I've managed to play through all of the next-gen Tomb Raider games (2013, ROTTR, SOTTR) and now am back to Marvel's Avengers. The little trip taught me a lot of things about Foundation Engine and can easily walk through it now. There is a Local Player, there is a Local Player Instance and many other goodies that link back to the TR games Why am I saying this?.. Because:
I've mapped a lot of functions in Avengers based on the debug symbols for Rise of the Tomb Raider
I've managed to play through all of the next-gen Tomb Raider games (2013, ROTTR, SOTTR) and now am back to Marvel's Avengers. The little trip taught me a lot of things about Foundation Engine and can easily walk through it now. There is a Local Player, there is a Local Player Instance and many other goodies that link back to the TR games Why am I saying this?.. Because:
I've mapped a lot of functions in Avengers based on the debug symbols for Rise of the Tomb Raider
I am playing still Haven't finished main quest, let alone start the new one But it's fun with my table.
Most of the stuff is derived from the new Tomb Raider games, as they've used the same engine, adjusted here and there to meet their needs. But the core stuff is there Was able to instantly get to level 50, skip dealt damage, give myself inventory items (not gear.. yet) and other shit. It's fun.
I am playing still Haven't finished main quest, let alone start the new one But it's fun with my table.
Most of the stuff is derived from the new Tomb Raider games, as they've used the same engine, adjusted here and there to meet their needs. But the core stuff is there Was able to instantly get to level 50, skip dealt damage, give myself inventory items (not gear.. yet) and other shit. It's fun.