New to game hacking, lost in the process
Posted: Mon Aug 28, 2023 11:07 pm
Hello guys.
I recently started playing around with Cheat Engine and C++ to create a trainer for the game Eternium ( ).
I'm currently trying to find a way to replicate what was done in the table created by the awesome @MBRKiNG (viewtopic.php?t=17749) regarding the Cosmetics as the AoB pattern has changed.
I've tried to put more wildcars to find it again, but I got no no results.
I've tried to perform changed/unchaged value scans and even tried debugging to check which istruction was performing this but I had no success.
Could someone point me in the right direction?
How can I determine the exact point where a function happens?
Once I attach cheat engine, or x64dbg, the game just keeps running and the events I get are always late.
Is there a way to stop the game step-by-step without setting breakpoints?
Thanks in advice!
I recently started playing around with Cheat Engine and C++ to create a trainer for the game Eternium ( ).
I'm currently trying to find a way to replicate what was done in the table created by the awesome @MBRKiNG (viewtopic.php?t=17749) regarding the Cosmetics as the AoB pattern has changed.
I've tried to put more wildcars to find it again, but I got no no results.
I've tried to perform changed/unchaged value scans and even tried debugging to check which istruction was performing this but I had no success.
Could someone point me in the right direction?
How can I determine the exact point where a function happens?
Once I attach cheat engine, or x64dbg, the game just keeps running and the events I get are always late.
Is there a way to stop the game step-by-step without setting breakpoints?
Thanks in advice!