Memory scanning, code injection, debugger internals and other gamemodding related discussion
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Is there a way for a table to accept user input (a decimal number) so the table script can use it (storing it in a script defining variable) without finding a pointer? It would look similar to a pointer on the table. There is only one location in the game for that number and I have offsets from that number for lots of stats. I've been unable to pin down the pointer and unable to make sure I have the beginning of the structure for an AOB scan, so I'm looking for an interim fix. After a week of studying and attempts, I'm a little tired.
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