Search found 11 matches
- Mon Mar 13, 2023 10:41 am
- Forum: Tables
- Topic: Resident Evil 4 Remake demo
- Replies: 41
- Views: 13436
Re: Resident Evil 4 Remake demo
Disable collision Credits to https://www.youtube.com/watch?v=17yn6lNSrg0 That video was DMCA'd. What was it pertaining to, if you remember? I found the account, at least. The URL was snapshotted on archive.org thankfully. Just look up BIO4 EXE if anyone's curious, but I doubt he'll be uploading any...
- Fri Mar 11, 2022 3:31 pm
- Forum: Tables
- Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
- Replies: 1092
- Views: 485551
Re: Elden Ring All in One v1.02.3 (v5a) **More Fixes**
You have done an epic job, but may I ask if it's possible for an option to speed up attacking and especially spellcasting? There's a lot of weapons I'd like to play with but they're too slow to be fun, and spellcasting is so cumbersome, on top of buffs having crappy duration. It's an incredible amou...
- Mon Mar 07, 2022 4:32 am
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 347
- Views: 178705
Re: Total War - Warhammer 3 version 1.0.1 (12645) (GM and More) 2022-Mar-01
Hero unlimited actions and infinite action points do not work and work sparingly, respectively. Others report the former works but it's not my experience.
- Mon Feb 21, 2022 7:47 pm
- Forum: Tables
- Topic: Total War: WARHAMMER 3
- Replies: 118
- Views: 73556
Re: Total War: WARHAMMER 3
Okay, so here is my current table: Nice work so far. I'm echoing the desire for "Agents Can Act Again" that made Recifense's table so good for the second game, but since nobody has gotten it working yet (fearlessrevolution, CH, tables), I'm guessing there's a lot of troublesome game design in the w...
- Wed Feb 09, 2022 10:56 pm
- Forum: Tables
- Topic: Dying Light 2 Stay Human
- Replies: 196
- Views: 137890
Re: Dying Light 2 Stay Human
Out of all the modding and scripts, I'm hoping someone can find a way to zero out search times and cut out as much of the "press F repeatedly" bullcrap, and have it all open with just one tap or close to it.
- Tue Feb 08, 2022 11:04 am
- Forum: Tables
- Topic: Dying Light 2 Stay Human
- Replies: 196
- Views: 137890
Re: Dying Light 2 Stay Human
Hey I noticed there's an option for "Remove Survivor Sense Blockers"
What does that mean? Are there really things in the game that prevent you from using this? Is that why the damn thing bugs out all the time and you can't use it?
What does that mean? Are there really things in the game that prevent you from using this? Is that why the damn thing bugs out all the time and you can't use it?
- Tue Dec 15, 2020 10:42 am
- Forum: Tables
- Topic: Total War Warhammer 2 v1.12.1-20163 (GM and More) 2022-May-22
- Replies: 903
- Views: 770288
- Sun Nov 19, 2017 10:07 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 144474
Re: .hack//G.U. Last Recode (Steam)
What do you mean? Which table has the greeting cards?
- Sun Nov 19, 2017 1:47 am
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 144474
Re: .hack//G.U. Last Recode (Steam)
Thanks, an equipment editor makes a lot of things less stressful, avoids the hassle of finding RNG items at guild shops!
- Sun Nov 05, 2017 10:38 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 144474
Re: .hack//G.U. Last Recode (Steam)
I request an option to force the game to give you an S rank for every run, that way you can use the Chaos Gate then immediately warp out. This helps by getting special Area Words which have to be unlocked through the S/A Rank to access certain things.
- Tue Oct 24, 2017 5:30 pm
- Forum: Tables
- Topic: Middle-earth: Shadow of War (SeiKur0)
- Replies: 1873
- Views: 1314450
Re: Middle-earth: Shadow of War (SeiKur0)
I'm on Windows 8.1 and have been using the v10.1 table fine. But your latest version,v10.5, jacks the game's RAM usage from just under 2gb to nearly 6gb for some bizarre reason when hooked and activated. Just thought you should know. I think this might be an issue with your compatibility for version...