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Cheat engine for all of type

Posted: Sun Nov 18, 2018 5:03 pm
by krul
Is it possible to adapt CE so that tables would work for games on all of platforms?

For example, table which is build for steam game doesn't work for GOG version and viceversa.

Re: Cheat engine for all of type

Posted: Sun Nov 18, 2018 10:51 pm
by Eric
combine all tables into one and use a lua script to detect which version it is or is most likely compatible with which table, then show those table functions

Re: Cheat engine for all of type

Posted: Mon Nov 19, 2018 8:31 am
by krul
Eric wrote:
Sun Nov 18, 2018 10:51 pm
combine all tables into one and use a lua script to detect which version it is or is most likely compatible with which table, then show those table functions
Oh, but this would require to have 2 tables. I was thinking that CE would have internal machine learning, i.e. ability to "learn" from data and then adapt across all game versions.

Re: Cheat engine for all of type

Posted: Thu Nov 22, 2018 11:47 am
by MartaLabieniec
krul wrote:
Mon Nov 19, 2018 8:31 am
Oh, but this would require to have 2 tables. I was thinking that CE would have internal machine learning, i.e. ability to "learn" from data and then adapt across all game versions.
it is not possible krul.