Search found 33 matches

by bhfff
Thu Jan 25, 2024 3:07 pm
Forum: Tables
Topic: z Palworld
Replies: 263
Views: 122233

Re: z Palworld

When I clicked on "Try Add Passive Skill ->", I got the following error message and it failed. <<Error in line 32 (call Palworld-Win64-Shipping.UPalIndividualCharacterParameter::AddPassiveSkill) :This instruction can't be compiled>> I waited one minute and tried again, but without success. Could yo...
by bhfff
Sat Aug 20, 2022 7:37 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

tested most of them dont work idk whats the good cheat right now to use or complete MD if no loss will not get a future updates read what's in red in the "dev folder", those are scripts that I used in the past and are meant for development or for those that are curious to learn Assembly as for the ...
by bhfff
Fri Aug 19, 2022 8:53 am
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Max4K wrote:
Thu Aug 18, 2022 6:13 pm
Have you come far?
just did a little update, I'm looking into other stuff right now
by bhfff
Mon Aug 08, 2022 4:04 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Existing non-functioning modules: Online: -Instaquit not working (There is an error) (In Solo mode it still works) -Crash Players in Localroom (Has not been working properly for a while) -No lose and Bad Surrend Packet not working. Plans for future update: -Destroy Opponents Deck -See Own Topdeck -...
by bhfff
Sun Aug 07, 2022 7:22 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Today came a big update for Masterduel, where some things were fixed again. @bhfff What's your current situation? Do some exploits still work for you? Some things still work. For a few days I won't be able to update anything, I would be glad if you could make a comment on this thread with the featu...
by bhfff
Fri Aug 05, 2022 8:27 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Well that probably means Konami finally fixed that client authority feature, I won't try to find a bypass
by bhfff
Sun Jul 31, 2022 6:17 am
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Yes with me also everything works normally. Could you maybe still look at whether you can implement some of the above written in the message? "Disable Idle Surrender" can be done with a macro that moves the mouse by 1px so no need to code it in asm "PvP Spactator Reveal Cards" can't be done due to ...
by bhfff
Sat Jul 30, 2022 4:14 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Farelisaer wrote:
Sat Jul 30, 2022 2:47 pm
its not working now
I will update it soon

Edit: everything works fire to me
by bhfff
Tue May 31, 2022 3:33 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Changelog : 1.2.0 Renamed "Crash Players in Room" to "Freeze Players in Room" as the name caused some confusion. Removed "No loss" and "Bad Surrend Packet" as they got patched This is a simple update without any new features. I kept my "Dev scripts" folder in there. 1.1.2 Updated Force Custom Seed ...
by bhfff
Thu May 19, 2022 9:29 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

ikpzrfctyd wrote:
Thu May 19, 2022 4:23 pm

No loss is not working but others work very well
nice work!
Image
ops.. I forgot to change the aobscanmodule signature

replace the one on top (after GameAssembly.dll ) with the one after "//new: "
by bhfff
Wed May 18, 2022 7:42 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Fixed here: https://fearlessrevolution.com/viewtopic.php?p=252854#p252854 Original post: This is something that I quickly made, I have other ideas and plans, but it's going to take a while since I have irl stuff that are keeping me busy Preview: https://i.postimg.cc/8kMqNrr6/sadsadsa.png https://i.p...
by bhfff
Wed May 18, 2022 6:51 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

Max4K wrote:
Mon May 16, 2022 11:30 am
kratos284, bhfff and igromanru were the ones who uploaded updates here. Maybe they get features like NoSurrendPacket, instaquit or the bot working again or even create new modules.
We would have to write to them
When I have time I'll update the table with a better look
by bhfff
Mon Feb 14, 2022 4:59 pm
Forum: Tables
Topic: Sifu
Replies: 48
Views: 32340

Re: Sifu

Is okay, just like what you say the first hit is always 100% getting hit. I feel that the dodge should not be in, is just kinda disrupt the flow of it. As in what you say it is not 100% parry yet. So far i only do it training mode. I have not start any boss fight Thanks ! I will probably add an opt...
by bhfff
Mon Feb 14, 2022 11:34 am
Forum: Tables
Topic: Sifu
Replies: 48
Views: 32340

Re: Sifu

Any chance for an always perfect parry script? I did something that resembles a "perfect parry script" though it's not perfect and it requires a controller! Here's a demo: https://youtu.be/oGwoQklmfoc In short, when the enemy starts a direct attack the script will take control of your constroller a...
by bhfff
Tue Feb 08, 2022 4:57 pm
Forum: Tables
Topic: Yu-Gi-Oh! Master Duel
Replies: 254
Views: 151378

Re: Yu-Gi-Oh! Master Duel

snakeswiss wrote:
Tue Feb 08, 2022 3:54 pm
..
kingdry wrote:
Tue Feb 08, 2022 4:26 pm
...
I've updated the original message, but quoting you so you get notified.
This fix might work:
1- Play a solo game without anything enabled
2- Surrend once
3- Now try again and enable the scripts only when you are playing your second game