Script won't activate after game restart

Anything Cheat Engine related, bugs, suggestions, helping others, etc..
Post Reply
User avatar
Kalas
Expert Cheater
Expert Cheater
Posts: 551
Joined: Fri Mar 03, 2017 9:49 am
Reputation: 134

Script won't activate after game restart

Post by Kalas »

Could it be an issue where my Array of Bytes not unique enough and I need to add more in order for the Script to work even after a game restart?

Eric
Hall of Famer
Hall of Famer
Posts: 174
Joined: Thu Mar 02, 2017 11:01 pm
Reputation: 90

Re: Script won't activate after game restart

Post by Eric »

no, if it refuses to activate the aob can't be found, so you may have too many bytes.

e.g wildcard long jump/call bytes in case of jitted code

User avatar
Kalas
Expert Cheater
Expert Cheater
Posts: 551
Joined: Fri Mar 03, 2017 9:49 am
Reputation: 134

Re: Script won't activate after game restart

Post by Kalas »

Aw ok thank you

h3x1c
Noobzor
Noobzor
Posts: 6
Joined: Fri Mar 03, 2017 2:52 pm
Reputation: 0

Re: Script won't activate after game restart

Post by h3x1c »

This can be caused by a number of factors, such as if your AOB contains bytes directly referencing a memory address (as opposed to via a pointer from a register, like [ecx] or something). You'll want to change those particular bytes to wildcards (CE accepts * or ? for wildcards), which might then mean you'll need to add more specific bytes to your signature to make it unique again (if it was unique before).

User avatar
Kalas
Expert Cheater
Expert Cheater
Posts: 551
Joined: Fri Mar 03, 2017 9:49 am
Reputation: 134

Re: Script won't activate after game restart

Post by Kalas »

Oh ok thank you

Post Reply

Who is online

Users browsing this forum: No registered users