Game address in code injection keeps changing
Posted: Mon Nov 06, 2017 2:53 pm
Hello there again,
sooo... I came here with another issue... O.o
I'm trying to make another simple code which will "freeze" battery drain for any device/tool in Subnautica.
The problem is, that the game address keeps changing and I dunno what to do about it... >.<
Any idea how to solve it? ^.^
sooo... I came here with another issue... O.o
I'm trying to make another simple code which will "freeze" battery drain for any device/tool in Subnautica.
The problem is, that the game address keeps changing and I dunno what to do about it... >.<
Code: Select all
define(address,2415E868)
define(bytes,E9 93 17 EA DB)
[ENABLE]
assert(address,bytes)
alloc(newmem,E868)
label(code)
label(return)
newmem:
code:
// movss [rsi+1C],xmm5
jmp return
address:
jmp newmem
return:
[DISABLE]
address:
db bytes
// movss [rsi+1C],xmm5
dealloc(newmem)