Search found 7 matches

by stonetoes
Tue Oct 02, 2018 10:48 am
Forum: Tables
Topic: Insomnia: The Ark - table v0.7 (hotfix 2)
Replies: 44
Views: 29170

Re: Insomnia: The Ark - table v0.6

Thanks Katzmile and Kalas.

A little tip: you can edit the weight of item to a negative number to increase carryweight. I changed dalok's pack (found in your locker in the vulture's nest) to -80. It should work with any item though, and even stays when you load game without cheatengine running.
by stonetoes
Fri Mar 02, 2018 6:49 pm
Forum: Tables
Topic: Metal Gear Survive SinglePlayer
Replies: 1014
Views: 365958

Re: Metal Gear Survive SinglePlayer

Some have tried speedhack in CE, try backing up your saves first though(steam userdata directory). Does backing up your saves actually work? I turned off Steam Cloud Synchronisation and experimented with savescumming, but the game seemed to permanently keep any changes. Is there a way to actually r...
by stonetoes
Mon Dec 18, 2017 9:18 pm
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 78
Views: 45202

Re: Seven: The Days Long Gone +5 (table Update2.3)

GOG for me. The item weight script has zero effect.
by stonetoes
Mon Dec 18, 2017 2:20 am
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 78
Views: 45202

Re: Seven: The Days Long Gone +5 (table Update2.3)

fireundubh wrote:
Mon Dec 18, 2017 1:39 am
Works fine in 1.0.6.
Not for me it doesn't...
by stonetoes
Mon Dec 18, 2017 12:02 am
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 78
Views: 45202

Re: Seven: The Days Long Gone +5 (table Update2.3)

Seconding the request for a 1.0.6 update, or even some help in freezing inventory weight. I can change the value but my character never stops being immobilised.
by stonetoes
Sun Dec 03, 2017 9:12 am
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 78
Views: 45202

Re: Seven: The Days Long Gone +5 (table Update2.2)

Any way to pause enemy respawns or possibly the in-game clock? I'm at a large bandit camp and they're literally respawning faster than I can loot the bodies. :/
by stonetoes
Sat Oct 21, 2017 6:07 am
Forum: Tables
Topic: ELEX Steam Version 10 17 2017
Replies: 100
Views: 76402

Re: ELEX Steam Version 10 17 2017

Has anyone seen a way to disable the damage being scaled by level? The game seems to reduce damage inflicted to "skull" enemies that are a higher level than you, which is why (for example) a mutant hiding in a motel room can take 70+ headshots to kill. Any way to make the game think you're the same ...