Search found 11 matches
- Mon Jan 03, 2022 11:58 am
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 619
- Views: 419665
Re: Horizon Zero Dawn [Engine:Decima]
... Thank you, now I understand what you mean. My confusion with the exception breakpoints was from a "strange" developer standpoint - I imagined that the game had to throw an exception(unhandled?) in some way, and the breakpoints will hit... I wish I had asked about this sooner, this method looks ...
- Mon Jan 03, 2022 12:31 am
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 619
- Views: 419665
Re: Horizon Zero Dawn [Engine:Decima]
Thank you very much for all the heads up and the interesting approaches that you just introduced to me! I really didn't expect such a detailed response, you are a lifesaver! I am going to try x64dbg right away, haven't used it! Just wondering one thing, you mentioned exception breakpoints, how are ...
- Sun Jan 02, 2022 11:52 pm
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 619
- Views: 419665
Re: Horizon Zero Dawn [Engine:Decima]
... Wow! Thank you very much for all the heads up and the interesting approaches that you just introduced to me! I really didn't expect such a detailed response, you are a lifesaver! I am going to try x64dbg right away, haven't used it! Just wondering one thing, you mentioned exception breakpoints,...
- Sat Jan 01, 2022 8:53 pm
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 619
- Views: 419665
Re: Horizon Zero Dawn [Engine:Decima]
Heya, I've been reversing and exploring this game for quite some time now, currently working on frozen wastes build. I managed to reverse and make sense of a few things but I can't figure out some stuff, so I've been looking at SunBeam's table today and: (Just a quick note from my end: I know you ha...
- Tue May 04, 2021 4:29 pm
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 619
- Views: 419665
Re: Horizon Zero Dawn [Engine:Decima]
Guess some people play and replay the game to achieve.. no idea what. But it's fine, keep it it, as long as you don't bother the rest :) @ tonka4ok : Unfortunately, I'm not a game developer. So your questions are better suited there. I found the structure name from an internal RTTI function and tha...
- Sun May 02, 2021 11:47 am
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 619
- Views: 419665
Re: Horizon Zero Dawn [Engine:Decima]
Hey all, I am having trouble making sense of some stuff in memory. For example, every object seems to have the same base properties: https://i.imgur.com/Lhv9Ep9.png This should be the player class (?) what is this destructibility component? And what about the other params for every obj? Also, could ...
- Thu Nov 02, 2017 4:36 pm
- Forum: Tables
- Topic: Need for Speed: Most Wanted 2012
- Replies: 4
- Views: 23183
Re: Need for Speed: Most Wanted 2012
Thanks, I figured it out
- Thu Nov 02, 2017 1:57 pm
- Forum: General Gamehacking
- Topic: Help with finding a pointer
- Replies: 4
- Views: 2850
Re: Help with finding a pointer
You mean you trace down the changes from the value's memory region without looking for pointers ?
- Thu Nov 02, 2017 12:33 pm
- Forum: Tables
- Topic: Need for Speed: Most Wanted 2012
- Replies: 4
- Views: 23183
Re: Need for Speed: Most Wanted 2012
Hey, can you help me out. I've been trying to find the nitro pointer but on the second pointer scan - 0 results
- Thu Nov 02, 2017 11:15 am
- Forum: General Gamehacking
- Topic: Help with finding a pointer
- Replies: 4
- Views: 2850
- Thu Oct 26, 2017 11:08 am
- Forum: General Gamehacking
- Topic: Help with finding a pointer
- Replies: 4
- Views: 2850
Help with finding a pointer
Hey guys, I've been trying to find the static address for the nitrous in need for speed most wanted 2. But as I go up in pointers manually, on the second pointer I get an instruction without offset (mov ebx, cbx etc.) so I can't trace further. I also tried pointerscan for the value with level 7 and ...