Search found 31 matches
- Fri Mar 31, 2023 2:49 am
- Forum: Tables
- Topic: Dead Cells (2021-04-26)
- Replies: 249
- Views: 200561
Re: Dead Cells (2021-04-26)
is there any code for modifying the drop rate, especially the blueprint drop rate ?
- Fri Sep 16, 2022 1:21 am
- Forum: Tables
- Topic: Steelrising [Engine:Silk]
- Replies: 31
- Views: 11926
Re: Steelrising [Engine:Silk]
thx for the table, btw is higher jump or fly mod possible ?
- Wed Aug 03, 2022 10:51 am
- Forum: Tables
- Topic: Death's Gambit
- Replies: 53
- Views: 56627
Re: Death's Gambit
refering to the downloaded script, the triple jump code could not be activated on the afterlife version, but after fiddling with the array search for the aob and do a small modification on the aob, it is now activeable but still, it has no effect in game. i did freeze the 3jump value on zero. what i...
- Sat Mar 05, 2022 4:18 pm
- Forum: Tables
- Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
- Replies: 1092
- Views: 484015
Re: Elden Ring All in One v1.02.3 **Updated/Fixed/More Added**
*edited*
nevermind, the table worked, apparently Deathroot can be found in goods/magic category and was added perfectly !
thanks for the table
maybe can you add item quantity modifier for key item, or add them such as Deathroot, etc ?
nevermind, the table worked, apparently Deathroot can be found in goods/magic category and was added perfectly !
thanks for the table
maybe can you add item quantity modifier for key item, or add them such as Deathroot, etc ?
- Thu Mar 03, 2022 8:05 am
- Forum: Tables
- Topic: Elden Ring Ultimate Table v2.95 Game v1.09.1
- Replies: 178
- Views: 188848
Re: Elden Ring All-in-One Table (ID Lists/Add Anything/ParamEditor/Bullet Arts etc.)
what is "Super Speed" ?
it seems not doing anything ? at least on mine ...
it seems not doing anything ? at least on mine ...
- Sun Feb 28, 2021 5:49 am
- Forum: Single Player Cheat Requests
- Topic: Diablo III EC YuZu Version
- Replies: 74
- Views: 58898
Re: Diablo III EC YuZu Version
with this kind of emulator, i have trouble finding a good AOB ... without getting my pc slowed down massively but at least now i am playing at act 3 using my attack speed hack, i just use simple search and freeze value just search this array of byte : * * * * * * * * * * * * 1A F1 FF FF * * * * * *...
- Fri Feb 26, 2021 2:37 am
- Forum: Single Player Cheat Requests
- Topic: Diablo III EC YuZu Version
- Replies: 74
- Views: 58898
Re: Diablo III EC YuZu Version
with this kind of emulator, i have trouble finding a good AOB ... without getting my pc slowed down massively but at least now i am playing at act 3 using my attack speed hack, i just use simple search and freeze value just search this array of byte : * * * * * * * * * * * * 1A F1 FF FF * * * * * * ...
- Thu Feb 18, 2021 12:19 am
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1429
- Views: 634716
Re: Nioh 2 Complete Edition CT
can someone make somekind of noclip mode or walk-through-wall ?
- Thu Feb 11, 2021 6:21 am
- Forum: Tables
- Topic: Nioh 2 - The Complete Edition [STEAM]
- Replies: 1429
- Views: 634716
Re: Nioh 2 Complete Edition CT
from my testing, the only absurd amount allowed is only on SOUL CORE items ... you can pick any kind of skill for it, and give it absurd value, and then attune /equip it. it will take effect. i can have my onmyo power like 3000 and do like 20k damage on fireball spell too bad, after a savegame reloa...
- Mon Jan 25, 2021 6:39 am
- Forum: Tables
- Topic: Starpoint Gemini 3 (v1.000) Codex
- Replies: 45
- Views: 17373
Re: Starpoint Gemini 3 (v1.000) Codex
wow thx for the table !
using table u3 and windows 8.1, worked perfectly,
also i has been trying to make a rapid missile ... using float value and "unknown initial value" increased/decreased, i still cant get missile cooldown time, get some values but have no effect in-game ... can anyone help ?
using table u3 and windows 8.1, worked perfectly,
also i has been trying to make a rapid missile ... using float value and "unknown initial value" increased/decreased, i still cant get missile cooldown time, get some values but have no effect in-game ... can anyone help ?
- Sun Jan 17, 2021 11:58 am
- Forum: Tables
- Topic: Gears Tactics | Cheat Engine Table v1.0
- Replies: 27
- Views: 31082
Re: Gears Tactics | Cheat Engine Table v1.0
i ended editing the save game ... using hex editor such as HxD to build a super team ... the visible string is like " accuracy.................floatproperty............^$^&% " the float format is the usual, default for the accuracy for the whole team is at 0.6 -> 9a 99 19 3f i changed it to 00 00 40...
- Thu Jan 07, 2021 6:36 am
- Forum: Single Player Cheat Requests
- Topic: [REQ] Colony Siege
- Replies: 9
- Views: 5156
Re: [REQ] Colony Siege
maybe can you point the structures from the HP ( condition ) of the tower ?
because i seem have trouble finding the group data / structures of a tower...
because i seem have trouble finding the group data / structures of a tower...
- Sun Dec 06, 2020 3:37 pm
- Forum: Tables
- Topic: Project Wingman (Codex)
- Replies: 56
- Views: 28586
Re: Project Wingman (Codex)
ach yes, i finished the game and that railgun is on the post game ship,
for the reload, i think you need to change in the script
mov [rdi+70],(float)0.2
into
mov [rdi+70],(float)1
for the reload, i think you need to change in the script
mov [rdi+70],(float)0.2
into
mov [rdi+70],(float)1
- Sun Dec 06, 2020 2:38 pm
- Forum: Tables
- Topic: Project Wingman (Codex)
- Replies: 56
- Views: 28586
Re: Project Wingman (Codex)
sorry to hear that, i haven't got railgame in the game yet, i'll check after i reach the that level ...
- Sun Dec 06, 2020 8:39 am
- Forum: Tables
- Topic: Project Wingman (Codex)
- Replies: 56
- Views: 28586
Re: Project Wingman (Codex)
an amateur assembly script for the weapon cooldown from me! :D { Game : ProjectWingman-Win64-Shipping.exe Version: Date : 2020-12-06 Author : ign1z This script does blah blah blah } [ENABLE] aobscanmodule(INJECT,ProjectWingman-Win64-Shipping.exe,8D 00 00 00 48 8B C7 48 83 C4 20) // should be unique ...