Okay, so I know Cheat Engine can be used to scan for Text Strings, say, a Character's name, and then you can change that name to anything within the Character Limit (I.E., 4-Letter Name to another 4-Letter Name), but whenever the game goes to a new Cutscene, the names revert. Is there a way I can change all instances of the name, and keep it that way anytime I load up the game and Cheat Engine together?
NOTE: Also posted on another Cheat Engine Forum, but I don't seem to have much luck with getting answers over there.
Memory scanning, code injection, debugger internals and other gamemodding related discussion
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