Beyond Divinity (pile of gold thingy)

Memory scanning, code injection, debugger internals and other gamemodding related discussion
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sweets
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Beyond Divinity (pile of gold thingy)

Post by sweets »

hello. earlier i put request on a table for game but here goes nothin..
so. we have a 2 categorised bags (for each char) chars can have diff amount of gold. pile of gold = 50k (uh i guess)...
i cant just find that number and change it cuz when i move or throw away pile of gold(shopping also didnt work) numbers didnt change..
i guess it simple number cuz all stats are simple.. pls help and sorry for bad english

Squall8
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Re: Beyond Divinity (pile of gold thingy)

Post by Squall8 »

Have you tried searching for a different value type (float/double)?

sweets
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Re: Beyond Divinity (pile of gold thingy)

Post by sweets »

yee i tried to search all types and value between(and rounded default)
i find 2-4 adresses but 2 always change visible amount of gold in total but didnt change gold in stack.. when i tried to change and then loot some gold it just back to normal.

Squall8
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Re: Beyond Divinity (pile of gold thingy)

Post by Squall8 »

It could be an encrypted value then. Try searching for an increased/decreased value. I'll take a look into the game and see what I can come up with.

EDIT:
I found gold through increased/decreased search. The value is encrypted. But I wasn't able to replicate it again. I'll keep messing around with it.
Heres this for now:
viewtopic.php?f=4&t=2762&p=9784#p9784

sweets
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Re: Beyond Divinity (pile of gold thingy)

Post by sweets »

wow! very thx! much appreciate
ill try it right now

Squall8
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Re: Beyond Divinity (pile of gold thingy)

Post by Squall8 »

sweets wrote:
Sun May 28, 2017 11:18 am
I figured it out! Just updated my table.

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