Search found 163 matches

by Shinkansen
Thu Nov 02, 2017 10:48 am
Forum: Tables
Topic: Zwei: The Ilvard Insurrection (2017-11-04)
Replies: 2
Views: 336

Zwei: The Ilvard Insurrection (2017-11-04)

Simple table for Zwei: The Ilvard Insurrection, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enab...
by Shinkansen
Sat Oct 28, 2017 8:35 am
Forum: Tables
Topic: Winged Sakura: Endless Dream (2017-10-28)
Replies: 0
Views: 115

Winged Sakura: Endless Dream (2017-10-28)

Simple table for Winged Sakura: Endless Dream, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scri...
by Shinkansen
Tue Oct 24, 2017 8:58 am
Forum: Tables
Topic: Bomber Crew (2017-10-26)
Replies: 7
Views: 1095

Bomber Crew (2017-10-26)

Simple table for Bomber Crew, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upda...
by Shinkansen
Sun Oct 08, 2017 4:34 am
Forum: Tables
Topic: HYPERNOVA: Escape from Hadea (2017-10-08)
Replies: 1
Views: 107

HYPERNOVA: Escape from Hadea (2017-10-08)

Simple table for HYPERNOVA: Escape from Hadea, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scri...
by Shinkansen
Sat Oct 07, 2017 9:28 pm
Forum: Tables
Topic: Road Redemption (2017-10-08)
Replies: 1
Views: 220

Road Redemption (2017-10-08)

Simple table for Road Redemption, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To ...
by Shinkansen
Thu Oct 05, 2017 8:21 am
Forum: Tables
Topic: Battle Chasers: Nightwar (2017-10-07)
Replies: 2
Views: 1627

Battle Chasers: Nightwar (2017-10-07)

Simple table for Battle Chasers: Nightwar, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts ...
by Shinkansen
Mon Oct 02, 2017 6:28 am
Forum: Tables
Topic: Fall of Light (2017-10-02)
Replies: 0
Views: 88

Fall of Light (2017-10-02)

Simple table for Fall of Light, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Up...
by Shinkansen
Sun Oct 01, 2017 4:34 am
Forum: Tables
Topic: Vaporum (2017-10-01)
Replies: 1
Views: 588

Vaporum (2017-10-01)

Simple table for Vaporum, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: ...
by Shinkansen
Sat Sep 30, 2017 10:29 am
Forum: Tables
Topic: GOKEN (2017-10-01)
Replies: 1
Views: 344

GOKEN (2017-10-01)

Simple table for GOKEN, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XX...
by Shinkansen
Fri Sep 29, 2017 10:54 pm
Forum: Tables
Topic: Cuphead (2017-09-30)
Replies: 5
Views: 2529

Cuphead (2017-09-30)

Simple table for Cuphead, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: ...
by Shinkansen
Sun Sep 24, 2017 5:47 am
Forum: Tables
Topic: SteamWorld Dig 2 (2017-09-26)
Replies: 0
Views: 302

SteamWorld Dig 2 (2017-09-26)

Simple table for SteamWorld Dig 2, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script...
by Shinkansen
Sat Sep 23, 2017 2:53 am
Forum: Tables
Topic: Ancient Frontier (2017-09-23)
Replies: 1
Views: 297

Ancient Frontier (2017-09-23)

Simple table for Ancient Frontier, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To...
by Shinkansen
Fri Sep 22, 2017 10:35 am
Forum: Tables
Topic: Stellatum (2017-09-22)
Replies: 0
Views: 150

Stellatum (2017-09-22)

Simple table for Stellatum, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update...
by Shinkansen
Sun Sep 17, 2017 7:24 am
Forum: Tables
Topic: Cook, Serve, Delicious! 2!! (2017-09-17)
Replies: 2
Views: 450

Cook, Serve, Delicious! 2!! (2017-09-17)

Simple table for Cook, Serve, Delicious! 2!!, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable...
by Shinkansen
Sun Sep 10, 2017 11:40 am
Forum: Tables
Topic: Startide (2017-09-11)
Replies: 1
Views: 170

Startide (2017-09-11)

Simple table for Startide, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update:...