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ESP using CE/ d3d hook/ sprite objects

Posted: Sun Dec 17, 2017 5:27 am
by SoraTatsuo
how to make a d3d hook and create sprite objects for each player. Then use a timer or thread to update the x,y position of the sprite, anyone have any source code for reference or just some useful code lines and or insights into this?

Re: ESP using CE/ d3d hook/ sprite objects

Posted: Fri Feb 09, 2018 3:10 pm
by movss
before d3dhook_initial()
you must find out the play's baseaddress of coordinate