Re: pathfinder kingmaker save edit
Posted: Thu Oct 25, 2018 6:51 pm
Adding moar feats
I wonder if it'd be possible to just add 1 of these internal feats to Your character instead of trying to transplant the whole core Jaethal feat.
Here's the undying feat, seems to work on that save:
[Link]
This feat is very complex, I don't see any errors in the edited json file.
I wonder if it'd be possible to just add 1 of these internal feats to Your character instead of trying to transplant the whole core Jaethal feat.
Here's the undying feat, seems to work on that save:
Code: Select all
{
"$id": "6539",
"$type": "Kingmaker.UnitLogic.Feature, Assembly-CSharp",
"m_Context": {
"$id": "6540",
"m_OwnerDescriptor": {
"$ref": "5"
},
"m_CasterReference": {
"m_UniqueId": "25cdb546-5dd5-4a4d-bffb-2bde875b76cc"
},
"m_Ranks": [
0,
0,
0,
0,
0,
0,
0
],
"m_SharedValues": [
0,
0,
0,
0,
0,
0
],
"m_Params": null,
"AssociatedBlueprint": "1ed5fac73a4dc054d8411f24cf09d703",
"ParentContext": null,
"m_MainTarget": null,
"Params": {},
"SpellDescriptor": "None",
"SpellSchool": "None",
"SpellLevel": 0,
"Direction": {
"$type": "UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"x": 0,
"y": 0,
"z": 0
}
},
"Blueprint": "1ed5fac73a4dc054d8411f24cf09d703",
"m_ComponentsData": [
{
"$id": "6541",
"ComponentName": "$AddImmortality$be58f378-0d60-4fe4-a867-0fa55dc92519"
},
{
"$id": "6542",
"ComponentName": "$AreaDidLoadTrigger$b8a55a98-6fd1-4b0a-9c32-a522eb088095"
}
],
"Rank": 1,
"Source": null,
"Param": null,
"IgnorePrerequisites": true,
"Owner": {
"$ref": "5"
},
"Initialized": true,
"Active": true,
"SourceItem": null,
"SourceCutscene": null
}