Search found 33 matches

by FreeER
Thu Jul 27, 2017 12:05 pm
Forum: Single Player Cheat Requests
Topic: Request CE Table for Jotun: Valhalla Edition
Replies: 6
Views: 948

Re: Request CE Table for Jotun: Valhalla Edition

thank you but seems not working on steam version :( I don't have the steam version installed currently, could you try using this script instead of the one in the CT (same idea, just using AOB instead of mono) [ENABLE] aobscan(getPlayerPawn,55 48 8b EC 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? 48 83 ?? ?? 49 bb...
by FreeER
Mon Jul 24, 2017 2:24 am
Forum: Cheat Engine Lua Scripting
Topic: [SOLVED] AutoAssemble and float values
Replies: 4
Views: 476

Re: [HELP] AutoAssemble and float values

add [eax],al is just 0 bytes which is almost certainly just unused memory when you have several of them in a row (it was initialized to 0 to prevent data leakage from the previous program that used the memory but is unused by the current program). The same thing will happen when you allocate memory...
by FreeER
Wed Jul 19, 2017 6:25 pm
Forum: General Discussions
Topic: How to hack nw.js based games?
Replies: 4
Views: 285

Re: How to hack nw.js based games?

I said JS doesn't have an integer type, therefore I wasn't wrong. the link above just in case it caused confusion, by that I meant the thibaultlaurens link not the one about the floating point format... Tagged values To have an efficient representation of numbers and JavaScript objects, V8 represen...
by FreeER
Wed Jul 19, 2017 3:46 pm
Forum: General Discussions
Topic: How to hack nw.js based games?
Replies: 4
Views: 285

Re: How to hack nw.js based games?

I've played a few where you can find or manage to extract the js code (after some time spent googling) and modify it directly, other than that I haven't had much luck when double scans didn't work but I haven't played too many of them either. Part of the problem with JS (to my limited understanding ...
by FreeER
Tue Jul 18, 2017 8:05 pm
Forum: Cheat Engine
Topic: Mono can't find address
Replies: 14
Views: 868

Re: Mono can't find address

The number of instances shouldn't directly matter, at least in theory, since they would use the same function/code, it's just if you had different functions named the same thing, aka "function overloading", and taking different arguments... IF that's the issue then this may help http://forum.cheaten...
by FreeER
Tue Jul 18, 2017 6:40 pm
Forum: Cheat Engine
Topic: Mono can't find address
Replies: 14
Views: 868

Re: Mono can't find address

I thought USEMONO() is equal to the lua-call. Guess not? For the record USEMONO is equivalent to the monoAA_USEMONO function (registered as an AA command in mono_initialize ) in monoscript.lua , which mostly just calls LaunchMonoCollector with some error checking... function monoAA_USEMONO(paramete...
by FreeER
Sun Jul 16, 2017 2:49 am
Forum: Single Player Cheat Requests
Topic: Request CE Table for Jotun: Valhalla Edition
Replies: 6
Views: 948

Re: Request CE Table for Jotun: Valhalla Edition

I found this for free on GOG (and steam) before seeing this so here's a quick mono script I made while playing to get the player pointer and from that you can set it to be invulnerable or change the max/current health values: https://www.dropbox.com/s/cw1rxe200ue6ar1/Jotun.CT?dl=0
by FreeER
Tue Jul 11, 2017 3:53 am
Forum: Cheat Engine
Topic: the script wont select!
Replies: 1
Views: 214

Re: the script wont select!

It's probably scanning for an aob and failing to find it so if you understand aob scripts then update the aob, if not then go to the place where you obtained the script and ask if it's compatible with the version of the game that you are using and if they could update it if it's not. <just noticed t...
by FreeER
Tue Jul 11, 2017 3:51 am
Forum: Cheat Engine
Topic: [SOLVED] Pointers to <value>. How to find and add.
Replies: 3
Views: 372

Re: Pointers to <value>. How to find and add.

If you can't freeze the value directly then you won't be able to do it with a pointer either, as for finding them, you can search youtube for "Cheat Engine pointers" and find several videos (including mine for manually finding them, on the second page lol). I've found unity/mono games difficult to c...
by FreeER
Tue Jul 04, 2017 7:00 pm
Forum: Cheat Engine
Topic: Hentai Heroes
Replies: 1
Views: 547

Re: Hentai Heroes

looks like it's all server sided to me, the HTML code is full of ajax requests and the obvious calls don't change anything (well, a simple Hero.update("soft_currency",999999,0) from the hh_game iframe context will change the display but they'll be replaced on the next valid update / refresh). Though...
by FreeER
Sun Jul 02, 2017 4:10 am
Forum: Single Player Cheat Requests
Topic: Drifting Lands
Replies: 4
Views: 880

Re: Drifting Lands

I got something started here based on the demo viewtopic.php?f=4&t=3303

but I'm not really interested in the game so probably won't bother doing more.
by FreeER
Sun Jul 02, 2017 4:07 am
Forum: Tables
Topic: Drifting Lands Steam Demo v1.0.1306.24593
Replies: 1
Views: 249

Drifting Lands Steam Demo v1.0.1306.24593

(request) Current content BuildID: 19525228, v1.0.1306.24593 (version from log.txt in local files directory) dropbox drifting-lands.CT Health+OHK Shield Cooldown Energy Inferno shield-thingy usage (there was an inferno shield ability with a max number of times it could destroy an enemy before ending...
by FreeER
Sat Jun 24, 2017 5:05 pm
Forum: Show Your Skills
Topic: Challenge programs!
Replies: 0
Views: 587

Challenge programs!

Feel like showing your skills? Well try out AikonCWD's Challenge #1 program! Also, if you know of any others, or have created your own challenge or unofficial tutorial programs, feel free to share it below! I'd love to see others :) In case the CE Forums are down in the future here's a copy paste of...
by FreeER
Mon Jun 19, 2017 1:53 pm
Forum: Cheat Engine
Topic: Can this can be used to make rom hacks?
Replies: 3
Views: 410

Re: Can this can be used to make rom hacks?

CE? Well as far as I know a rom hack just changes the bytes in the file so any hex editor would technically work and CE does let you open a file, make changes, and save it (in 6.7 you have to explicitly save it, prior to that any changes were automatically saved to the file). I think CE has a way to...
by FreeER
Thu Jun 15, 2017 3:22 pm
Forum: Tables
Topic: Magic the Gathering - Battlegrounds (2017-6-15)
Replies: 0
Views: 182

Magic the Gathering - Battlegrounds (2017-6-15)

(Requested on CEF) Not much here since I had trouble actually finding unique code in Unreal Engine 2... but there's a script that sets current and max mana to 12 when you first press the shield key (ctrl) so, tap that and you'll refill your mana. Only tested in the quest and arcade duel portion of t...