WD2 and WDL: Need Help Locating Undocumented Functions
Posted: Thu Sep 22, 2022 7:21 pm
Hello everyone. I need your help.
I'm trying to get the Lua functions used in both WD2 and WDL. I know that I can just get a dump of the names, but I require more. I require the actual types used as parameters as well. This is to better a wiki that has not documented many of them.
I have acquired the more sensitive files with .PDB files included. ATM I am trying to find out, through IDA, the names of the functions. If this is a bad practice, please let me know.
What I need help from the community is the following:
1) What file to look at in IDA to discover the data types used in the Lua functions of the games
2) If there is an easier way of doing this, please let me know
3) A way to dump the Lua functions (w/ parameters included)
4) What files I should be looking in. I'm focusing on DuniaDemo_rt64.dll ATM.
5) Any other advice you could give me.
This is to better the WD2 and WDL modding scene by offering a more comprehensive documentation of the various Lua functions available in the game. It would benefit the community as a whole, and I would very much like to succeed in this endeavor, so I need the community's help.
You can link me topics already discussed if need be. I don't mind reading, but please keep your explanations simple as I'm still new to RE. I have decent knowledge of CE though.
I'm trying to get the Lua functions used in both WD2 and WDL. I know that I can just get a dump of the names, but I require more. I require the actual types used as parameters as well. This is to better a wiki that has not documented many of them.
I have acquired the more sensitive files with .PDB files included. ATM I am trying to find out, through IDA, the names of the functions. If this is a bad practice, please let me know.
What I need help from the community is the following:
1) What file to look at in IDA to discover the data types used in the Lua functions of the games
2) If there is an easier way of doing this, please let me know
3) A way to dump the Lua functions (w/ parameters included)
4) What files I should be looking in. I'm focusing on DuniaDemo_rt64.dll ATM.
5) Any other advice you could give me.
This is to better the WD2 and WDL modding scene by offering a more comprehensive documentation of the various Lua functions available in the game. It would benefit the community as a whole, and I would very much like to succeed in this endeavor, so I need the community's help.
You can link me topics already discussed if need be. I don't mind reading, but please keep your explanations simple as I'm still new to RE. I have decent knowledge of CE though.