Cheat Engine "what writes to this address" crashes game

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Pedroma34
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Cheat Engine "what writes to this address" crashes game

Post by Pedroma34 » Sat Sep 22, 2018 1:34 am

I know it's probably anti hack or something. The game is Prototype. Every time I want to see what writes to a address the game crashes. Is there a way of bypass this? I'm not over writing anything so I don't think it's integrity check. Help

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TheyCallMeTim13
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Re: Cheat Engine "what writes to this address" crashes game

Post by TheyCallMeTim13 » Sat Sep 22, 2018 2:54 am

Check the debugger settings (settings->debugger), try "VEH" if "windows debugger" is selected or visa versa.

Pedroma34
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Re: Cheat Engine "what writes to this address" crashes game

Post by Pedroma34 » Sat Sep 22, 2018 5:27 am

TheyCallMeTim13 wrote:
Sat Sep 22, 2018 2:54 am
Check the debugger settings (settings->debugger), try "VEH" if "windows debugger" is selected or visa versa.
It's detecting both ways :( still crashing. Is there another way?

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TheyCallMeTim13
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Re: Cheat Engine "what writes to this address" crashes game

Post by TheyCallMeTim13 » Sat Sep 22, 2018 5:34 am

Pedroma34 wrote:
Sat Sep 22, 2018 5:27 am
...

It's detecting both ways :( still crashing. Is there another way?
It's SP only, and there is no DRM; so I doubt it's "detecting" the debugger.
You can try the "kernelmode" debugger, if your processor supports what CE uses.
You can also try it with CE "6.7" see if it's an error with "6.8.*".

EDIT:
I think it might be related to this:
https://forum.cheatengine.org/viewtopic ... 59#5742159
Last edited by TheyCallMeTim13 on Mon Sep 24, 2018 1:09 pm, edited 1 time in total.

Pedroma34
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Re: Cheat Engine "what writes to this address" crashes game

Post by Pedroma34 » Sat Sep 22, 2018 5:43 am

TheyCallMeTim13 wrote:
Sat Sep 22, 2018 5:34 am
Pedroma34 wrote:
Sat Sep 22, 2018 5:27 am
...

It's detecting both ways :( still crashing. Is there another way?
It's SP only, and there is no DRM; so I doubt it's "detecting" the debugger.
You can try the "kernelmode" debugger, if your processor supports what CE uses.
You can also try it with CE "6.7" see if it's an error with "6.8.*".
OH MAH GAWD GOD BLESS YOU. It worked with 6.7. I've been having a lot of problems with 6.8, like if I search for a value on "all" types, I would get 0 results. Now thats fixed too. Thank you!

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