omega Quintet
I'll take a look.
The game is generating address(es) when you use/pick-up item sooo....i'm not sure.
Re: [Request] Omega Quintet
@Blayde aww.. too bad.. well, at least there's a chance that we can speed up the movement speed.
is there a stat that increases the drop rate? i'll just buff that up so i won't have to farm for too long.
edit: how about making a hack that doesn't require ingredients when creating?
is there a stat that increases the drop rate? i'll just buff that up so i won't have to farm for too long.
edit: how about making a hack that doesn't require ingredients when creating?
Re: [Request] Omega Quintet
I can't promise you (too busy), but i'll try.
Re: [Request] Omega Quintet
Well, Don't know why, but it wont work on my game =\
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