updated table, should be working now
Search found 6 matches
- Fri Dec 10, 2021 2:22 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Monster Rancher 1 & 2 DX
- Replies: 53
- Views: 27324
- Fri Dec 10, 2021 11:44 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Monster Rancher 1 & 2 DX
- Replies: 53
- Views: 27324
- Fri Dec 10, 2021 1:23 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Monster Rancher 1 & 2 DX
- Replies: 53
- Views: 27324
Re: [Request] Monster Rancher 1 & 2 DX
to fix techniques not showing up properly: under the "techniques page", you will find an address for an aob called "selected" there are 4 different numbers in the aob, each correspond to a technique selecting the aob's value, you can see a dropdown for options between "1st" and "6th", each with num...
- Fri Dec 10, 2021 1:23 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Monster Rancher 1 & 2 DX
- Replies: 53
- Views: 27324
Re: [Request] Monster Rancher 1 & 2 DX
in order to unlock all the cards:
- in ce, change the values of both the pixie and bajarl from "0" to "1"
- then press "ctrl+b" on pixie's address to open the memory viewer
- change all the "00"s BETWEEN pixie's and bajarl's into "01"s
- Thu Dec 09, 2021 9:58 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Monster Rancher 1 & 2 DX
- Replies: 53
- Views: 27324
Re: [Request] Monster Rancher 1 & 2 DX
for monster rancher 2. just ported my old ps1 emulated mr2 table since most the addresses were mostly in the same relative places. can edit almost everything except for the new stuff they added like the training record. opponent health and guts (works for both tourney and errantry) the date money it...
- Fri Dec 03, 2021 2:45 pm
- Forum: Tables
- Topic: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)
- Replies: 74
- Views: 43595
Re: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)
found some pointers for health that doesn't crash the game when it reloads (on death, restart level, return to menu, change game mode), used it to get energy and dash pointers. found a combo pointer too.