Search found 70 matches

by ReDragonInc
Tue Nov 21, 2017 6:11 pm
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 281
Views: 22811

Re: Sword Art Online: Hollow Realization Deluxe Edition

Not gonna lie, I'd love a save editor :P
by ReDragonInc
Tue Nov 21, 2017 5:07 pm
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 281
Views: 22811

Re: Sword Art Online: Hollow Realization Deluxe Edition

I see your post regarding Premier, too.. Sounds like you managed to corrupt your save or game pretty bad, there. I don't mean to be rude, but I haven't posted once, on this forum, about any Premiere bug issues. I did on the Steam discussion forums, but that is for the Steam Discussion forums. It wa...
by ReDragonInc
Tue Nov 21, 2017 4:57 pm
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 281
Views: 22811

Re: Sword Art Online: Hollow Realization Deluxe Edition

I changed Overdrive default to 20% which is equal to game. You might want to change that to 10000 for your usage. Otherwise, the buff still works as intended. What I mean is that just having the buff script active gives it a random chance on whether or not you can even apply buffs. You'll do the an...
by ReDragonInc
Tue Nov 21, 2017 2:14 am
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 281
Views: 22811

Re: Sword Art Online: Hollow Realization Deluxe Edition

The Overdrive changes definitely do not work anymore. Now they actually don't allow any buff casts at all. I mean, you can cast the buff, but you won't get it. I changed Overdrive default to 20% which is equal to game. You might want to change that to 10000 for your usage. Otherwise, the buff still...
by ReDragonInc
Mon Nov 20, 2017 9:56 pm
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 281
Views: 22811

Re: Sword Art Online: Hollow Realization Deluxe Edition

The Overdrive changes definitely do not work anymore. Now they actually don't allow any buff casts at all. I mean, you can cast the buff, but you won't get it.
by ReDragonInc
Mon Nov 20, 2017 7:18 am
Forum: Tables
Topic: Call of Duty WWII
Replies: 59
Views: 5317

Re: Call of Duty WWII

Confirmed. Just having Cheat Engine open when launching the game, or launching CE while the game is running (Without hooking) will immediately crash the game.
by ReDragonInc
Thu Nov 16, 2017 1:32 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

I don't really know who this Glitch is, but from what I've seen, his speech pattern is incredibly easy to detect.
by ReDragonInc
Sun Nov 12, 2017 3:15 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

Curiously. I've asked before and it wasn't answered (Probably lost in all the talk about glitch or whomever). Was hoping someone could inform me of the proper steps of making changes to weapons (Such as damage) permanent. I know making changes to traits seems to stick, but any other changes reset on...
by ReDragonInc
Fri Nov 10, 2017 3:37 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

Curiously, for Marker/Picker abilities, does the dropdown menu have to read the way it does? Like Picker_Resist_Frost_Immune? Or could I tweak it (safely) to read Frost - Immune?
by ReDragonInc
Fri Nov 10, 2017 1:37 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

is it possible to add a way to force* orcs (allies and enemies) to go on a nemesis mission? i hate seeing them doing absolutely nothing even after advancing time a couple of times *(increased chance, not 100% all the time otherwise you cant command them) It happens one of 2 ways. 1) Randomly, 2) Wh...
by ReDragonInc
Thu Nov 09, 2017 2:22 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

Confirmed. At least for me. List_End cannot be edited in any way. Changing it results in a crash on save.
by ReDragonInc
Wed Nov 08, 2017 10:11 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

Yeah, I've done it that way multiple times. The second I "Save" it, it immediately crashes. And when I reload the game, nothing has changed. Max Length isn't bigger, no new perks, nothing. Only thing I can do is change existing picker traits. Edit: After testing, I have confirmed that changing List...
by ReDragonInc
Wed Nov 08, 2017 8:07 am
Forum: Tables
Topic: Sword Art Online: Hollow Realization Deluxe Edition
Replies: 281
Views: 22811

Re: Sword Art Online: Hollow Realization Deluxe Edition

Feels like there might be too many different tables in the same post, by different people.
by ReDragonInc
Wed Nov 08, 2017 7:31 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

Yeah, I've done it that way multiple times. The second I "Save" it, it immediately crashes. And when I reload the game, nothing has changed. Max Length isn't bigger, no new perks, nothing. Only thing I can do is change existing picker traits. Edit: After testing, I have confirmed that changing List_...
by ReDragonInc
Tue Nov 07, 2017 10:44 pm
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 995
Views: 123310

Re: Middle-earth: Shadow of War (SeiKur0)

That crash due to we don't have the "list_end" thing, so the game might access memory outside Perk area, which leads to...crash. Changes on weapons seem to be permanent, not sure about steam, I don't use CT on it. The most recent update, +16, states we can add them now. Yes, we can, since SeiKur0 a...