Applying cheat engine to Pokemon Uranium

Anything Cheat Engine related, bugs, suggestions, helping others, etc..
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amendi
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Applying cheat engine to Pokemon Uranium

Post by amendi » Fri Sep 14, 2018 9:24 am

Hey guys, i stumbled upon something werid in Pokemon Uranium and i wonder if you could explain what's going on and why?

Basicly i have been trying to find base adress of certain pokemon's amount of experience i managed to do so.
It's worth mentioning that this game sort of "encrypts" every value in memory in a way: y = 2x + 1, so amount
of experienced in game would be X and in memory it would be written as Y, Aveden has 10235 exp, in memory it is 20471 (1st screen).

1st screen - > https://imgur.com/a/2iGShv4 (i dont know of another way of adding pictures to posts, sorry)

i found the amount of EXP - 20471 and then i found a pointer to this adress.
i win another fight to change the value of exp but when i scan further to find the base adress nothing shows up
Do i miss something? Why does this work in a way it works?

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Aranaktu
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Re: Applying cheat engine to Pokemon Uranium

Post by Aranaktu » Sat Sep 15, 2018 7:48 pm

"Pokémon Uranium is a free fangame made in RPG Maker XP and Pokémon Essentials."
RPG Maker XP is using RGSS (Ruby Game Scripting System).
Husky2490 wrote:
Sat Mar 10, 2018 9:06 am
Ruby stores Ruby integers as either a FixedNum or BigNum depending on its size.
More info here:
viewtopic.php?t=5736

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