Updated to the latest, 3.62
Search found 11 matches
- Tue Mar 31, 2020 5:44 am
- Forum: Tables
- Topic: UnReal World 3.51 Stable Version
- Replies: 14
- Views: 11949
- Wed May 22, 2019 12:07 am
- Forum: Tables
- Topic: Risk of Rain 2 (Steam) - Cheat Table
- Replies: 111
- Views: 157710
Re: Risk of Rain 2 (Steam) - Cheat Table
They work just fine for me? At least in single player.
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Fixed 'no equipment cooldown'
(that thing is very dangerous with Gesture though)
- Wed Apr 17, 2019 9:54 pm
- Forum: Single Player Cheat Requests
- Topic: Power & Revolution 2.24 - Tax Revenue
- Replies: 9
- Views: 20814
Re: Power & Revolution 2.24 - Tax Revenue
I did it for 4 versions: Geopolitical Simulator 4 Power & Revolution (2016) 6.16 Geopolitical Simulator 4 Power & Revolution (2016) 6.24 Geopolitical Simulator 4 Power & Revolution (2018) 6.38 Geopolitical Simulator 4 Power & Revolution (2019) 6.43 I don't really know if different lang editions are ...
- Wed Apr 17, 2019 5:19 pm
- Forum: Tables
- Topic: Risk of Rain 2 (Steam) - Cheat Table
- Replies: 111
- Views: 157710
- Sun Dec 30, 2018 3:33 pm
- Forum: Tables
- Topic: UnReal World 3.51 Stable Version
- Replies: 14
- Views: 11949
Re: UnReal World 3.51 Stable Version
The same table, just fixed the offset.
- Mon Apr 09, 2018 8:29 pm
- Forum: Single Player Cheat Requests
- Topic: [REQ]The Universim BETA
- Replies: 302
- Views: 197070
Re: The Universim v25
Great table. If anyone wants to now, I just tested it on v25 - works as intended - except for 'instant construction build'.
- Thu Apr 05, 2018 5:02 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Omega Strike
- Replies: 2
- Views: 2256
Re: [Request] Omega Strike
Here. Tell me if anything is wrong.
- Sat Oct 28, 2017 11:53 pm
- Forum: Tables
- Topic: Middle-earth: Shadow of War (SeiKur0)
- Replies: 1875
- Views: 1319521
Re: Middle-earth: Shadow of War (SeiKur0)
Unfortunately nobody seems to have seen (or cared, more likely :P) my previous post about shimming the API the game uses for garrisons/etc. I actually found (and find) it interesting, but I have virtually nothing to say. Just wanted to say at least this, because I would love to see further work on ...
- Thu Oct 26, 2017 3:18 am
- Forum: Tables
- Topic: Middle-earth: Shadow of War (SeiKur0)
- Replies: 1875
- Views: 1319521
Re: Middle-earth: Shadow of War (SeiKur0)
I'll again post some of the tests. CE 6.7, cracked CODEX (1.0.7210.0), Windows 7 x64, table is 10.8. registerDB() -- does work registerDB_ns_old() -- does work registerDB_ns() -- doesn't work registerDB_alt1() -- doesn't work registerDB_alt2() -- (default as of now) does work registerDB_alt3() -- do...
- Wed Oct 25, 2017 10:53 am
- Forum: Tables
- Topic: Middle-earth: Shadow of War (SeiKur0)
- Replies: 1875
- Views: 1319521
Re: Middle-earth: Shadow of War (SeiKur0)
Finally got some time to test things. Still using CE 6.7, 1.0 cracked (CODEX) non-steam, Windows 7 x64. Table is 10.6. 1.registerDB() --steam version/windows store version 2. registerDB_ns() --steam/non-steam version and both are working just fine for me. 3. registerDB_alt() --all versions (default)...
- Mon Oct 23, 2017 10:15 pm
- Forum: Tables
- Topic: Middle-earth: Shadow of War (SeiKur0)
- Replies: 1875
- Views: 1319521
Re: Middle-earth: Shadow of War (SeiKur0)
10.4 - Master Script can't be checked. 10.2 works just fine, but 10.4 doesn't. Pretty strange, huh. Using CE 6.7, game version 1.0 non-steam (well, you know, cracked).